6 * code for calculating the position on the earth's surface for which
7 * the sun is directly overhead (adapted from _practical astronomy
8 * with your calculator, third edition_, peter duffett-smith,
9 * cambridge university press, 1988.)
13 * Copyright (C) 1989, 1990, 1993, 1994, 1995 Kirk Lauritz Johnson
15 * Parts of the source code (as marked) are:
16 * Copyright (C) 1989, 1990, 1991 by Jim Frost
17 * Copyright (C) 1992 by Jamie Zawinski <jwz@lucid.com>
19 * Permission to use, copy, modify and freely distribute xearth for
20 * non-commercial and not-for-profit purposes is hereby granted
21 * without fee, provided that both the above copyright notice and this
22 * permission notice appear in all copies and in supporting
25 * The author makes no representations about the suitability of this
26 * software for any purpose. It is provided "as is" without express or
29 * THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
30 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS,
31 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, INDIRECT
32 * OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
33 * LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
34 * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
35 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
38 * (Log is kept at end of this file)
46 #include <Astro/orbits.h>
47 #include <Include/fg_constants.h>
48 #include <Main/views.h>
49 #include <Math/fg_geodesy.h>
50 #include <Math/mat3.h>
51 #include <Math/polar.h>
52 #include <Time/fg_time.h>
53 #include <Time/sunpos.h>
60 * the epoch upon which these astronomical calculations are based is
61 * 1990 january 0.0, 631065600 seconds since the beginning of the
62 * "unix epoch" (00:00:00 GMT, Jan. 1, 1970)
64 * given a number of seconds since the start of the unix epoch,
65 * DaysSinceEpoch() computes the number of days since the start of the
66 * astronomical epoch (1990 january 0.0)
69 #define EpochStart (631065600)
70 #define DaysSinceEpoch(secs) (((secs)-EpochStart)*(1.0/(24*3600)))
73 * assuming the apparent orbit of the sun about the earth is circular,
74 * the rate at which the orbit progresses is given by RadsPerDay --
75 * FG_2PI radians per orbit divided by 365.242191 days per year:
78 #define RadsPerDay (FG_2PI/365.242191)
81 * details of sun's apparent orbit at epoch 1990.0 (after
82 * duffett-smith, table 6, section 46)
84 * Epsilon_g (ecliptic longitude at epoch 1990.0) 279.403303 degrees
85 * OmegaBar_g (ecliptic longitude of perigee) 282.768422 degrees
86 * Eccentricity (eccentricity of orbit) 0.016713
89 #define Epsilon_g (279.403303*(FG_2PI/360))
90 #define OmegaBar_g (282.768422*(FG_2PI/360))
91 #define Eccentricity (0.016713)
94 * MeanObliquity gives the mean obliquity of the earth's axis at epoch
95 * 1990.0 (computed as 23.440592 degrees according to the method given
96 * in duffett-smith, section 27)
98 #define MeanObliquity (23.440592*(FG_2PI/360))
100 /* static double solve_keplers_equation(double); */
101 /* static double sun_ecliptic_longitude(time_t); */
102 static void ecliptic_to_equatorial(double, double, double *, double *);
103 static double julian_date(int, int, int);
104 static double GST(time_t);
107 * solve Kepler's equation via Newton's method
108 * (after duffett-smith, section 47)
111 static double solve_keplers_equation(double M) {
117 delta = E - Eccentricity*sin(E) - M;
118 if (fabs(delta) <= 1e-10) break;
119 E -= delta / (1 - Eccentricity*cos(E));
127 /* compute ecliptic longitude of sun (in radians) (after
128 * duffett-smith, section 47) */
130 static double sun_ecliptic_longitude(time_t ssue) {
131 // time_t ssue; // seconds since unix epoch
136 D = DaysSinceEpoch(ssue);
140 if (N < 0) N += FG_2PI;
142 M_sun = N + Epsilon_g - OmegaBar_g;
143 if (M_sun < 0) M_sun += FG_2PI;
145 E = solve_keplers_equation(M_sun);
146 v = 2 * atan(sqrt((1+Eccentricity)/(1-Eccentricity)) * tan(E/2));
148 return (v + OmegaBar_g);
153 /* convert from ecliptic to equatorial coordinates (after
154 * duffett-smith, section 27) */
156 static void ecliptic_to_equatorial(double lambda, double beta,
157 double *alpha, double *delta) {
158 /* double lambda; ecliptic longitude */
159 /* double beta; ecliptic latitude */
160 /* double *alpha; (return) right ascension */
161 /* double *delta; (return) declination */
165 sin_e = sin(MeanObliquity);
166 cos_e = cos(MeanObliquity);
168 *alpha = atan2(sin(lambda)*cos_e - tan(beta)*sin_e, cos(lambda));
169 *delta = asin(sin(beta)*cos_e + cos(beta)*sin_e*sin(lambda));
173 /* computing julian dates (assuming gregorian calendar, thus this is
174 * only valid for dates of 1582 oct 15 or later) (after duffett-smith,
177 static double julian_date(int y, int m, int d) {
178 /* int y; year (e.g. 19xx) */
179 /* int m; month (jan=1, feb=2, ...) */
180 /* int d; day of month */
185 /* lazy test to ensure gregorian calendar */
187 printf("WHOOPS! Julian dates only valid for 1582 oct 15 or later\n");
190 if ((m == 1) || (m == 2)) {
197 C = (int)(365.25 * y);
198 D = (int)(30.6001 * (m + 1));
200 JD = B + C + D + d + 1720994.5;
206 /* compute greenwich mean sidereal time (GST) corresponding to a given
207 * number of seconds since the unix epoch (after duffett-smith,
209 static double GST(time_t ssue) {
210 /* time_t ssue; seconds since unix epoch */
219 JD = julian_date(tm->tm_year+1900, tm->tm_mon+1, tm->tm_mday);
220 T = (JD - 2451545) / 36525;
222 T0 = ((T + 2.5862e-5) * T + 2400.051336) * T + 6.697374558;
225 if (T0 < 0) T0 += 24;
227 UT = tm->tm_hour + (tm->tm_min + tm->tm_sec / 60.0) / 60.0;
229 T0 += UT * 1.002737909;
231 if (T0 < 0) T0 += 24;
237 /* given a particular time (expressed in seconds since the unix
238 * epoch), compute position on the earth (lat, lon) such that sun is
239 * directly overhead. (lat, lon are reported in radians */
241 void fgSunPosition(time_t ssue, double *lon, double *lat) {
242 /* time_t ssue; seconds since unix epoch */
243 /* double *lat; (return) latitude */
244 /* double *lon; (return) longitude */
250 /* lambda = sun_ecliptic_longitude(ssue); */
251 /* ecliptic_to_equatorial(lambda, 0.0, &alpha, &delta); */
252 ecliptic_to_equatorial (solarPosition.lonSun, 0.0, &alpha, &delta);
254 tmp = alpha - (FG_2PI/24)*GST(ssue);
257 while (tmp < -FG_PI);
258 } else if (tmp > FG_PI) {
260 while (tmp < -FG_PI);
268 /* update the cur_time_params structure with the current sun position */
269 void fgUpdateSunPos( void ) {
274 /* if the 4th field is 0.0, this specifies a direction ... */
275 GLfloat white[4] = { 1.0, 1.0, 1.0, 1.0 };
277 GLfloat base_sky_color[4] = {0.60, 0.60, 0.90, 1.0};
279 GLfloat base_fog_color[4] = {0.70, 0.70, 0.70, 1.0};
280 double sun_gd_lat, sl_radius, temp;
281 double x_2, x_4, x_8, x_10;
282 double light, ambient, diffuse, sky_brightness;
283 static int time_warp = 0;
285 l = &cur_light_params;
286 t = &cur_time_params;
289 printf(" Updating Sun position\n");
291 time_warp += 0; /* increase this to make the world spin real fast */
293 fgSunPosition(t->cur_time + time_warp, &l->sun_lon, &sun_gd_lat);
295 fgGeodToGeoc(sun_gd_lat, 0.0, &sl_radius, &l->sun_gc_lat);
297 l->fg_sunpos = fgPolarToCart(l->sun_lon, l->sun_gc_lat, sl_radius);
299 /* printf(" Geodetic lat = %.5f Geocentric lat = %.5f\n", sun_gd_lat,
302 /* FALSE! (?> the sun position has to be translated just like
304 /* l->sun_vec_inv[0] = l->fg_sunpos.x - scenery_center.x; */
305 /* l->sun_vec_inv[1] = l->fg_sunpos.y - scenery_center.y; */
306 /* l->sun_vec_inv[2] = l->fg_sunpos.z - scenery_center.z; */
307 /* MAT3_SCALE_VEC(l->sun_vec, l->sun_vec_inv, -1.0); */
309 /* I think this will work better for generating the sun light vector */
310 l->sun_vec[0] = l->fg_sunpos.x;
311 l->sun_vec[1] = l->fg_sunpos.y;
312 l->sun_vec[2] = l->fg_sunpos.z;
313 MAT3_NORMALIZE_VEC(l->sun_vec, temp);
314 MAT3_SCALE_VEC(l->sun_vec_inv, l->sun_vec, -1.0);
316 /* make these are directional light sources only */
318 l->sun_vec_inv[3] = 0.0;
320 printf(" l->sun_vec = %.2f %.2f %.2f\n", l->sun_vec[0], l->sun_vec[1],
323 /* calculate the sun's relative angle to local up */
324 MAT3_COPY_VEC(nup, v->local_up);
325 nsun[0] = l->fg_sunpos.x;
326 nsun[1] = l->fg_sunpos.y;
327 nsun[2] = l->fg_sunpos.z;
328 MAT3_NORMALIZE_VEC(nup, temp);
329 MAT3_NORMALIZE_VEC(nsun, temp);
331 l->sun_angle = acos(MAT3_DOT_PRODUCT(nup, nsun));
332 printf(" SUN ANGLE relative to current location = %.3f rads.\n",
335 /* calculate lighting parameters based on sun's relative angle to
337 /* ya kind'a have to plot this to see how it works */
339 /* x = t->sun_angle^8 */
340 x_2 = l->sun_angle * l->sun_angle;
345 light = pow(1.1, -x_10 / 30.0);
346 ambient = 0.2 * light;
347 diffuse = 0.9 * light;
349 sky_brightness = 0.85 * pow(1.2, -x_8 / 20.0) + 0.15;
351 /* sky_brightness = 0.15; */ /* to force a dark sky (for testing) */
353 if ( ambient < 0.02 ) { ambient = 0.02; }
354 if ( diffuse < 0.0 ) { diffuse = 0.0; }
356 if ( sky_brightness < 0.1 ) { sky_brightness = 0.1; }
358 l->scene_ambient[0] = white[0] * ambient;
359 l->scene_ambient[1] = white[1] * ambient;
360 l->scene_ambient[2] = white[2] * ambient;
362 l->scene_diffuse[0] = white[0] * diffuse;
363 l->scene_diffuse[1] = white[1] * diffuse;
364 l->scene_diffuse[2] = white[2] * diffuse;
367 l->fog_color[0] = base_fog_color[0] * (ambient + diffuse);
368 l->fog_color[1] = base_fog_color[1] * (ambient + diffuse);
369 l->fog_color[2] = base_fog_color[2] * (ambient + diffuse);
370 l->fog_color[3] = base_fog_color[3];
373 l->sky_color[0] = base_sky_color[0] * sky_brightness;
374 l->sky_color[1] = base_sky_color[1] * sky_brightness;
375 l->sky_color[2] = base_sky_color[2] * sky_brightness;
376 l->sky_color[3] = base_sky_color[3];
381 /* Revision 1.26 1998/02/23 19:08:00 curt
382 /* Incorporated Durk's Astro/ tweaks. Includes unifying the sun position
383 /* calculation code between sun display, and other FG sections that use this
384 /* for things like lighting.
386 * Revision 1.25 1998/02/09 15:07:53 curt
389 * Revision 1.24 1998/01/27 00:48:07 curt
390 * Incorporated Paul Bleisch's <bleisch@chromatic.com> new debug message
391 * system and commandline/config file processing code.
393 * Revision 1.23 1998/01/19 19:27:21 curt
394 * Merged in make system changes from Bob Kuehne <rpk@sgi.com>
395 * This should simplify things tremendously.
397 * Revision 1.22 1998/01/19 18:40:40 curt
398 * Tons of little changes to clean up the code and to remove fatal errors
399 * when building with the c++ compiler.
401 * Revision 1.21 1997/12/30 23:10:19 curt
402 * Calculate lighting parameters here.
404 * Revision 1.20 1997/12/30 22:22:43 curt
405 * Further integration of event manager.
407 * Revision 1.19 1997/12/30 20:47:59 curt
408 * Integrated new event manager with subsystem initializations.
410 * Revision 1.18 1997/12/23 04:58:40 curt
411 * Tweaked the sky coloring a bit to build in structures to allow finer rgb
414 * Revision 1.17 1997/12/15 23:55:08 curt
415 * Add xgl wrappers for debugging.
416 * Generate terrain normals on the fly.
418 * Revision 1.16 1997/12/11 04:43:57 curt
419 * Fixed sun vector and lighting problems. I thing the moon is now lit
422 * Revision 1.15 1997/12/10 22:37:55 curt
423 * Prepended "fg" on the name of all global structures that didn't have it yet.
424 * i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
426 * Revision 1.14 1997/12/09 04:25:39 curt
427 * Working on adding a global lighting params structure.
429 * Revision 1.13 1997/11/25 19:25:42 curt
430 * Changes to integrate Durk's moon/sun code updates + clean up.
432 * Revision 1.12 1997/11/15 18:15:39 curt
433 * Reverse direction of sun vector, so object normals can be more normal.
435 * Revision 1.11 1997/10/28 21:07:21 curt
436 * Changed GLUT/ -> Main/
438 * Revision 1.10 1997/09/13 02:00:09 curt
439 * Mostly working on stars and generating sidereal time for accurate star
442 * Revision 1.9 1997/09/05 14:17:31 curt
443 * More tweaking with stars.
445 * Revision 1.8 1997/09/05 01:36:04 curt
446 * Working on getting stars right.
448 * Revision 1.7 1997/09/04 02:17:40 curt
451 * Revision 1.6 1997/08/27 03:30:37 curt
452 * Changed naming scheme of basic shared structures.
454 * Revision 1.5 1997/08/22 21:34:41 curt
455 * Doing a bit of reorganizing and house cleaning.
457 * Revision 1.4 1997/08/19 23:55:09 curt
458 * Worked on better simulating real lighting.
460 * Revision 1.3 1997/08/13 20:23:49 curt
461 * The interface to sunpos now updates a global structure rather than returning
462 * current sun position.
464 * Revision 1.2 1997/08/06 00:24:32 curt
465 * Working on correct real time sun lighting.
467 * Revision 1.1 1997/08/01 15:27:56 curt