1 // tripoly.hxx -- "Triangle" polygon management class
3 // Written by Curtis Olson, started March 1999.
5 // Copyright (C) 1999 Curtis L. Olson - curt@flightgear.org
7 // This program is free software; you can redistribute it and/or
8 // modify it under the terms of the GNU General Public License as
9 // published by the Free Software Foundation; either version 2 of the
10 // License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful, but
13 // WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 // General Public License for more details.
17 // You should have received a copy of the GNU General Public License
18 // along with this program; if not, write to the Free Software
19 // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
22 // (Log is kept at end of this file)
30 # error This library requires C++
34 #include <Include/compiler.h>
38 #include "trinodes.hxx"
43 typedef vector < int > tripoly;
44 typedef tripoly::iterator tripoly_iterator;
45 typedef tripoly::const_iterator const_tripoly_iterator;
57 // Constructor and destructor
61 // Add the specified node (index) to the polygon
62 inline void add_node( int index ) { poly.push_back( index ); }
65 inline int size() const { return poly.size(); }
67 // return the ith polygon point index
68 inline int get_pt_index( int i ) const { return poly[i]; }
70 // calculate an "arbitrary" point inside this polygon for
71 // assigning attribute areas
72 void calc_point_inside( const FGTriNodes& trinodes );
73 inline Point3D get_point_inside() const { return inside; }
77 #endif // _TRIPOLY_HXX
81 // Revision 1.2 1999/03/20 20:32:58 curt
82 // First mostly successful tile triangulation works. There's plenty of tweaking
83 // to do, but we are marching in the right direction.
85 // Revision 1.1 1999/03/20 13:21:36 curt