3 * A general deck structure class
5 * @author Roland Haeder <webmaster@ship-simu.org>
7 * @copyright Copyright(c) 2007, 2008 Roland Haeder, this is free software
8 * @license GNU GPL 3.0 or any newer version
9 * @link http://www.ship-simu.org
11 * This program is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version.
16 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details.
21 * You should have received a copy of the GNU General Public License
22 * along with this program. If not, see <http://www.gnu.org/licenses/>.
24 class BaseDeckStructure extends BaseStructure {
26 private $numDecks = 0;
29 protected function __construct ($class) {
30 // Call parent constructor
31 parent::__construct($class);
34 if (((defined('DEBUG_STRUCTURE')) || (defined('DEBUG_ALL'))) && (defined('DEBUG_CONSTRUCT'))) {
35 $this->getDebugInstance()->output(sprintf("[%s:%d] Konstruktor erreicht.<br />\n",
42 $this->setObjectDescription("Deckstruktur");
45 // Deckstruktur dem Schiff hinzufuegen
46 public function addShipPartToShip (ConstructableShip $shipInstance, ConstructableShipPart $deckInstance) {
47 if ((defined('DEBUG_STRUCTURE')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Das Deck <strong>%s</strong> wird für das Schiff <strong>%s</strong> konstruiert.<br />\n",
50 $deckInstance->getObjectDescription(),
51 $shipInstance->getShipName()
54 // Eltern-Methode aufrufen
55 parent::addShipPartToShip($shipInstance, $deckInstance);
57 // Andere Daten uebertragen und von der Quelle loeschen
58 $this->setNumDecks($deckInstance->getNumDecks());
59 $deckInstance->removeNumDecks();
61 if ((defined('DEBUG_STRUCTURE')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Das Deck <strong>%s</strong> wurde in das Schiff <strong>%s</strong> eingebaut.<br />\n",
64 $deckInstance->getObjectDescription(),
65 $shipInstance->getShipName()
69 // Deckanzahl entfernen
70 public final function removeNumDecks() {
71 if ((defined('DEBUG_STRUCTURE')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Anzahl Decks wurde gelöscht.<br />\n",
75 unset($this->numDecks);
78 // Setter-Methode fuer Anzahl Decks
79 public final function setNumDecks($numDecks) {
80 $this->numDecks = (int) $numDecks;
83 // Getter-Methode fuer Anzahl Decks
84 public final function getNumDecks() {
85 return $this->numDecks;