2 file(WRITE ${PROJECT_BINARY_DIR}/simgear/version.h "#define SIMGEAR_VERSION ${SIMGEAR_VERSION}")
22 add_subdirectory(${mylibfolder})
24 endforeach( mylibfolder )
26 if(NOT SIMGEAR_HEADLESS)
27 add_subdirectory(environment)
28 add_subdirectory(screen)
29 add_subdirectory(scene)
30 add_subdirectory(sound)
31 endif(NOT SIMGEAR_HEADLESS)
39 set(HEADERS compiler.h constants.h sg_inlines.h ${PROJECT_BINARY_DIR}/simgear/version.h)
40 install (FILES ${HEADERS} DESTINATION include/simgear/)
43 message(STATUS "building shared library")
44 get_property(allSources GLOBAL PROPERTY ALL_SOURCES)
45 get_property(publicHeaders GLOBAL PROPERTY PUBLIC_HEADERS)
47 add_library(SimGear SHARED ${allSources})
48 set_property(TARGET SimGear PROPERTY FRAMEWORK 1)
49 message(STATUS "public header: ${publicHeaders}")
50 set_property(TARGET SimGear PROPERTY PUBLIC_HEADER "${publicHeaders}")
51 set_property(TARGET SimGear PROPERTY LINKER_LANGUAGE CXX)
53 target_link_libraries(SimGear ${ZLIB_LIBRARY}
54 ${OPENSCENEGRAPH_LIBRARIES}
55 ${OPENAL_LIBRARY} ${ALUT_LIBRARY}
58 install(TARGETS SimGear LIBRARY DESTINATION lib${LIB_SUFFIX}
59 PUBLIC_HEADER DESTINATION include/simgear)