2 file(WRITE ${PROJECT_BINARY_DIR}/simgear/version.h "#define SIMGEAR_VERSION ${SIMGEAR_VERSION}")
22 add_subdirectory(${mylibfolder})
24 endforeach( mylibfolder )
26 if (NOT SIMGEAR_HEADLESS)
27 add_subdirectory(environment)
28 add_subdirectory(screen)
29 add_subdirectory(scene)
30 add_subdirectory(sound)
35 set(HEADERS compiler.h constants.h sg_inlines.h ${PROJECT_BINARY_DIR}/simgear/version.h)
36 install (FILES ${HEADERS} DESTINATION include/simgear/)
39 message(STATUS "building shared library")
40 get_property(allSources GLOBAL PROPERTY ALL_SOURCES)
41 get_property(publicHeaders GLOBAL PROPERTY PUBLIC_HEADERS)
43 add_library(SimGear SHARED ${allSources})
44 set_property(TARGET SimGear PROPERTY FRAMEWORK 1)
45 message(STATUS "public header: ${publicHeaders}")
46 set_property(TARGET SimGear PROPERTY PUBLIC_HEADER "${publicHeaders}")
47 set_property(TARGET SimGear PROPERTY LINKER_LANGUAGE CXX)
49 target_link_libraries(SimGear ${ZLIB_LIBRARY}
50 ${OPENSCENEGRAPH_LIBRARIES}
51 ${OPENAL_LIBRARY} ${ALUT_LIBRARY}
54 install(TARGETS SimGear LIBRARY DESTINATION lib${LIB_SUFFIX}
55 PUBLIC_HEADER DESTINATION include/simgear)