1 // A text on the Canvas
3 // Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
5 // This library is free software; you can redistribute it and/or
6 // modify it under the terms of the GNU Library General Public
7 // License as published by the Free Software Foundation; either
8 // version 2 of the License, or (at your option) any later version.
10 // This library is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 // Library General Public License for more details.
15 // You should have received a copy of the GNU Library General Public
16 // License along with this library; if not, write to the Free Software
17 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef CANVAS_TEXT_HXX_
20 #define CANVAS_TEXT_HXX_
22 #include "CanvasElement.hxx"
23 #include <osgText/Text>
36 static const std::string TYPE_NAME;
38 Text( const CanvasWeakPtr& canvas,
39 const SGPropertyNode_ptr& node,
40 const Style& parent_style,
41 Element* parent = 0 );
44 void setText(const char* text);
45 void setFont(const char* name);
46 void setAlignment(const char* align);
48 osg::Vec2 getNearestCursor(const osg::Vec2& pos) const;
53 osg::ref_ptr<TextOSG> _text;
58 } // namespace simgear
60 #endif /* CANVAS_TEXT_HXX_ */