3 // Copyright (C) 2014 Thomas Geymayer <tomgey@gmail.com>
5 // This library is free software; you can redistribute it and/or
6 // modify it under the terms of the GNU Library General Public
7 // License as published by the Free Software Foundation; either
8 // version 2 of the License, or (at your option) any later version.
10 // This library is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 // Library General Public License for more details.
15 // You should have received a copy of the GNU Library General Public
16 // License along with this library; if not, write to the Free Software
17 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #include "MouseEvent.hxx"
20 #include <osgGA/GUIEventAdapter>
27 //----------------------------------------------------------------------------
28 MouseEvent::MouseEvent():
36 //----------------------------------------------------------------------------
37 MouseEvent::MouseEvent(const osgGA::GUIEventAdapter& ea):
40 buttons(ea.getButtonMask()),
43 // Convert button mask to index
44 int button_mask = ea.getButton();
45 while( (button_mask >>= 1) > 0 )
49 //----------------------------------------------------------------------------
50 bool MouseEvent::canBubble() const
52 // Check if event supports bubbling
53 const Event::Type types_no_bubbling[] = {
57 const size_t num_types_no_bubbling = sizeof(types_no_bubbling)
58 / sizeof(types_no_bubbling[0]);
60 for( size_t i = 0; i < num_types_no_bubbling; ++i )
61 if( type == types_no_bubbling[i] )
68 } // namespace simgear