1 // Copyright (C) 2008 - 2009 Mathias Froehlich - Mathias.Froehlich@web.de
3 // This library is free software; you can redistribute it and/or
4 // modify it under the terms of the GNU Library General Public
5 // License as published by the Free Software Foundation; either
6 // version 2 of the License, or (at your option) any later version.
8 // This library is distributed in the hope that it will be useful,
9 // but WITHOUT ANY WARRANTY; without even the implied warranty of
10 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11 // Library General Public License for more details.
13 // You should have received a copy of the GNU General Public License
14 // along with this program; if not, write to the Free Software
15 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
18 #ifndef BVHStaticData_hxx
19 #define BVHStaticData_hxx
22 #include <simgear/structure/SGReferenced.hxx>
23 #include <simgear/structure/SGSharedPtr.hxx>
24 #include <simgear/math/SGGeometry.hxx>
26 /// FIXME, the SGMaterial class is too much tied to the scenegraph aspects of
27 /// the materials. Use some class more decribing the
28 /// nature of the surface we live on ...
33 class BVHStaticData : public SGReferenced {
35 virtual ~BVHStaticData() {}
37 unsigned addVertex(const SGVec3f& vertex)
38 { _vertices.push_back(vertex); return _vertices.size() - 1; }
39 const SGVec3f& getVertex(unsigned i) const
40 { return _vertices[i]; }
43 unsigned addMaterial(const SGMaterial* material)
44 { _materials.push_back(material); return _materials.size() - 1; }
45 const SGMaterial* getMaterial(unsigned i) const
46 { if (_materials.size() <= i) return 0; return _materials[i]; }
50 std::vector<SGVec3f>(_vertices).swap(_vertices);
51 std::vector<const SGMaterial*>(_materials).swap(_materials);
55 std::vector<SGVec3f> _vertices;
56 std::vector<const SGMaterial*> _materials;