1 includedir = @includedir@/scene/bvh
3 check_PROGRAMS = bvhtest
4 TESTS = $(check_PROGRAMS)
6 bvhtest_SOURCES = bvhtest.cxx
7 bvhtest_LDADD = libsgbvh.a \
8 $(top_builddir)/simgear/structure/libsgstructure.a \
9 $(top_builddir)/simgear/debug/libsgdebug.a \
13 lib_LIBRARIES = libsgbvh.a
18 BVHBoundingBoxVisitor.hxx \
19 BVHDebugCollectVisitor.hxx \
21 BVHLineSegmentVisitor.hxx \
23 BVHMotionTransform.hxx \
24 BVHNearestPointVisitor.hxx \
28 BVHStaticGeometry.hxx \
29 BVHStaticGeometryBuilder.hxx \
32 BVHStaticTriangle.hxx \
33 BVHSubTreeCollector.hxx \
37 libsgbvh_a_SOURCES = \
40 BVHLineSegmentVisitor.cxx \
41 BVHMotionTransform.cxx \
44 BVHStaticGeometry.cxx \
47 BVHStaticTriangle.cxx \
48 BVHSubTreeCollector.cxx \
51 INCLUDES = -I$(top_srcdir)