32 simgear_scene_component(material scene/material "${SOURCES}" "${HEADERS}")
37 add_executable(test_parseBlendFunc parseBlendFunc_test.cxx )
38 add_test(parseBlendFunc ${EXECUTABLE_OUTPUT_PATH}/test_parseBlendFunc)
39 target_link_libraries(test_parseBlendFunc ${TEST_LIBS} ${OPENSCENEGRAPH_LIBRARIES})