]> git.mxchange.org Git - simgear.git/blob - simgear/scene/material/ElementBuilder.hxx
Add bool and int uniform types for shaders, and vertex-program-two-sided
[simgear.git] / simgear / scene / material / ElementBuilder.hxx
1 #ifndef SIMGEAR_ELEMENT_BUILDER_HXX
2 #define SIMGEAR_ELEMENT_BUILDER_HXX 1
3
4 #include <simgear/xml/XMLStaticParser.hxx>
5
6 namespace simgear
7 {
8 }
9 #endif