1 includedir = @includedir@/scene/material
\r
3 lib_LIBRARIES = libsgmaterial.a
\r
10 EffectCullVisitor.hxx \
\r
15 TextureBuilder.hxx \
\r
21 libsgmaterial_a_SOURCES = \
\r
24 EffectCullVisitor.cxx \
\r
29 TextureBuilder.cxx \
\r
37 INCLUDES = -I$(top_srcdir)
\r