1 // placement.hxx - manage the placment of a 3D model.
2 // Written by David Megginson, started 2002.
4 // This file is in the Public Domain, and comes with no warranty.
7 #ifndef _SG_PLACEMENT_HXX
8 #define _SG_PLACEMENT_HXX 1
11 # error This library requires C++
14 #include <osg/ref_ptr>
17 #include <osg/PositionAttitudeTransform>
19 #include <simgear/math/SGMath.hxx>
21 // Has anyone done anything *really* stupid, like making min and max macros?
30 ////////////////////////////////////////////////////////////////////////
32 ////////////////////////////////////////////////////////////////////////
35 * A wrapper for a model with a definite placement.
37 class SGModelPlacement
42 virtual ~SGModelPlacement ();
44 virtual void init( osg::Node* model );
46 virtual void update();
48 virtual osg::Node* getSceneGraph () { return _selector.get(); }
50 virtual bool getVisible () const;
51 virtual void setVisible (bool visible);
53 virtual double getLongitudeDeg () const { return _position.getLongitudeDeg(); }
54 virtual double getLatitudeDeg () const { return _position.getLatitudeDeg(); }
55 virtual double getElevationFt () const { return _position.getElevationFt(); }
57 virtual void setLongitudeDeg (double lon_deg);
58 virtual void setLatitudeDeg (double lat_deg);
59 virtual void setElevationFt (double elev_ft);
60 virtual void setPosition (double lon_deg, double lat_deg, double elev_ft);
61 void setPosition(const SGGeod& position);
62 const SGGeod& getPosition() const { return _position; }
64 virtual double getRollDeg () const { return _roll_deg; }
65 virtual double getPitchDeg () const { return _pitch_deg; }
66 virtual double getHeadingDeg () const { return _heading_deg; }
68 virtual void setRollDeg (double roll_deg);
69 virtual void setPitchDeg (double pitch_deg);
70 virtual void setHeadingDeg (double heading_deg);
71 virtual void setOrientation (double roll_deg, double pitch_deg,
73 void setOrientation(const SGQuatd& orientation);
75 void setReferenceTime(const double& referenceTime);
76 void setBodyLinearVelocity(const SGVec3d& velocity);
77 void setBodyAngularVelocity(const SGVec3d& velocity);
88 osg::ref_ptr<osg::Switch> _selector;
89 osg::ref_ptr<osg::PositionAttitudeTransform> _transform;
92 #endif // _SG_PLACEMENT_HXX