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Add out own texture object
[simgear.git] / simgear / scene / sky / Makefile.am
1 includedir = @includedir@/sky
2
3 SUBDIRS = sunsky
4 # SUBDIRS += clouds3d
5
6 lib_LIBRARIES = libsgsky.a
7
8 include_HEADERS = \
9         cloud.hxx \
10         dome.hxx \
11         moon.hxx \
12         oursun.hxx \
13         sky.hxx \
14         sphere.hxx \
15         stars.hxx
16
17 libsgsky_a_SOURCES = \
18         cloud.cxx \
19         dome.cxx \
20         moon.cxx \
21         oursun.cxx \
22         sky.cxx \
23         sphere.cxx \
24         stars.cxx
25
26 INCLUDES = -I$(top_srcdir)