1 includedir = @includedir@/scene/sky/clouds3d
3 # enable the following line once extgl.c get's added to the distro
4 EXTRA_DIST = extgl.c extgl.h
7 EXTGL_SOURCE = extgl.c extgl.h
12 lib_LIBRARIES = libsgclouds3d.a
18 libsgclouds3d_a_SOURCES = \
20 vec3fv.cpp vec3fv.hpp vec3f.hpp vec4f.hpp vec2f.hpp \
21 mat16fv.cpp mat16fv.hpp \
22 mat33.hpp mat33impl.hpp \
23 mat44.hpp mat44impl.hpp \
26 camera.cpp camera.hpp \
27 camutils.cpp camutils.hpp \
28 glut_shapes.c glut_shapes.h \
29 minmaxbox.cpp minmaxbox.hpp \
31 SkyArchive.cpp SkyArchive.hpp \
32 SkyBoundingVolume.hpp \
33 SkyBVTree.hpp SkyBVTreeSplitter.hpp \
34 SkyCloud.cpp SkyCloud.hpp \
35 SkyCloudParticle.hpp \
36 SkyContext.cpp SkyContext.hpp \
37 SkyDynamicTextureManager.cpp SkyDynamicTextureManager.hpp \
38 SkyLight.cpp SkyLight.hpp \
39 SkyMaterial.cpp SkyMaterial.hpp \
40 SkyMinMaxBox.cpp SkyMinMaxBox.hpp \
42 SkyRenderableInstance.hpp \
43 SkyRenderableInstanceCloud.cpp SkyRenderableInstanceCloud.hpp \
44 SkyRenderableInstanceGeneric.hpp \
45 SkyRenderableInstanceGroup.cpp SkyRenderableInstanceGroup.hpp \
47 SkySceneManager.cpp SkySceneManager.hpp \
50 SkyTextureManager.cpp SkyTextureManager.hpp \
51 SkyTextureState.cpp SkyTextureState.hpp \
54 INCLUDES = -I$(top_srcdir)