3 * Copyright (C) 2008 Stuart Buchanan
5 * This program is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU General Public License as
7 * published by the Free Software Foundation; either version 2 of the
8 * License, or (at your option) any later version.
10 * This program is distributed in the hope that it will be useful, but
11 * WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
22 #ifndef SHADER_GEOMETRY_HXX
23 #define SHADER_GEOMETRY_HXX 1
27 #include <osg/BoundingBox>
29 #include <osg/Drawable>
30 #include <osg/Geometry>
31 #include <osg/RenderInfo>
38 class ShaderGeometry : public osg::Drawable
43 setUseDisplayList(false);
46 /** Copy constructor using CopyOp to manage deep vs shallow copy.*/
47 ShaderGeometry(const ShaderGeometry& ShaderGeometry,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
48 osg::Drawable(ShaderGeometry,copyop) {}
50 META_Object(osg,ShaderGeometry);
52 typedef std::vector<osg::Vec4> PositionSizeList;
54 virtual void drawImplementation(osg::RenderInfo& renderInfo) const;
55 virtual osg::BoundingBox computeBound() const;
58 void setGeometry(osg::Geometry* geometry)
63 void addTree(const osg::Vec3& position, float scale)
65 _trees.push_back(osg::Vec4(position, scale));
68 osg::ref_ptr<osg::Geometry> _geometry;
70 PositionSizeList _trees;
74 virtual ~ShaderGeometry() {}