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Replace SG_USE_STD() by using std::
[simgear.git] / simgear / scene / tgdb / ShaderGeometry.hxx
1 /* -*-c++-*-
2  *
3  * Copyright (C) 2008 Stuart Buchanan
4  *
5  * This program is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU General Public License as
7  * published by the Free Software Foundation; either version 2 of the
8  * License, or (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful, but
11  * WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13  * General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License
16  * along with this program; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
18  * MA 02110-1301, USA.
19  *
20  */
21
22 #ifndef SHADER_GEOMETRY_HXX
23 #define SHADER_GEOMETRY_HXX 1
24
25 #include <vector>
26
27 #include <osg/BoundingBox>
28 #include <osg/CopyOp>
29 #include <osg/Drawable>
30 #include <osg/Geometry>
31 #include <osg/RenderInfo>
32 #include <osg/Vec3>
33 #include <osg/Vec4>
34
35 #include "TreeBin.hxx"
36
37 namespace simgear
38 {
39
40 class ShaderGeometry : public osg::Drawable
41 {
42     public:
43         ShaderGeometry()
44         { 
45           setUseDisplayList(false); 
46         }
47
48         ShaderGeometry(int v) :
49           varieties(v)
50         { 
51           setUseDisplayList(false); 
52         }
53         
54         /** Copy constructor using CopyOp to manage deep vs shallow copy.*/
55         ShaderGeometry(const ShaderGeometry& ShaderGeometry,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
56             osg::Drawable(ShaderGeometry,copyop) {}
57
58         META_Object(flightgear, ShaderGeometry);
59         
60         typedef std::vector<osg::Vec4> PositionSizeList;
61         
62         virtual void drawImplementation(osg::RenderInfo& renderInfo) const;
63         virtual osg::BoundingBox computeBound() const;
64     
65         
66         void setGeometry(osg::Drawable* geometry)
67         {
68             _geometry = geometry;
69         }
70         
71         void addTree(TreeBin::Tree tree)
72         {
73             _trees.push_back(tree);
74         }
75         
76         osg::ref_ptr<osg::Drawable> _geometry;
77
78         TreeBin::TreeList _trees;
79         int varieties;
80
81     protected:
82     
83         virtual ~ShaderGeometry() {}
84         
85 };
86
87 }
88 #endif