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Add (optional) uv coordinates to SGPickCallback
[simgear.git] / simgear / scene / util / CMakeLists.txt
1 include (SimGearComponent)
2
3 set(HEADERS
4     ColorInterpolator.hxx
5     CopyOp.hxx
6     DeletionManager.hxx
7     NodeAndDrawableVisitor.hxx
8     Noise.hxx
9     OptionsReadFileCallback.hxx
10     OsgMath.hxx
11     OsgSingleton.hxx
12     parse_color.hxx
13     PrimitiveUtils.hxx
14     QuadTreeBuilder.hxx
15     RenderConstants.hxx
16     SGDebugDrawCallback.hxx
17     SGEnlargeBoundingBox.hxx
18     SGNodeMasks.hxx
19     SGPickCallback.hxx
20     SGReaderWriterOptions.hxx
21     SGSceneFeatures.hxx
22     SGSceneUserData.hxx
23     SGStateAttributeVisitor.hxx
24     SGTextureStateAttributeVisitor.hxx
25     SGUpdateVisitor.hxx
26     SplicingVisitor.hxx
27     StateAttributeFactory.hxx
28     UpdateOnceCallback.hxx
29     VectorArrayAdapter.hxx
30     project.hxx
31     )
32
33 set(SOURCES
34     ColorInterpolator.cxx
35     CopyOp.cxx
36     DeletionManager.cxx
37     NodeAndDrawableVisitor.cxx
38     Noise.cxx
39     OptionsReadFileCallback.cxx
40     parse_color.cxx
41     PrimitiveUtils.cxx
42     QuadTreeBuilder.cxx
43     SGEnlargeBoundingBox.cxx
44     SGReaderWriterOptions.cxx
45     SGSceneFeatures.cxx
46     SGSceneUserData.cxx
47     SGStateAttributeVisitor.cxx
48     SGTextureStateAttributeVisitor.cxx
49     SplicingVisitor.cxx
50     StateAttributeFactory.cxx
51     UpdateOnceCallback.cxx
52     project.cxx
53     )
54
55 simgear_scene_component(util scene/util "${SOURCES}" "${HEADERS}")
56
57 if(ENABLE_TESTS)
58
59 add_executable(test_parse_color parse_color_test.cxx )
60 add_test(parse_color ${EXECUTABLE_OUTPUT_PATH}/test_parse_color)
61 target_link_libraries(test_parse_color ${TEST_LIBS})
62
63 endif(ENABLE_TESTS)