1 include (SimGearComponent)
6 NodeAndDrawableVisitor.hxx
8 OptionsReadFileCallback.hxx
15 SGDebugDrawCallback.hxx
16 SGEnlargeBoundingBox.hxx
19 SGReaderWriterOptions.hxx
22 SGStateAttributeVisitor.hxx
23 SGTextureStateAttributeVisitor.hxx
26 StateAttributeFactory.hxx
27 UpdateOnceCallback.hxx
28 VectorArrayAdapter.hxx
35 NodeAndDrawableVisitor.cxx
37 OptionsReadFileCallback.cxx
41 SGEnlargeBoundingBox.cxx
42 SGReaderWriterOptions.cxx
45 SGStateAttributeVisitor.cxx
46 SGTextureStateAttributeVisitor.cxx
48 StateAttributeFactory.cxx
49 UpdateOnceCallback.cxx
53 simgear_scene_component(util scene/util "${SOURCES}" "${HEADERS}")
56 add_executable(test_parse_color parse_color_test.cxx )
57 add_test(test_parse_color ${EXECUTABLE_OUTPUT_PATH}/test_parse_color)
58 target_link_libraries(test_parse_color SimGearScene)