1 include (SimGearComponent)
7 NodeAndDrawableVisitor.hxx
9 OptionsReadFileCallback.hxx
16 SGDebugDrawCallback.hxx
17 SGEnlargeBoundingBox.hxx
20 SGReaderWriterOptions.hxx
23 SGStateAttributeVisitor.hxx
24 SGTextureStateAttributeVisitor.hxx
27 StateAttributeFactory.hxx
28 UpdateOnceCallback.hxx
29 VectorArrayAdapter.hxx
37 NodeAndDrawableVisitor.cxx
39 OptionsReadFileCallback.cxx
43 SGEnlargeBoundingBox.cxx
44 SGReaderWriterOptions.cxx
47 SGStateAttributeVisitor.cxx
48 SGTextureStateAttributeVisitor.cxx
50 StateAttributeFactory.cxx
51 UpdateOnceCallback.cxx
55 simgear_scene_component(util scene/util "${SOURCES}" "${HEADERS}")
59 add_executable(test_parse_color parse_color_test.cxx )
60 add_test(test_parse_color ${EXECUTABLE_OUTPUT_PATH}/test_parse_color)
61 target_link_libraries(test_parse_color ${TEST_LIBS})