1 // CopyOp.cxx - Simgear CopyOp for copying our own classes
3 // Copyright (C) 2009 Tim Moore timoore@redhat.com
5 // This library is free software; you can redistribute it and/or
6 // modify it under the terms of the GNU Library General Public
7 // License as published by the Free Software Foundation; either
8 // version 2 of the License, or (at your option) any later version.
10 // This library is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 // Library General Public License for more details.
15 // You should have received a copy of the GNU Library General Public
16 // License along with this library; if not, write to the
17 // Free Software Foundation, Inc., 59 Temple Place - Suite 330,
18 // Boston, MA 02111-1307, USA.
21 # include <simgear_config.h>
26 #include <simgear/scene/material/Effect.hxx>
27 #include <simgear/scene/material/Technique.hxx>
31 osg::Object* CopyOp::operator()(const osg::Object* obj) const
33 if (dynamic_cast<const Effect*>(obj)
34 || dynamic_cast<const Technique*>(obj)) {
35 if (_flags & DEEP_COPY_STATESETS)
36 return obj->clone(*this);
38 return const_cast<osg::Object*>(obj);
41 return osg::CopyOp::operator()(obj);