1 includedir = @includedir@/scene/util
3 lib_LIBRARIES = libsgutil.a
10 SGDebugDrawCallback.hxx \
13 SGStateAttributeVisitor.hxx \
14 SGTextureStateAttributeVisitor.hxx
16 libsgutil_a_SOURCES = \
17 SGStateAttributeVisitor.cxx \
18 SGTextureStateAttributeVisitor.cxx
20 INCLUDES = -I$(top_srcdir)