1 includedir = @includedir@/scene/util
3 lib_LIBRARIES = libsgutil.a
10 SGDebugDrawCallback.hxx \
11 SGStateAttributeVisitor.hxx \
12 SGTextureStateAttributeVisitor.hxx
14 libsgutil_a_SOURCES = \
15 SGStateAttributeVisitor.cxx \
16 SGTextureStateAttributeVisitor.cxx
18 INCLUDES = -I$(top_srcdir)