1 includedir = @includedir@/scene/util
3 lib_LIBRARIES = libsgutil.a
8 SGDebugDrawCallback.hxx \
9 SGEnlargeBoundingBox.hxx \
14 SGStateAttributeVisitor.hxx \
15 SGTextureStateAttributeVisitor.hxx \
18 NodeAndDrawableVisitor.hxx \
23 StateAttributeFactory.hxx \
24 VectorArrayAdapter.hxx
27 libsgutil_a_SOURCES = \
28 SGEnlargeBoundingBox.cxx \
31 SGStateAttributeVisitor.cxx \
32 SGTextureStateAttributeVisitor.cxx \
34 NodeAndDrawableVisitor.cxx \
37 StateAttributeFactory.cxx \
40 INCLUDES = -I$(top_srcdir)