1 includedir = @includedir@/scene/util
3 lib_LIBRARIES = libsgutil.a
10 SGEnlargeBoundingBox.hxx \
11 SGDebugDrawCallback.hxx \
15 SGStateAttributeVisitor.hxx \
16 SGTextureStateAttributeVisitor.hxx
18 libsgutil_a_SOURCES = \
19 SGEnlargeBoundingBox.cxx \
22 SGStateAttributeVisitor.cxx \
23 SGTextureStateAttributeVisitor.cxx
25 INCLUDES = -I$(top_srcdir)