1 includedir = @includedir@/scene/util
3 lib_LIBRARIES = libsgutil.a
8 SGDebugDrawCallback.hxx \
9 SGEnlargeBoundingBox.hxx \
14 SGStateAttributeVisitor.hxx \
15 SGTextureStateAttributeVisitor.hxx \
19 StateAttributeFactory.hxx \
20 VectorArrayAdapter.hxx
23 libsgutil_a_SOURCES = \
24 SGEnlargeBoundingBox.cxx \
27 SGStateAttributeVisitor.cxx \
28 SGTextureStateAttributeVisitor.cxx \
29 StateAttributeFactory.cxx \
32 INCLUDES = -I$(top_srcdir)