1 includedir = @includedir@/scene/util
3 lib_LIBRARIES = libsgutil.a
8 SGDebugDrawCallback.hxx \
9 SGEnlargeBoundingBox.hxx \
14 SGStateAttributeVisitor.hxx \
15 SGTextureStateAttributeVisitor.hxx \
17 NodeAndDrawableVisitor.hxx \
22 StateAttributeFactory.hxx \
23 VectorArrayAdapter.hxx
26 libsgutil_a_SOURCES = \
27 SGEnlargeBoundingBox.cxx \
30 SGStateAttributeVisitor.cxx \
31 SGTextureStateAttributeVisitor.cxx \
32 NodeAndDrawableVisitor.cxx \
35 StateAttributeFactory.cxx \
38 INCLUDES = -I$(top_srcdir)