1 includedir = @includedir@/scene/util
3 lib_LIBRARIES = libsgutil.a
10 SGEnlargeBoundingBox.hxx \
11 SGDebugDrawCallback.hxx \
15 SGStateAttributeVisitor.hxx \
16 SGTextureStateAttributeVisitor.hxx \
17 VectorArrayAdapter.hxx
20 libsgutil_a_SOURCES = \
21 SGEnlargeBoundingBox.cxx \
24 SGStateAttributeVisitor.cxx \
25 SGTextureStateAttributeVisitor.cxx
27 INCLUDES = -I$(top_srcdir)