]> git.mxchange.org Git - simgear.git/blob - simgear/scene/util/Makefile.am
Add curvature to ocean tiles.
[simgear.git] / simgear / scene / util / Makefile.am
1 includedir = @includedir@/scene/util
2
3 lib_LIBRARIES = libsgutil.a
4
5 noinst_HEADERS =
6
7 include_HEADERS = \
8         SGNodeMasks.hxx \
9         SGUpdateVisitor.hxx \
10         SGEnlargeBoundingBox.hxx \
11         SGDebugDrawCallback.hxx \
12         SGPickCallback.hxx \
13         SGSceneFeatures.hxx \
14         SGSceneUserData.hxx \
15         SGStateAttributeVisitor.hxx \
16         SGTextureStateAttributeVisitor.hxx \
17         VectorArrayAdapter.hxx
18
19
20 libsgutil_a_SOURCES = \
21         SGEnlargeBoundingBox.cxx \
22         SGSceneFeatures.cxx \
23         SGSceneUserData.cxx \
24         SGStateAttributeVisitor.cxx \
25         SGTextureStateAttributeVisitor.cxx
26
27 INCLUDES = -I$(top_srcdir)