1 includedir = @includedir@/scene/util
3 lib_LIBRARIES = libsgutil.a
8 SGDebugDrawCallback.hxx \
9 SGEnlargeBoundingBox.hxx \
14 SGStateAttributeVisitor.hxx \
15 SGTextureStateAttributeVisitor.hxx \
17 NodeAndDrawableVisitor.hxx \
20 StateAttributeFactory.hxx \
21 VectorArrayAdapter.hxx
24 libsgutil_a_SOURCES = \
25 SGEnlargeBoundingBox.cxx \
28 SGStateAttributeVisitor.cxx \
29 SGTextureStateAttributeVisitor.cxx \
30 NodeAndDrawableVisitor.cxx \
31 StateAttributeFactory.cxx \
34 INCLUDES = -I$(top_srcdir)