]> git.mxchange.org Git - simgear.git/blob - simgear/scene/util/Makefile.am
Rewrite livery texture replacement to copy StateSet objects
[simgear.git] / simgear / scene / util / Makefile.am
1 includedir = @includedir@/scene/util
2
3 lib_LIBRARIES = libsgutil.a
4
5 noinst_HEADERS =
6
7 include_HEADERS = \
8         SGDebugDrawCallback.hxx \
9         SGEnlargeBoundingBox.hxx \
10         SGNodeMasks.hxx \
11         SGPickCallback.hxx \
12         SGSceneFeatures.hxx \
13         SGSceneUserData.hxx \
14         SGStateAttributeVisitor.hxx \
15         SGTextureStateAttributeVisitor.hxx \
16         SGUpdateVisitor.hxx \
17         NodeAndDrawableVisitor.hxx \
18         QuadTreeBuilder.hxx \
19         RenderConstants.hxx \
20         StateAttributeFactory.hxx \
21         VectorArrayAdapter.hxx
22
23
24 libsgutil_a_SOURCES = \
25         SGEnlargeBoundingBox.cxx \
26         SGSceneFeatures.cxx \
27         SGSceneUserData.cxx \
28         SGStateAttributeVisitor.cxx \
29         SGTextureStateAttributeVisitor.cxx \
30         NodeAndDrawableVisitor.cxx \
31         StateAttributeFactory.cxx \
32         QuadTreeBuilder.cxx
33
34 INCLUDES = -I$(top_srcdir)