1 includedir = @includedir@/scene/util
3 lib_LIBRARIES = libsgutil.a
10 SGDebugDrawCallback.hxx \
13 SGStateAttributeVisitor.hxx \
14 SGTextureStateAttributeVisitor.hxx
16 libsgutil_a_SOURCES = \
18 SGStateAttributeVisitor.cxx \
19 SGTextureStateAttributeVisitor.cxx
21 INCLUDES = -I$(top_srcdir)