1 includedir = @includedir@/screen
3 lib_LIBRARIES = libsgscreen.a
5 EXTRA_DIST = jpgfactory.cxx jpgfactory.hxx
8 IMAGE_SERVER_INCL = jpgfactory.hxx
9 IMAGE_SERVER_SRCS = jpgfactory.cxx
15 noinst_HEADERS = colours.h GLBitmaps.h
20 $(IMAGE_SERVER_INCL) \
27 libsgscreen_a_SOURCES = \
30 $(IMAGE_SERVER_SRCS) \
39 noinst_PROGRAMS = TestRenderTexture
41 TestRenderTexture_SOURCES = TestRenderTexture.cpp
43 TestRenderTexture_LDADD = \
45 $(top_builddir)/simgear/debug/libsgdebug.a \
49 INCLUDES = -I$(top_srcdir) -I$(top_builddir) -DGLX_GLXEXT_PROTOTYPES