1 includedir = @includedir@/screen
3 lib_LIBRARIES = libsgscreen.a
5 EXTRA_DIST = jpgfactory.cxx jpgfactory.hxx
8 IMAGE_SERVER_INCL = jpgfactory.hxx
9 IMAGE_SERVER_SRCS = jpgfactory.cxx
15 noinst_HEADERS = colours.h RenderTexture.h
20 $(IMAGE_SERVER_INCL) \
25 libsgscreen_a_SOURCES = \
27 GLBitmaps.cxx GLBitmaps.h \
28 $(IMAGE_SERVER_SRCS) \
35 INCLUDES = -I$(top_srcdir) -DGLX_GLXEXT_PROTOTYPES