3 * Copyright (c) 2001 César Blecua Udías All Rights Reserved.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice shall be included
13 * in all copies or substantial portions of the Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
16 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * CESAR BLECUA UDIAS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
19 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
20 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 #ifndef __SG_EXTENSIONS_HXX
25 #define __SG_EXTENSIONS_HXX 1
27 #if defined(__CYGWIN__) && !defined(WIN32) /* && !defined(USING_X) */
31 #if defined(WIN32) /* MINGW and MSC predefine WIN32 */
39 #include <simgear/compiler.h>
44 #if defined(__cplusplus)
52 bool SGSearchExtensionsString(const char *extString, const char *extName);
53 bool SGIsOpenGLExtensionSupported(char *extName);
56 // don't use an inline function for symbol lookup, since it is too big
57 void* macosxGetGLProcAddress(const char *func);
59 #elif !defined( WIN32 )
61 void *SGGetGLProcAddress(const char *func);
65 inline void (*SGLookupFunction(const char *func))()
68 return (void (*)()) wglGetProcAddress(func);
70 #elif defined( __APPLE__ )
71 return (void (*)()) macosxGetGLProcAddress(func);
73 #else // UNIX, default
74 return (void (*)()) SGGetGLProcAddress(func);
79 * OpenGL 1.2 and 1.3 enumerants
82 #ifndef GL_VERSION_1_2
83 #define GL_CLAMP_TO_EDGE 0x812F
84 #define GL_TEXTURE_WRAP_R 0x8072
85 #define GL_BLEND_EQUATION 0x8009
88 #define GL_FUNC_ADD 0x8006
89 #define GL_FUNC_SUBTRACT 0x800A
90 #define GL_FUNC_REVERSE_SUBTRACT 0x800B
91 #define GL_BLEND_COLOR 0x8005
92 #define GL_CONSTANT_COLOR 0x8001
93 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
94 #define GL_CONSTANT_ALPHA 0x8003
95 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
98 typedef void (APIENTRY * glBlendEquationProc) (GLenum mode );
99 typedef void (APIENTRY * glBlendColorProc) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
102 /* OpenGL extension declarations */
105 * glPointParameterf and glPointParameterfv
107 #ifndef GL_EXT_point_parameters
108 #define GL_EXT_point_parameters 1
109 #define GL_POINT_SIZE_MIN_EXT 0x8126
110 #define GL_DISTANCE_ATTENUATION_EXT 0x8129
113 #ifndef GL_ARB_point_parameters
114 #define GL_ARB_point_parameters 1
115 #define GL_POINT_SIZE_MIN_ARB 0x8126
116 #define GL_DISTANCE_ATTENUATION_ARB 0x8129
119 typedef void (APIENTRY * glPointParameterfProc)(GLenum pname, GLfloat param);
120 typedef void (APIENTRY * glPointParameterfvProc)(GLenum pname, const GLfloat *params);
126 #ifndef GL_ARB_multitexture
127 #define GL_ARB_multitexture 1
128 #define GL_TEXTURE0_ARB 0x84C0
129 #define GL_TEXTURE1_ARB 0x84C1
130 #define GL_TEXTURE2_ARB 0x84C2
131 #define GL_TEXTURE3_ARB 0x84C3
132 #define GL_TEXTURE4_ARB 0x84C4
133 #define GL_TEXTURE5_ARB 0x84C5
134 #define GL_TEXTURE6_ARB 0x84C6
135 #define GL_TEXTURE7_ARB 0x84C7
136 #define GL_TEXTURE8_ARB 0x84C8
137 #define GL_TEXTURE9_ARB 0x84C9
138 #define GL_TEXTURE10_ARB 0x84CA
139 #define GL_TEXTURE11_ARB 0x84CB
140 #define GL_TEXTURE12_ARB 0x84CC
141 #define GL_TEXTURE13_ARB 0x84CD
142 #define GL_TEXTURE14_ARB 0x84CE
143 #define GL_TEXTURE15_ARB 0x84CF
144 #define GL_TEXTURE16_ARB 0x84D0
145 #define GL_TEXTURE17_ARB 0x84D1
146 #define GL_TEXTURE18_ARB 0x84D2
147 #define GL_TEXTURE19_ARB 0x84D3
148 #define GL_TEXTURE20_ARB 0x84D4
149 #define GL_TEXTURE21_ARB 0x84D5
150 #define GL_TEXTURE22_ARB 0x84D6
151 #define GL_TEXTURE23_ARB 0x84D7
152 #define GL_TEXTURE24_ARB 0x84D8
153 #define GL_TEXTURE25_ARB 0x84D9
154 #define GL_TEXTURE26_ARB 0x84DA
155 #define GL_TEXTURE27_ARB 0x84DB
156 #define GL_TEXTURE28_ARB 0x84DC
157 #define GL_TEXTURE29_ARB 0x84DD
158 #define GL_TEXTURE30_ARB 0x84DE
159 #define GL_TEXTURE31_ARB 0x84DF
160 #define GL_ACTIVE_TEXTURE_ARB 0x84E0
161 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
162 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
165 typedef void (APIENTRY * glActiveTextureProc)(GLenum texture);
166 typedef void (APIENTRY * glClientActiveTextureProc)(GLenum texture);
169 * GL_EXT_separate_specular_color
172 #ifndef GL_LIGHT_MODEL_COLOR_CONTROL
173 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
174 #define GL_SINGLE_COLOR 0x81F9
175 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA
179 * GL_ARB_texture_cube_map
182 #ifndef GL_ARB_texture_cube_map
183 #define GL_ARB_texture_cube_map 1
184 #define GL_NORMAL_MAP_ARB 0x8511
185 #define GL_REFLECTION_MAP_ARB 0x8512
186 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513
187 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
188 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
189 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
190 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
191 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
192 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
193 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
194 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
195 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
199 * GL_ARB_texture_env_combine
202 #ifndef GL_ARB_texture_env_combine
203 #define GL_ARB_texture_env_combine 1
204 #define GL_COMBINE_ARB 0x8570
205 #define GL_COMBINE_RGB_ARB 0x8571
206 #define GL_COMBINE_ALPHA_ARB 0x8572
207 #define GL_RGB_SCALE_ARB 0x8573
208 #define GL_ADD_SIGNED_ARB 0x8574
209 #define GL_INTERPOLATE_ARB 0x8575
210 #define GL_SUBTRACT_ARB 0x84E7
211 #define GL_CONSTANT_ARB 0x8576
212 #define GL_PRIMARY_COLOR_ARB 0x8577
213 #define GL_PREVIOUS_ARB 0x8578
214 #define GL_SOURCE0_RGB_ARB 0x8580
215 #define GL_SOURCE1_RGB_ARB 0x8581
216 #define GL_SOURCE2_RGB_ARB 0x8582
217 #define GL_SOURCE0_ALPHA_ARB 0x8588
218 #define GL_SOURCE1_ALPHA_ARB 0x8589
219 #define GL_SOURCE2_ALPHA_ARB 0x858A
220 #define GL_OPERAND0_RGB_ARB 0x8590
221 #define GL_OPERAND1_RGB_ARB 0x8591
222 #define GL_OPERAND2_RGB_ARB 0x8592
223 #define GL_OPERAND0_ALPHA_ARB 0x8598
224 #define GL_OPERAND1_ALPHA_ARB 0x8599
225 #define GL_OPERAND2_ALPHA_ARB 0x859A
229 * GL_ARB_texture_env_dot3
232 #ifndef GL_ARB_texture_env_dot3
233 #define GL_ARB_texture_env_dot3 1
234 #define GL_DOT3_RGB_ARB 0x86AE
235 #define GL_DOT3_RGBA_ARB 0x86AF
241 #ifndef GL_ARB_depth_texture
242 #define GL_ARB_depth_texture 1
243 #define GL_DEPTH_COMPONENT16_ARB 0x81A5
244 #define GL_DEPTH_COMPONENT24_ARB 0x81A6
245 #define GL_DEPTH_COMPONENT32_ARB 0x81A7
246 #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
247 #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
253 #ifndef GL_ARB_multisample
254 #define GL_ARB_multisample 1
255 #define GL_MULTISAMPLE_ARB 0x809D
256 #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
257 #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
258 #define GL_SAMPLE_COVERAGE_ARB 0x80A0
259 #define GL_SAMPLE_BUFFERS_ARB 0x80A8
260 #define GL_SAMPLES_ARB 0x80A9
261 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
262 #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
263 #define GL_MULTISAMPLE_BIT_ARB 0x20000000
264 #define GL_DOUBLEBUFFER 0x0C32
265 #define GL_AUX_BUFFERS 0x0C00
266 #define WGL_SAMPLE_BUFFERS_ARB 0x2041
267 #define WGL_SAMPLES_ARB 0x2042
270 #ifndef GL_SGIS_generate_mipmap
271 #define GL_SGIS_generate_mipmap 1
272 #define GL_GENERATE_MIPMAP_SGIS 0x8191
273 #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
276 /* WGL spcific OpenGL extenstions */
280 * WGL_ARB_extensions_string
282 #ifndef WGL_ARB_extensions_string
283 #define WGL_ARB_extensions_string 1
284 typedef const char * (APIENTRY * wglGetExtensionsStringARBProc) (HDC hDC);
290 #ifndef WGL_ARB_pbuffer
291 #define WGL_ARB_pbuffer 1
292 #define WGL_DRAW_TO_PBUFFER_ARB 0x202D
293 #define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
294 #define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
295 #define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
296 #define WGL_PBUFFER_LARGEST_ARB 0x2033
297 #define WGL_PBUFFER_WIDTH_ARB 0x2034
298 #define WGL_PBUFFER_HEIGHT_ARB 0x2035
299 #define WGL_PBUFFER_LOST_ARB 0x2036
300 DECLARE_HANDLE(HPBUFFERARB);
301 typedef HPBUFFERARB (APIENTRY * wglCreatePbufferARBProc) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
302 typedef HDC (APIENTRY * wglGetPbufferDCARBProc) (HPBUFFERARB hPbuffer);
303 typedef int (APIENTRY * wglReleasePbufferDCARBProc) (HPBUFFERARB hPbuffer, HDC hDC);
304 typedef BOOL (APIENTRY * wglDestroyPbufferARBProc) (HPBUFFERARB hPbuffer);
305 typedef BOOL (APIENTRY * wglQueryPbufferARBProc) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
312 #ifndef WGL_ARB_pixel_format
313 #define WGL_ARB_pixel_format 1
314 #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
315 #define WGL_DRAW_TO_WINDOW_ARB 0x2001
316 #define WGL_DRAW_TO_BITMAP_ARB 0x2002
317 #define WGL_ACCELERATION_ARB 0x2003
318 #define WGL_NEED_PALETTE_ARB 0x2004
319 #define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
320 #define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
321 #define WGL_SWAP_METHOD_ARB 0x2007
322 #define WGL_NUMBER_OVERLAYS_ARB 0x2008
323 #define WGL_NUMBER_UNDERLAYS_ARB 0x2009
324 #define WGL_TRANSPARENT_ARB 0x200A
325 #define WGL_SHARE_DEPTH_ARB 0x200C
326 #define WGL_SHARE_STENCIL_ARB 0x200D
327 #define WGL_SHARE_ACCUM_ARB 0x200E
328 #define WGL_SUPPORT_GDI_ARB 0x200F
329 #define WGL_SUPPORT_OPENGL_ARB 0x2010
330 #define WGL_DOUBLE_BUFFER_ARB 0x2011
331 #define WGL_STEREO_ARB 0x2012
332 #define WGL_PIXEL_TYPE_ARB 0x2013
333 #define WGL_COLOR_BITS_ARB 0x2014
334 #define WGL_RED_BITS_ARB 0x2015
335 #define WGL_RED_SHIFT_ARB 0x2016
336 #define WGL_GREEN_BITS_ARB 0x2017
337 #define WGL_GREEN_SHIFT_ARB 0x2018
338 #define WGL_BLUE_BITS_ARB 0x2019
339 #define WGL_BLUE_SHIFT_ARB 0x201A
340 #define WGL_ALPHA_BITS_ARB 0x201B
341 #define WGL_ALPHA_SHIFT_ARB 0x201C
342 #define WGL_ACCUM_BITS_ARB 0x201D
343 #define WGL_ACCUM_RED_BITS_ARB 0x201E
344 #define WGL_ACCUM_GREEN_BITS_ARB 0x201F
345 #define WGL_ACCUM_BLUE_BITS_ARB 0x2020
346 #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
347 #define WGL_DEPTH_BITS_ARB 0x2022
348 #define WGL_STENCIL_BITS_ARB 0x2023
349 #define WGL_AUX_BUFFERS_ARB 0x2024
350 #define WGL_NO_ACCELERATION_ARB 0x2025
351 #define WGL_GENERIC_ACCELERATION_ARB 0x2026
352 #define WGL_FULL_ACCELERATION_ARB 0x2027
353 #define WGL_SWAP_EXCHANGE_ARB 0x2028
354 #define WGL_SWAP_COPY_ARB 0x2029
355 #define WGL_SWAP_UNDEFINED_ARB 0x202A
356 #define WGL_TYPE_RGBA_ARB 0x202B
357 #define WGL_TYPE_COLORINDEX_ARB 0x202C
358 #define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
359 #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
360 #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
361 #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
362 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
363 typedef BOOL (APIENTRY * wglGetPixelFormatAttribivARBProc) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
364 typedef BOOL (APIENTRY * wglGetPixelFormatAttribfvARBProc) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
365 typedef BOOL (APIENTRY * wglChoosePixelFormatARBProc) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
371 #ifndef WGL_ARB_render_texture
372 #define WGL_ARB_render_texture 1
374 #define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
375 #define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
376 #define WGL_TEXTURE_FORMAT_ARB 0x2072
377 #define WGL_TEXTURE_TARGET_ARB 0x2073
378 #define WGL_MIPMAP_TEXTURE_ARB 0x2074
379 #define WGL_TEXTURE_RGB_ARB 0x2075
380 #define WGL_TEXTURE_RGBA_ARB 0x2076
381 #define WGL_NO_TEXTURE_ARB 0x2077
382 #define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
383 #define WGL_TEXTURE_1D_ARB 0x2079
384 #define WGL_TEXTURE_2D_ARB 0x207A
385 #define WGL_NO_TEXTURE_ARB 0x2077
386 #define WGL_MIPMAP_LEVEL_ARB 0x207B
387 #define WGL_CUBE_MAP_FACE_ARB 0x207C
388 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
389 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
390 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
391 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
392 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
393 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
394 #define WGL_FRONT_LEFT_ARB 0x2083
395 #define WGL_FRONT_RIGHT_ARB 0x2084
396 #define WGL_BACK_LEFT_ARB 0x2085
397 #define WGL_BACK_RIGHT_ARB 0x2086
398 #define WGL_AUX0_ARB 0x2087
399 #define WGL_AUX1_ARB 0x2088
400 #define WGL_AUX2_ARB 0x2089
401 #define WGL_AUX3_ARB 0x208A
402 #define WGL_AUX4_ARB 0x208B
403 #define WGL_AUX5_ARB 0x208C
404 #define WGL_AUX6_ARB 0x208D
405 #define WGL_AUX7_ARB 0x208E
406 #define WGL_AUX8_ARB 0x208F
407 #define WGL_AUX9_ARB 0x2090
408 typedef BOOL (APIENTRY * wglBindTexImageARBProc) (HPBUFFERARB hPbuffer, int iBuffer);
409 typedef BOOL (APIENTRY * wglReleaseTexImageARBProc) (HPBUFFERARB hPbuffer, int iBuffer);
410 typedef BOOL (APIENTRY * wglSetPbufferAttribARBProc) (HPBUFFERARB hPbuffer, const int *piAttribList);
413 #elif !defined(__APPLE__) /* !WIN32 */
415 /* GLX pcific OpenGL extenstions */
418 #ifndef GLX_ARB_multisample
419 #define GLX_ARB_multisample1
420 #define GLX_SAMPLE_BUFFERS_ARB 100001
421 #define GLX_SAMPLES_ARB 100000
424 #ifndef GLX_SGIX_pbuffer
425 #define GLX_SGIX_pbuffer 1
426 #define GLX_DOUBLEBUFFER 5
427 #define GLX_AUX_BUFFERS 0x00000010
431 # ifdef GLXPbufferSGIX
432 # define GLXPbuffer GLXPbufferSGIX
436 # ifdef GLXFBConfigSGIX
437 # define GLXFBConfig GLXFBConfigSGIX
441 typedef GLXFBConfig *(*glXChooseFBConfigProc) (Display *dpy, int screen, int *attribList, int *nitems);
442 typedef GLXPbuffer (*glXCreateGLXPbufferProc) (Display *dpy, GLXFBConfig config, unsigned int width, unsigned int height, int *attrib_list);
443 typedef GLXPbuffer (*glXCreatePbufferProc) (Display *dpy, GLXFBConfig config, int *attrib_list);
444 typedef XVisualInfo *(*glXGetVisualFromFBConfigProc) (Display *dpy, GLXFBConfig config);
445 typedef GLXContext (*glXCreateContextWithConfigProc) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
446 typedef GLXContext (*glXCreateContextProc) (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct);
447 typedef void (*glXDestroyPbufferProc) (Display *dpy, GLXPbuffer pbuf);
448 typedef int (*glXQueryGLXPbufferSGIXProc) (Display *, GLXPbuffer, int, unsigned int *);
449 typedef void (*glXQueryDrawableProc) (Display *, GLXDrawable, int, unsigned int *);
453 /* NVIDIA specific extension */
456 * NV_texture_rectangle
459 #ifndef GL_NV_texture_rectangle
460 #define GL_NV_texture_rectangle 1
461 #define GL_TEXTURE_RECTANGLE_NV 0x84F5
462 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
463 #define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
464 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
468 * NV_texture_rectangle
471 #ifndef GL_EXT_texture_rectangle
472 #define GL_EXT_texture_rectangle 1
473 #define GL_TEXTURE_RECTANGLE_EXT 0x84F5
474 #define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6
475 #define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7
476 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8
480 * WGL_NV_texture_rectangle
483 #ifndef WGL_NV_texture_rectangle
484 #define WGL_NV_texture_rectangle 1
485 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
486 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
487 #define WGL_TEXTURE_RECTANGLE_NV 0x20A2
491 * NV_render_depth_texture
494 #ifndef WGL_NV_render_depth_texture
495 #define WGL_NV_render_depth_texture 1
496 #define WGL_NO_TEXTURE_ARB 0x2077
497 #define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
498 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
499 #define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
500 #define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
501 #define WGL_DEPTH_COMPONENT_NV 0x20A7
507 #ifndef GL_NV_float_buffer
508 #define GL_NV_float_buffer 1
509 #define GL_FLOAT_R_NV 0x8880
510 #define GL_FLOAT_RG_NV 0x8881
511 #define GL_FLOAT_RGB_NV 0x8882
512 #define GL_FLOAT_RGBA_NV 0x8883
513 #define GL_FLOAT_R16_NV 0x8884
514 #define GL_FLOAT_R32_NV 0x8885
515 #define GL_FLOAT_RG16_NV 0x8886
516 #define GL_FLOAT_RG32_NV 0x8887
517 #define GL_FLOAT_RGB16_NV 0x8888
518 #define GL_FLOAT_RGB32_NV 0x8889
519 #define GL_FLOAT_RGBA16_NV 0x888A
520 #define GL_FLOAT_RGBA32_NV 0x888B
521 #define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
522 #define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
523 #define GL_FLOAT_RGBA_MODE_NV 0x888E
525 #ifndef GLX_NV_float_buffer
526 #define GLX_NV_float_buffer 1
527 #define GLX_FLOAT_COMPONENTS_NV 0x20B0
528 #define GLX_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
529 #define GLX_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
530 #define GLX_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
531 #define GLX_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
532 #define GLX_TEXTURE_FLOAT_R_NV 0x20B5
533 #define GLX_TEXTURE_FLOAT_RG_NV 0x20B6
534 #define GLX_TEXTURE_FLOAT_RGB_NV 0x20B7
535 #define GLX_TEXTURE_FLOAT_RGBA_NV 0x20B8
537 #ifndef WGL_NV_float_buffer
538 #define WGL_NV_float_buffer 1
539 #define WGL_FLOAT_COMPONENTS_NV 0x20B0
540 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
541 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
542 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
543 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
544 #define WGL_TEXTURE_FLOAT_R_NV 0x20B5
545 #define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
546 #define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
547 #define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
551 /* ATI specific extension */
554 * ATI_pixel_format_float
556 #ifndef WGL_ATI_pixel_format_float
557 #define WGL_ATI_pixel_format_float 1
558 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
559 #define GL_RGBA_FLOAT_MODE_ATI 0x8820
560 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
566 #ifndef GL_ATI_texture_float
567 #define GL_ATI_texture_float 1
568 #define GL_RGBA_FLOAT32_ATI 0x8814
569 #define GL_RGB_FLOAT32_ATI 0x8815
570 #define GL_ALPHA_FLOAT32_ATI 0x8816
571 #define GL_INTENSITY_FLOAT32_ATI 0x8817
572 #define GL_LUMINANCE_FLOAT32_ATI 0x8818
573 #define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
574 #define GL_RGBA_FLOAT16_ATI 0x881A
575 #define GL_RGB_FLOAT16_ATI 0x881B
576 #define GL_ALPHA_FLOAT16_ATI 0x881C
577 #define GL_INTENSITY_FLOAT16_ATI 0x881D
578 #define GL_LUMINANCE_FLOAT16_ATI 0x881E
579 #define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
585 #ifndef GL_ARB_point_sprite
586 #define GL_ARB_point_sprite 1
587 #define GL_POINT_SPRITE_ARB 0x8861
588 #define GL_COORD_REPLACE_ARB 0x8862
591 #ifndef GL_NV_point_sprite
592 #define GL_NV_point_sprite 1
593 #define GL_POINT_SPRITE_NV 0x8861
594 #define GL_COORD_REPLACE_NV 0x8862
595 #define GL_POINT_SPRITE_R_MODE_NV 0x8863
598 #ifndef GL_VERSION_2_0
599 #define GL_POINT_SPRITE 0x8861
600 #define GL_COORD_REPLACE 0x8862
606 #ifndef GL_ARB_vertex_program
607 #define GL_ARB_vertex_program 1
608 #define GL_COLOR_SUM_ARB 0x8458
609 #define GL_VERTEX_PROGRAM_ARB 0x8620
610 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
611 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
612 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
613 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
614 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
615 #define GL_PROGRAM_LENGTH_ARB 0x8627
616 #define GL_PROGRAM_STRING_ARB 0x8628
617 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
618 #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
619 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
620 #define GL_CURRENT_MATRIX_ARB 0x8641
621 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
622 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
623 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
624 #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
625 #define GL_PROGRAM_BINDING_ARB 0x8677
626 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
627 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
628 #define GL_PROGRAM_ERROR_STRING_ARB 0x8874
629 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
630 #define GL_PROGRAM_FORMAT_ARB 0x8876
631 #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
632 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
633 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
634 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
635 #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
636 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
637 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
638 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
639 #define GL_PROGRAM_PARAMETERS_ARB 0x88A8
640 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
641 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
642 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
643 #define GL_PROGRAM_ATTRIBS_ARB 0x88AC
644 #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
645 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
646 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
647 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
648 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
649 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
650 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
651 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
652 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
653 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
654 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
655 #define GL_MATRIX0_ARB 0x88C0
656 #define GL_MATRIX1_ARB 0x88C1
657 #define GL_MATRIX2_ARB 0x88C2
658 #define GL_MATRIX3_ARB 0x88C3
659 #define GL_MATRIX4_ARB 0x88C4
660 #define GL_MATRIX5_ARB 0x88C5
661 #define GL_MATRIX6_ARB 0x88C6
662 #define GL_MATRIX7_ARB 0x88C7
663 #define GL_MATRIX8_ARB 0x88C8
664 #define GL_MATRIX9_ARB 0x88C9
665 #define GL_MATRIX10_ARB 0x88CA
666 #define GL_MATRIX11_ARB 0x88CB
667 #define GL_MATRIX12_ARB 0x88CC
668 #define GL_MATRIX13_ARB 0x88CD
669 #define GL_MATRIX14_ARB 0x88CE
670 #define GL_MATRIX15_ARB 0x88CF
671 #define GL_MATRIX16_ARB 0x88D0
672 #define GL_MATRIX17_ARB 0x88D1
673 #define GL_MATRIX18_ARB 0x88D2
674 #define GL_MATRIX19_ARB 0x88D3
675 #define GL_MATRIX20_ARB 0x88D4
676 #define GL_MATRIX21_ARB 0x88D5
677 #define GL_MATRIX22_ARB 0x88D6
678 #define GL_MATRIX23_ARB 0x88D7
679 #define GL_MATRIX24_ARB 0x88D8
680 #define GL_MATRIX25_ARB 0x88D9
681 #define GL_MATRIX26_ARB 0x88DA
682 #define GL_MATRIX27_ARB 0x88DB
683 #define GL_MATRIX28_ARB 0x88DC
684 #define GL_MATRIX29_ARB 0x88DD
685 #define GL_MATRIX30_ARB 0x88DE
686 #define GL_MATRIX31_ARB 0x88DF
690 * ARB_fragment_program
692 #ifndef GL_ARB_fragment_program
693 #define GL_ARB_fragment_program 1
694 #define GL_FRAGMENT_PROGRAM_ARB 0x8804
695 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
696 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
697 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
698 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
699 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
700 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
701 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
702 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
703 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
704 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
705 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
706 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
707 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871
708 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
711 typedef void (APIENTRY * glVertexAttrib1dProc) (GLuint index, GLdouble x);
712 typedef void (APIENTRY * glVertexAttrib1dvProc) (GLuint index, const GLdouble *v);
713 typedef void (APIENTRY * glVertexAttrib1fProc) (GLuint index, GLfloat x);
714 typedef void (APIENTRY * glVertexAttrib1fvProc) (GLuint index, const GLfloat *v);
715 typedef void (APIENTRY * glVertexAttrib1sProc) (GLuint index, GLshort x);
716 typedef void (APIENTRY * glVertexAttrib1svProc) (GLuint index, const GLshort *v);
717 typedef void (APIENTRY * glVertexAttrib2dProc) (GLuint index, GLdouble x, GLdouble y);
718 typedef void (APIENTRY * glVertexAttrib2dvProc) (GLuint index, const GLdouble *v);
719 typedef void (APIENTRY * glVertexAttrib2fProc) (GLuint index, GLfloat x, GLfloat y);
720 typedef void (APIENTRY * glVertexAttrib2fvProc) (GLuint index, const GLfloat *v);
721 typedef void (APIENTRY * glVertexAttrib2sProc) (GLuint index, GLshort x, GLshort y);
722 typedef void (APIENTRY * glVertexAttrib2svProc) (GLuint index, const GLshort *v);
723 typedef void (APIENTRY * glVertexAttrib3dProc) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
724 typedef void (APIENTRY * glVertexAttrib3dvProc) (GLuint index, const GLdouble *v);
725 typedef void (APIENTRY * glVertexAttrib3fProc) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
726 typedef void (APIENTRY * glVertexAttrib3fvProc) (GLuint index, const GLfloat *v);
727 typedef void (APIENTRY * glVertexAttrib3sProc) (GLuint index, GLshort x, GLshort y, GLshort z);
728 typedef void (APIENTRY * glVertexAttrib3svProc) (GLuint index, const GLshort *v);
729 typedef void (APIENTRY * glVertexAttrib4NbvProc) (GLuint index, const GLbyte *v);
730 typedef void (APIENTRY * glVertexAttrib4NivProc) (GLuint index, const GLint *v);
731 typedef void (APIENTRY * glVertexAttrib4NsvProc) (GLuint index, const GLshort *v);
732 typedef void (APIENTRY * glVertexAttrib4NubProc) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
733 typedef void (APIENTRY * glVertexAttrib4NubvProc) (GLuint index, const GLubyte *v);
734 typedef void (APIENTRY * glVertexAttrib4NuivProc) (GLuint index, const GLuint *v);
735 typedef void (APIENTRY * glVertexAttrib4NusvProc) (GLuint index, const GLushort *v);
736 typedef void (APIENTRY * glVertexAttrib4bvProc) (GLuint index, const GLbyte *v);
737 typedef void (APIENTRY * glVertexAttrib4dProc) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
738 typedef void (APIENTRY * glVertexAttrib4dvProc) (GLuint index, const GLdouble *v);
739 typedef void (APIENTRY * glVertexAttrib4fProc) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
740 typedef void (APIENTRY * glVertexAttrib4fvProc) (GLuint index, const GLfloat *v);
741 typedef void (APIENTRY * glVertexAttrib4ivProc) (GLuint index, const GLint *v);
742 typedef void (APIENTRY * glVertexAttrib4sProc) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
743 typedef void (APIENTRY * glVertexAttrib4svProc) (GLuint index, const GLshort *v);
744 typedef void (APIENTRY * glVertexAttrib4ubvProc) (GLuint index, const GLubyte *v);
745 typedef void (APIENTRY * glVertexAttrib4uivProc) (GLuint index, const GLuint *v);
746 typedef void (APIENTRY * glVertexAttrib4usvProc) (GLuint index, const GLushort *v);
747 typedef void (APIENTRY * glVertexAttribPointerProc) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
748 typedef void (APIENTRY * glEnableVertexAttribArrayProc) (GLuint index);
749 typedef void (APIENTRY * glDisableVertexAttribArrayProc) (GLuint index);
750 typedef void (APIENTRY * glProgramStringProc) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
751 typedef void (APIENTRY * glBindProgramProc) (GLenum target, GLuint program);
752 typedef void (APIENTRY * glDeleteProgramsProc) (GLsizei n, const GLuint *programs);
753 typedef void (APIENTRY * glGenProgramsProc) (GLsizei n, GLuint *programs);
754 typedef void (APIENTRY * glProgramEnvParameter4dProc) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
755 typedef void (APIENTRY * glProgramEnvParameter4dvProc) (GLenum target, GLuint index, const GLdouble *params);
756 typedef void (APIENTRY * glProgramEnvParameter4fProc) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
757 typedef void (APIENTRY * glProgramEnvParameter4fvProc) (GLenum target, GLuint index, const GLfloat *params);
758 typedef void (APIENTRY * glProgramLocalParameter4dProc) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
759 typedef void (APIENTRY * glProgramLocalParameter4dvProc) (GLenum target, GLuint index, const GLdouble *params);
760 typedef void (APIENTRY * glProgramLocalParameter4fProc) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
761 typedef void (APIENTRY * glProgramLocalParameter4fvProc) (GLenum target, GLuint index, const GLfloat *params);
762 typedef void (APIENTRY * glGetProgramEnvParameterdvProc) (GLenum target, GLuint index, GLdouble *params);
763 typedef void (APIENTRY * glGetProgramEnvParameterfvProc) (GLenum target, GLuint index, GLfloat *params);
764 typedef void (APIENTRY * glGetProgramLocalParameterdvProc) (GLenum target, GLuint index, GLdouble *params);
765 typedef void (APIENTRY * glGetProgramLocalParameterfvProc) (GLenum target, GLuint index, GLfloat *params);
766 typedef void (APIENTRY * glGetProgramivProc) (GLenum target, GLenum pname, GLint *params);
767 typedef void (APIENTRY * glGetProgramStringProc) (GLenum target, GLenum pname, GLvoid *string);
768 typedef void (APIENTRY * glGetVertexAttribdvProc) (GLuint index, GLenum pname, GLdouble *params);
769 typedef void (APIENTRY * glGetVertexAttribfvProc) (GLuint index, GLenum pname, GLfloat *params);
770 typedef void (APIENTRY * glGetVertexAttribivProc) (GLuint index, GLenum pname, GLint *params);
771 typedef void (APIENTRY * glGetVertexAttribPointervProc) (GLuint index, GLenum pname, GLvoid* *pointer);
772 typedef GLboolean (APIENTRY * glIsProgramProc) (GLuint program);
777 #ifndef GL_ARB_shader_objects
778 #define GL_ARB_shader_objects 1
779 /* GL types for handling shader object handles and program/shader text */
780 typedef char GLcharARB; /* native character */
781 typedef unsigned int GLhandleARB; /* shader object handle */
783 #define GL_PROGRAM_OBJECT_ARB 0x8B40
784 #define GL_SHADER_OBJECT_ARB 0x8B48
785 #define GL_OBJECT_TYPE_ARB 0x8B4E
786 #define GL_OBJECT_SUBTYPE_ARB 0x8B4F
787 #define GL_FLOAT_VEC2_ARB 0x8B50
788 #define GL_FLOAT_VEC3_ARB 0x8B51
789 #define GL_FLOAT_VEC4_ARB 0x8B52
790 #define GL_INT_VEC2_ARB 0x8B53
791 #define GL_INT_VEC3_ARB 0x8B54
792 #define GL_INT_VEC4_ARB 0x8B55
793 #define GL_BOOL_ARB 0x8B56
794 #define GL_BOOL_VEC2_ARB 0x8B57
795 #define GL_BOOL_VEC3_ARB 0x8B58
796 #define GL_BOOL_VEC4_ARB 0x8B59
797 #define GL_FLOAT_MAT2_ARB 0x8B5A
798 #define GL_FLOAT_MAT3_ARB 0x8B5B
799 #define GL_FLOAT_MAT4_ARB 0x8B5C
800 #define GL_SAMPLER_1D_ARB 0x8B5D
801 #define GL_SAMPLER_2D_ARB 0x8B5E
802 #define GL_SAMPLER_3D_ARB 0x8B5F
803 #define GL_SAMPLER_CUBE_ARB 0x8B60
804 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
805 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
806 #define GL_SAMPLER_2D_RECT_ARB 0x8B63
807 #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
808 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
809 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
810 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82
811 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
812 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
813 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
814 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
815 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
816 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
819 typedef void (APIENTRY * glDeleteObjectProc) (GLhandleARB obj);
820 typedef GLhandleARB (APIENTRY * glGetHandleProc) (GLenum pname);
821 typedef void (APIENTRY * glDetachObjectProc) (GLhandleARB containerObj, GLhandleARB attachedObj);
822 typedef GLhandleARB (APIENTRY * glCreateShaderObjectProc) (GLenum shaderType);
823 typedef void (APIENTRY * glShaderSourceProc) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
824 typedef void (APIENTRY * glCompileShaderProc) (GLhandleARB shaderObj);
825 typedef GLhandleARB (APIENTRY * glCreateProgramObjectProc) (void);
826 typedef void (APIENTRY * glAttachObjectProc) (GLhandleARB containerObj, GLhandleARB obj);
827 typedef void (APIENTRY * glLinkProgramProc) (GLhandleARB programObj);
828 typedef void (APIENTRY * glUseProgramObjectProc) (GLhandleARB programObj);
829 typedef void (APIENTRY * glValidateProgramProc) (GLhandleARB programObj);
830 typedef void (APIENTRY * glUniform1fProc) (GLint location, GLfloat v0);
831 typedef void (APIENTRY * glUniform2fProc) (GLint location, GLfloat v0, GLfloat v1);
832 typedef void (APIENTRY * glUniform3fProc) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
833 typedef void (APIENTRY * glUniform4fProc) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
834 typedef void (APIENTRY * glUniform1iProc) (GLint location, GLint v0);
835 typedef void (APIENTRY * glUniform2iProc) (GLint location, GLint v0, GLint v1);
836 typedef void (APIENTRY * glUniform3iProc) (GLint location, GLint v0, GLint v1, GLint v2);
837 typedef void (APIENTRY * glUniform4iProc) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
838 typedef void (APIENTRY * glUniform1fvProc) (GLint location, GLsizei count, const GLfloat *value);
839 typedef void (APIENTRY * glUniform2fvProc) (GLint location, GLsizei count, const GLfloat *value);
840 typedef void (APIENTRY * glUniform3fvProc) (GLint location, GLsizei count, const GLfloat *value);
841 typedef void (APIENTRY * glUniform4fvProc) (GLint location, GLsizei count, const GLfloat *value);
842 typedef void (APIENTRY * glUniform1ivProc) (GLint location, GLsizei count, const GLint *value);
843 typedef void (APIENTRY * glUniform2ivProc) (GLint location, GLsizei count, const GLint *value);
844 typedef void (APIENTRY * glUniform3ivProc) (GLint location, GLsizei count, const GLint *value);
845 typedef void (APIENTRY * glUniform4ivProc) (GLint location, GLsizei count, const GLint *value);
846 typedef void (APIENTRY * glUniformMatrix2fvProc) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
847 typedef void (APIENTRY * glUniformMatrix3fvProc) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
848 typedef void (APIENTRY * glUniformMatrix4fvProc) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
849 typedef void (APIENTRY * glGetObjectParameterfvProc) (GLhandleARB obj, GLenum pname, GLfloat *params);
850 typedef void (APIENTRY * glGetObjectParameterivProc) (GLhandleARB obj, GLenum pname, GLint *params);
851 typedef void (APIENTRY * glGetInfoLogProc) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
852 typedef void (APIENTRY * glGetAttachedObjectsProc) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
853 typedef GLint (APIENTRY * glGetUniformLocationProc) (GLhandleARB programObj, const GLcharARB *name);
854 typedef void (APIENTRY * glGetActiveUniformProc) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
855 typedef void (APIENTRY * glGetUniformfvProc) (GLhandleARB programObj, GLint location, GLfloat *params);
856 typedef void (APIENTRY * glGetUniformivProc) (GLhandleARB programObj, GLint location, GLint *params);
857 typedef void (APIENTRY * glGetShaderSourceProc) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
862 #ifndef GL_ARB_vertex_shader
863 #define GL_ARB_vertex_shader 1
864 #define GL_VERTEX_SHADER_ARB 0x8B31
865 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
866 #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
867 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
868 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
869 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
870 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
873 typedef void (APIENTRY * glBindAttribLocationProc) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
874 typedef void (APIENTRY * glGetActiveAttribProc) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
875 typedef GLint (APIENTRY * glGetAttribLocationProc) (GLhandleARB programObj, const GLcharARB *name);
878 * ARB_fragment_shader
880 #ifndef GL_ARB_fragment_shader
881 #define GL_ARB_fragment_shader1
882 #define GL_FRAGMENT_SHADER_ARB 0x8B30
883 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
884 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
888 * NV_fragment_program
890 #ifndef GL_NV_fragment_program
891 #define GL_NV_fragment_program 1
892 #define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
893 #define GL_FRAGMENT_PROGRAM_NV 0x8870
894 #define GL_MAX_TEXTURE_COORDS_NV 0x8871
895 #define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
896 #define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
897 #define GL_PROGRAM_ERROR_STRING_NV 0x8874
899 #ifndef GL_NV_vertex_program
900 #define GL_NV_vertex_program 1
901 #define GL_VERTEX_PROGRAM_NV 0x8620
902 #define GL_PROGRAM_ERROR_POSITION_NV 0x864B
905 typedef void (APIENTRY * glBindProgramNVProc) (GLenum target, GLuint id);
906 typedef void (APIENTRY * glDeleteProgramsNVProc) (GLsizei n, const GLuint *programs);
907 typedef void (APIENTRY * glGenProgramsNVProc) (GLsizei n, GLuint *programs);
908 typedef void (APIENTRY * glLoadProgramNVProc) (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
909 typedef void (APIENTRY * glProgramParameter4fvNVProc) (GLenum target, GLuint index, const GLfloat *v);
911 #if defined(__cplusplus)
916 #endif // !__SG_EXTENSIONS_HXX