]> git.mxchange.org Git - simgear.git/blob - simgear/screen/extensions.hxx
Add support for point sprites.
[simgear.git] / simgear / screen / extensions.hxx
1 /*
2  *
3  * Copyright (c) 2001 César Blecua Udías    All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be included
13  * in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
16  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18  * CESAR BLECUA UDIAS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
19  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
20  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  *
23  */
24 #ifndef __SG_EXTENSIONS_HXX
25 #define __SG_EXTENSIONS_HXX 1
26
27 #if defined(__CYGWIN__) && !defined(WIN32) /* && !defined(USING_X) */
28 #define WIN32
29 #endif
30
31 #if defined(WIN32)  /* MINGW and MSC predefine WIN32 */
32 # include <windows.h>
33 #endif
34
35 #if !defined(WIN32)
36 # include <dlfcn.h>
37 #endif
38
39 #include <simgear/compiler.h>
40
41 #include SG_GL_H
42
43
44 #if defined(__cplusplus)
45 extern "C" {
46 #endif
47
48 #ifndef APIENTRY
49 #define APIENTRY
50 #endif
51
52 bool SGSearchExtensionsString(const char *extString, const char *extName);
53 bool SGIsOpenGLExtensionSupported(char *extName);
54
55 #ifdef __APPLE__
56   // don't use an inline function for symbol lookup, since it is too big
57   void* macosxGetGLProcAddress(const char *func);
58
59 #elif !defined( WIN32 )
60
61   void *SGGetGLProcAddress(const char *func);
62   
63 #endif
64
65 inline void (*SGLookupFunction(const char *func))()
66 {
67 #if defined( WIN32 )
68     return (void (*)()) wglGetProcAddress(func);
69
70 #elif defined( __APPLE__ )
71     return (void (*)()) macosxGetGLProcAddress(func);
72
73 #else // UNIX
74
75     return (void (*)()) SGGetGLProcAddress(func);
76 #endif
77 }
78
79 /*
80  * OpenGL 1.2 and 1.3 enumerants
81  */
82
83 #ifndef GL_VERSION_1_2
84 #define GL_CLAMP_TO_EDGE                                        0x812F
85 #define GL_TEXTURE_WRAP_R                                       0x8072
86 #define GL_BLEND_EQUATION                                       0x8009
87 #define GL_MIN                                                  0x8007
88 #define GL_MAX                                                  0x8008
89 #define GL_FUNC_ADD                                             0x8006
90 #define GL_FUNC_SUBTRACT                                        0x800A
91 #define GL_FUNC_REVERSE_SUBTRACT                                0x800B
92 #define GL_BLEND_COLOR                                          0x8005
93 #define GL_CONSTANT_COLOR                                       0x8001
94 #define GL_ONE_MINUS_CONSTANT_COLOR                             0x8002
95 #define GL_CONSTANT_ALPHA                                       0x8003
96 #define GL_ONE_MINUS_CONSTANT_ALPHA                             0x8004
97 #endif
98
99 typedef void (APIENTRY * glBlendEquationProc) (GLenum mode );
100 typedef void (APIENTRY * glBlendColorProc) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
101
102
103 /* OpenGL extension declarations */
104
105 /*
106  * glPointParameterf and glPointParameterfv
107  */
108 #ifndef GL_EXT_point_parameters
109 #define GL_EXT_point_parameters 1
110 #define GL_POINT_SIZE_MIN_EXT                                   0x8126
111 #define GL_DISTANCE_ATTENUATION_EXT                             0x8129
112 #endif
113
114 #ifndef GL_ARB_point_parameters
115 #define GL_ARB_point_parameters 1
116 #define GL_POINT_SIZE_MIN_ARB                                   0x8126
117 #define GL_DISTANCE_ATTENUATION_ARB                             0x8129
118 #endif
119
120 typedef void (APIENTRY * glPointParameterfProc)(GLenum pname, GLfloat param);
121 typedef void (APIENTRY * glPointParameterfvProc)(GLenum pname, const GLfloat *params);
122
123 /*
124  * glActiveTextureARB
125  */
126
127 #ifndef GL_ARB_multitexture
128 #define GL_ARB_multitexture 1
129 #define GL_TEXTURE0_ARB                                         0x84C0
130 #define GL_TEXTURE1_ARB                                         0x84C1
131 #define GL_TEXTURE2_ARB                                         0x84C2
132 #define GL_TEXTURE3_ARB                                         0x84C3
133 #define GL_TEXTURE4_ARB                                         0x84C4
134 #define GL_TEXTURE5_ARB                                         0x84C5
135 #define GL_TEXTURE6_ARB                                         0x84C6
136 #define GL_TEXTURE7_ARB                                         0x84C7
137 #define GL_TEXTURE8_ARB                                         0x84C8
138 #define GL_TEXTURE9_ARB                                         0x84C9
139 #define GL_TEXTURE10_ARB                                        0x84CA
140 #define GL_TEXTURE11_ARB                                        0x84CB
141 #define GL_TEXTURE12_ARB                                        0x84CC
142 #define GL_TEXTURE13_ARB                                        0x84CD
143 #define GL_TEXTURE14_ARB                                        0x84CE
144 #define GL_TEXTURE15_ARB                                        0x84CF
145 #define GL_TEXTURE16_ARB                                        0x84D0
146 #define GL_TEXTURE17_ARB                                        0x84D1
147 #define GL_TEXTURE18_ARB                                        0x84D2
148 #define GL_TEXTURE19_ARB                                        0x84D3
149 #define GL_TEXTURE20_ARB                                        0x84D4
150 #define GL_TEXTURE21_ARB                                        0x84D5
151 #define GL_TEXTURE22_ARB                                        0x84D6
152 #define GL_TEXTURE23_ARB                                        0x84D7
153 #define GL_TEXTURE24_ARB                                        0x84D8
154 #define GL_TEXTURE25_ARB                                        0x84D9
155 #define GL_TEXTURE26_ARB                                        0x84DA
156 #define GL_TEXTURE27_ARB                                        0x84DB
157 #define GL_TEXTURE28_ARB                                        0x84DC
158 #define GL_TEXTURE29_ARB                                        0x84DD
159 #define GL_TEXTURE30_ARB                                        0x84DE
160 #define GL_TEXTURE31_ARB                                        0x84DF
161 #define GL_ACTIVE_TEXTURE_ARB                                   0x84E0
162 #define GL_CLIENT_ACTIVE_TEXTURE_ARB                            0x84E1
163 #define GL_MAX_TEXTURE_UNITS_ARB                                0x84E2
164 #endif
165
166 typedef void (APIENTRY * glActiveTextureProc)(GLenum texture);
167 typedef void (APIENTRY * glClientActiveTextureProc)(GLenum texture);
168
169 /*
170  * GL_EXT_separate_specular_color
171  */
172
173 #ifndef GL_LIGHT_MODEL_COLOR_CONTROL
174 #define GL_LIGHT_MODEL_COLOR_CONTROL                            0x81F8
175 #define GL_SINGLE_COLOR                                         0x81F9
176 #define GL_SEPARATE_SPECULAR_COLOR                              0x81FA
177 #endif
178
179 /*
180  * GL_ARB_texture_cube_map
181  */
182
183 #ifndef GL_ARB_texture_cube_map
184 #define GL_ARB_texture_cube_map 1
185 #define GL_NORMAL_MAP_ARB                                       0x8511
186 #define GL_REFLECTION_MAP_ARB                                   0x8512
187 #define GL_TEXTURE_CUBE_MAP_ARB                                 0x8513
188 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB                         0x8514
189 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB                      0x8515
190 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB                      0x8516
191 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB                      0x8517
192 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB                      0x8518
193 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB                      0x8519
194 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB                      0x851A
195 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB                           0x851B
196 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB                        0x851C
197 #endif
198
199 /*
200  * GL_ARB_texture_env_combine
201  */
202
203 #ifndef GL_ARB_texture_env_combine
204 #define GL_ARB_texture_env_combine 1
205 #define GL_COMBINE_ARB                                          0x8570
206 #define GL_COMBINE_RGB_ARB                                      0x8571
207 #define GL_COMBINE_ALPHA_ARB                                    0x8572
208 #define GL_RGB_SCALE_ARB                                        0x8573
209 #define GL_ADD_SIGNED_ARB                                       0x8574
210 #define GL_INTERPOLATE_ARB                                      0x8575
211 #define GL_SUBTRACT_ARB                       0x84E7
212 #define GL_CONSTANT_ARB                                         0x8576
213 #define GL_PRIMARY_COLOR_ARB                                    0x8577
214 #define GL_PREVIOUS_ARB                                         0x8578
215 #define GL_SOURCE0_RGB_ARB                                      0x8580
216 #define GL_SOURCE1_RGB_ARB                                      0x8581
217 #define GL_SOURCE2_RGB_ARB                                      0x8582
218 #define GL_SOURCE0_ALPHA_ARB                                    0x8588
219 #define GL_SOURCE1_ALPHA_ARB                                    0x8589
220 #define GL_SOURCE2_ALPHA_ARB                                    0x858A
221 #define GL_OPERAND0_RGB_ARB                                     0x8590
222 #define GL_OPERAND1_RGB_ARB                                     0x8591
223 #define GL_OPERAND2_RGB_ARB                                     0x8592
224 #define GL_OPERAND0_ALPHA_ARB                                   0x8598
225 #define GL_OPERAND1_ALPHA_ARB                                   0x8599
226 #define GL_OPERAND2_ALPHA_ARB                                   0x859A
227 #endif
228
229 /*
230  * GL_ARB_texture_env_dot3
231  */
232
233 #ifndef GL_ARB_texture_env_dot3
234 #define GL_ARB_texture_env_dot3 1
235 #define GL_DOT3_RGB_ARB                                         0x86AE
236 #define GL_DOT3_RGBA_ARB                                        0x86AF
237 #endif
238
239 /*
240  * ARB_depth_texture
241  */
242 #ifndef GL_ARB_depth_texture
243 #define GL_ARB_depth_texture 1
244 #define GL_DEPTH_COMPONENT16_ARB                                0x81A5
245 #define GL_DEPTH_COMPONENT24_ARB                                0x81A6
246 #define GL_DEPTH_COMPONENT32_ARB                                0x81A7
247 #define GL_TEXTURE_DEPTH_SIZE_ARB                               0x884A
248 #define GL_DEPTH_TEXTURE_MODE_ARB                               0x884B
249 #endif
250
251 /*
252  * ARB_multisample
253  */
254 #ifndef GL_ARB_multisample
255 #define GL_ARB_multisample 1
256 #define GL_MULTISAMPLE_ARB                                      0x809D
257 #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB                         0x809E
258 #define GL_SAMPLE_ALPHA_TO_ONE_ARB                              0x809F
259 #define GL_SAMPLE_COVERAGE_ARB                                  0x80A0
260 #define GL_SAMPLE_BUFFERS_ARB                                   0x80A8
261 #define GL_SAMPLES_ARB                                          0x80A9
262 #define GL_SAMPLE_COVERAGE_VALUE_ARB                            0x80AA
263 #define GL_SAMPLE_COVERAGE_INVERT_ARB                           0x80AB
264 #define GL_MULTISAMPLE_BIT_ARB                                  0x20000000
265 #define GL_DOUBLEBUFFER                                         0x0C32
266 #define GL_AUX_BUFFERS                                          0x0C00
267 #define WGL_SAMPLE_BUFFERS_ARB                                  0x2041
268 #define WGL_SAMPLES_ARB                                         0x2042
269 #endif
270
271 #ifndef GL_SGIS_generate_mipmap
272 #define GL_SGIS_generate_mipmap 1
273 #define GL_GENERATE_MIPMAP_SGIS                                 0x8191
274 #define GL_GENERATE_MIPMAP_HINT_SGIS                            0x8192
275 #endif
276
277 /* WGL spcific OpenGL extenstions */
278 #ifdef WIN32
279
280 /*
281  * WGL_ARB_extensions_string
282  */
283 #ifndef WGL_ARB_extensions_string
284 #define WGL_ARB_extensions_string 1
285 typedef const char * (APIENTRY * wglGetExtensionsStringARBProc) (HDC hDC);
286 #endif
287
288 /*
289  * WGL_ARB_pbuffer
290  */
291 #ifndef WGL_ARB_pbuffer
292 #define WGL_ARB_pbuffer 1
293 #define WGL_DRAW_TO_PBUFFER_ARB                                 0x202D
294 #define WGL_MAX_PBUFFER_PIXELS_ARB                              0x202E
295 #define WGL_MAX_PBUFFER_WIDTH_ARB                               0x202F
296 #define WGL_MAX_PBUFFER_HEIGHT_ARB                              0x2030
297 #define WGL_PBUFFER_LARGEST_ARB                                 0x2033
298 #define WGL_PBUFFER_WIDTH_ARB                                   0x2034
299 #define WGL_PBUFFER_HEIGHT_ARB                                  0x2035
300 #define WGL_PBUFFER_LOST_ARB                                    0x2036
301 DECLARE_HANDLE(HPBUFFERARB);
302 typedef HPBUFFERARB (APIENTRY * wglCreatePbufferARBProc) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
303 typedef HDC (APIENTRY * wglGetPbufferDCARBProc) (HPBUFFERARB hPbuffer);
304 typedef int (APIENTRY * wglReleasePbufferDCARBProc) (HPBUFFERARB hPbuffer, HDC hDC);
305 typedef BOOL (APIENTRY * wglDestroyPbufferARBProc) (HPBUFFERARB hPbuffer);
306 typedef BOOL (APIENTRY * wglQueryPbufferARBProc) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
307 #endif
308
309
310 /*
311  * ARB_pixel_format
312  */
313 #ifndef WGL_ARB_pixel_format
314 #define WGL_ARB_pixel_format 1
315 #define WGL_NUMBER_PIXEL_FORMATS_ARB                            0x2000
316 #define WGL_DRAW_TO_WINDOW_ARB                                  0x2001
317 #define WGL_DRAW_TO_BITMAP_ARB                                  0x2002
318 #define WGL_ACCELERATION_ARB                                    0x2003
319 #define WGL_NEED_PALETTE_ARB                                    0x2004
320 #define WGL_NEED_SYSTEM_PALETTE_ARB                             0x2005
321 #define WGL_SWAP_LAYER_BUFFERS_ARB                              0x2006
322 #define WGL_SWAP_METHOD_ARB                                     0x2007
323 #define WGL_NUMBER_OVERLAYS_ARB                                 0x2008
324 #define WGL_NUMBER_UNDERLAYS_ARB                                0x2009
325 #define WGL_TRANSPARENT_ARB                                     0x200A
326 #define WGL_SHARE_DEPTH_ARB                                     0x200C
327 #define WGL_SHARE_STENCIL_ARB                                   0x200D
328 #define WGL_SHARE_ACCUM_ARB                                     0x200E
329 #define WGL_SUPPORT_GDI_ARB                                     0x200F
330 #define WGL_SUPPORT_OPENGL_ARB                                  0x2010
331 #define WGL_DOUBLE_BUFFER_ARB                                   0x2011
332 #define WGL_STEREO_ARB                                          0x2012
333 #define WGL_PIXEL_TYPE_ARB                                      0x2013
334 #define WGL_COLOR_BITS_ARB                                      0x2014
335 #define WGL_RED_BITS_ARB                                        0x2015
336 #define WGL_RED_SHIFT_ARB                                       0x2016
337 #define WGL_GREEN_BITS_ARB                                      0x2017
338 #define WGL_GREEN_SHIFT_ARB                                     0x2018
339 #define WGL_BLUE_BITS_ARB                                       0x2019
340 #define WGL_BLUE_SHIFT_ARB                                      0x201A
341 #define WGL_ALPHA_BITS_ARB                                      0x201B
342 #define WGL_ALPHA_SHIFT_ARB                                     0x201C
343 #define WGL_ACCUM_BITS_ARB                                      0x201D
344 #define WGL_ACCUM_RED_BITS_ARB                                  0x201E
345 #define WGL_ACCUM_GREEN_BITS_ARB                                0x201F
346 #define WGL_ACCUM_BLUE_BITS_ARB                                 0x2020
347 #define WGL_ACCUM_ALPHA_BITS_ARB                                0x2021
348 #define WGL_DEPTH_BITS_ARB                                      0x2022
349 #define WGL_STENCIL_BITS_ARB                                    0x2023
350 #define WGL_AUX_BUFFERS_ARB                                     0x2024
351 #define WGL_NO_ACCELERATION_ARB                                 0x2025
352 #define WGL_GENERIC_ACCELERATION_ARB                            0x2026
353 #define WGL_FULL_ACCELERATION_ARB                               0x2027
354 #define WGL_SWAP_EXCHANGE_ARB                                   0x2028
355 #define WGL_SWAP_COPY_ARB                                       0x2029
356 #define WGL_SWAP_UNDEFINED_ARB                                  0x202A
357 #define WGL_TYPE_RGBA_ARB                                       0x202B
358 #define WGL_TYPE_COLORINDEX_ARB                                 0x202C
359 #define WGL_TRANSPARENT_RED_VALUE_ARB                           0x2037
360 #define WGL_TRANSPARENT_GREEN_VALUE_ARB                         0x2038
361 #define WGL_TRANSPARENT_BLUE_VALUE_ARB                          0x2039
362 #define WGL_TRANSPARENT_ALPHA_VALUE_ARB                         0x203A
363 #define WGL_TRANSPARENT_INDEX_VALUE_ARB                         0x203B
364 typedef BOOL (APIENTRY * wglGetPixelFormatAttribivARBProc) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
365 typedef BOOL (APIENTRY * wglGetPixelFormatAttribfvARBProc) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
366 typedef BOOL (APIENTRY * wglChoosePixelFormatARBProc) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
367 #endif
368
369 /*
370  * ARB_render_texture
371  */
372 #ifndef WGL_ARB_render_texture
373 #define WGL_ARB_render_texture 1
374
375 #define WGL_BIND_TO_TEXTURE_RGB_ARB                             0x2070
376 #define WGL_BIND_TO_TEXTURE_RGBA_ARB                            0x2071
377 #define WGL_TEXTURE_FORMAT_ARB                                  0x2072
378 #define WGL_TEXTURE_TARGET_ARB                                  0x2073
379 #define WGL_MIPMAP_TEXTURE_ARB                                  0x2074
380 #define WGL_TEXTURE_RGB_ARB                                     0x2075
381 #define WGL_TEXTURE_RGBA_ARB                                    0x2076
382 #define WGL_NO_TEXTURE_ARB                                      0x2077
383 #define WGL_TEXTURE_CUBE_MAP_ARB                                0x2078
384 #define WGL_TEXTURE_1D_ARB                                      0x2079
385 #define WGL_TEXTURE_2D_ARB                                      0x207A
386 #define WGL_NO_TEXTURE_ARB                                      0x2077
387 #define WGL_MIPMAP_LEVEL_ARB                                    0x207B
388 #define WGL_CUBE_MAP_FACE_ARB                                   0x207C
389 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB                     0x207D
390 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB                     0x207E
391 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB                     0x207F
392 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB                     0x2080
393 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB                     0x2081
394 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB                     0x2082
395 #define WGL_FRONT_LEFT_ARB                                      0x2083
396 #define WGL_FRONT_RIGHT_ARB                                     0x2084
397 #define WGL_BACK_LEFT_ARB                                       0x2085
398 #define WGL_BACK_RIGHT_ARB                                      0x2086
399 #define WGL_AUX0_ARB                                            0x2087
400 #define WGL_AUX1_ARB                                            0x2088
401 #define WGL_AUX2_ARB                                            0x2089
402 #define WGL_AUX3_ARB                                            0x208A
403 #define WGL_AUX4_ARB                                            0x208B
404 #define WGL_AUX5_ARB                                            0x208C
405 #define WGL_AUX6_ARB                                            0x208D
406 #define WGL_AUX7_ARB                                            0x208E
407 #define WGL_AUX8_ARB                                            0x208F
408 #define WGL_AUX9_ARB                                            0x2090
409 typedef BOOL (APIENTRY * wglBindTexImageARBProc) (HPBUFFERARB hPbuffer, int iBuffer);
410 typedef BOOL (APIENTRY * wglReleaseTexImageARBProc) (HPBUFFERARB hPbuffer, int iBuffer);
411 typedef BOOL (APIENTRY * wglSetPbufferAttribARBProc) (HPBUFFERARB hPbuffer, const int *piAttribList);
412 #endif
413
414 #elif !defined(__APPLE__) /* !WIN32 */
415
416 /* GLX pcific OpenGL extenstions */
417 #include <GL/glx.h>
418
419 #ifndef GLX_ARB_multisample
420 #define GLX_ARB_multisample1
421 #define GLX_SAMPLE_BUFFERS_ARB                                  100001
422 #define GLX_SAMPLES_ARB                                         100000
423 #endif
424
425 #ifndef GLX_SGIX_pbuffer
426 #define GLX_SGIX_pbuffer 1
427 #define GLX_DOUBLEBUFFER                                        5
428 #define GLX_AUX_BUFFERS                                         0x00000010
429 #endif
430
431 #ifndef GLXPbuffer
432 # ifdef GLXPbufferSGIX
433 #  define GLXPbuffer GLXPbufferSGIX
434 # endif
435 #endif
436 #ifndef GLXFBConfig
437 # ifdef GLXFBConfigSGIX
438 #  define GLXFBConfig GLXFBConfigSGIX
439 # endif
440 #endif
441
442 typedef GLXFBConfig *(*glXChooseFBConfigProc) (Display *dpy, int screen, int *attribList, int *nitems);
443 typedef GLXPbuffer (*glXCreateGLXPbufferProc) (Display *dpy, GLXFBConfig config, unsigned int width, unsigned int height, int *attrib_list);
444 typedef GLXPbuffer (*glXCreatePbufferProc) (Display *dpy, GLXFBConfig config, int *attrib_list);
445 typedef XVisualInfo *(*glXGetVisualFromFBConfigProc) (Display *dpy, GLXFBConfig config);
446 typedef GLXContext (*glXCreateContextWithConfigProc) (Display *dpy,  GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
447 typedef GLXContext (*glXCreateContextProc) (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct);
448 typedef void (*glXDestroyPbufferProc) (Display *dpy, GLXPbuffer pbuf);
449 typedef int (*glXQueryGLXPbufferSGIXProc) (Display *, GLXPbuffer, int, unsigned int *);
450 typedef void (*glXQueryDrawableProc) (Display *, GLXDrawable, int, unsigned int *);
451 #endif /* WIN32 */
452
453
454 /* NVIDIA specific extension */
455
456 /*
457  * NV_texture_rectangle
458  */
459
460 #ifndef GL_NV_texture_rectangle
461 #define GL_NV_texture_rectangle 1
462 #define GL_TEXTURE_RECTANGLE_NV                                 0x84F5
463 #define GL_TEXTURE_BINDING_RECTANGLE_NV                         0x84F6
464 #define GL_PROXY_TEXTURE_RECTANGLE_NV                           0x84F7
465 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV                        0x84F8
466 #endif
467
468 /*
469  * WGL_NV_texture_rectangle
470  */
471
472 #ifndef WGL_NV_texture_rectangle
473 #define WGL_NV_texture_rectangle 1
474 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV                    0x20A0
475 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV                   0x20A1
476 #define WGL_TEXTURE_RECTANGLE_NV                                0x20A2
477 #endif
478
479 /*
480  * NV_render_depth_texture
481  */
482
483 #ifndef WGL_NV_render_depth_texture
484 #define WGL_NV_render_depth_texture 1
485 #define WGL_NO_TEXTURE_ARB                                      0x2077
486 #define WGL_BIND_TO_TEXTURE_DEPTH_NV                            0x20A3
487 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV                  0x20A4
488 #define WGL_DEPTH_TEXTURE_FORMAT_NV                             0x20A5
489 #define WGL_TEXTURE_DEPTH_COMPONENT_NV                          0x20A6
490 #define WGL_DEPTH_COMPONENT_NV                                  0x20A7
491 #endif
492
493 /*
494  * NV_float_buffer
495  */
496 #ifndef GL_NV_float_buffer
497 #define GL_NV_float_buffer 1
498 #define GL_FLOAT_R_NV                                           0x8880
499 #define GL_FLOAT_RG_NV                                          0x8881
500 #define GL_FLOAT_RGB_NV                                         0x8882
501 #define GL_FLOAT_RGBA_NV                                        0x8883
502 #define GL_FLOAT_R16_NV                                         0x8884
503 #define GL_FLOAT_R32_NV                                         0x8885
504 #define GL_FLOAT_RG16_NV                                        0x8886
505 #define GL_FLOAT_RG32_NV                                        0x8887
506 #define GL_FLOAT_RGB16_NV                                       0x8888
507 #define GL_FLOAT_RGB32_NV                                       0x8889
508 #define GL_FLOAT_RGBA16_NV                                      0x888A
509 #define GL_FLOAT_RGBA32_NV                                      0x888B
510 #define GL_TEXTURE_FLOAT_COMPONENTS_NV                          0x888C
511 #define GL_FLOAT_CLEAR_COLOR_VALUE_NV                           0x888D
512 #define GL_FLOAT_RGBA_MODE_NV                                   0x888E
513 #endif
514 #ifndef GLX_NV_float_buffer
515 #define GLX_NV_float_buffer 1
516 #define GLX_FLOAT_COMPONENTS_NV                                 0x20B0
517 #define GLX_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV                0x20B1
518 #define GLX_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV               0x20B2
519 #define GLX_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV              0x20B3
520 #define GLX_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV             0x20B4
521 #define GLX_TEXTURE_FLOAT_R_NV                                  0x20B5
522 #define GLX_TEXTURE_FLOAT_RG_NV                                 0x20B6
523 #define GLX_TEXTURE_FLOAT_RGB_NV                                0x20B7
524 #define GLX_TEXTURE_FLOAT_RGBA_NV                               0x20B8
525 #endif
526 #ifndef WGL_NV_float_buffer
527 #define WGL_NV_float_buffer 1
528 #define WGL_FLOAT_COMPONENTS_NV                                 0x20B0
529 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV                0x20B1
530 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV               0x20B2
531 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV              0x20B3
532 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV             0x20B4
533 #define WGL_TEXTURE_FLOAT_R_NV                                  0x20B5
534 #define WGL_TEXTURE_FLOAT_RG_NV                                 0x20B6
535 #define WGL_TEXTURE_FLOAT_RGB_NV                                0x20B7
536 #define WGL_TEXTURE_FLOAT_RGBA_NV                               0x20B8
537 #endif
538
539
540 /* ATI specific extension */
541
542 /*
543  * ATI_pixel_format_float
544  */
545 #ifndef WGL_ATI_pixel_format_float
546 #define WGL_ATI_pixel_format_float 1
547 #define WGL_TYPE_RGBA_FLOAT_ATI                                 0x21A0
548 #define GL_RGBA_FLOAT_MODE_ATI                                  0x8820
549 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI                      0x8835
550 #endif
551
552 /*
553  * ATI_texture_float
554  */
555 #ifndef GL_ATI_texture_float
556 #define GL_ATI_texture_float 1
557 #define GL_RGBA_FLOAT32_ATI                                     0x8814
558 #define GL_RGB_FLOAT32_ATI                                      0x8815
559 #define GL_ALPHA_FLOAT32_ATI                                    0x8816
560 #define GL_INTENSITY_FLOAT32_ATI                                0x8817
561 #define GL_LUMINANCE_FLOAT32_ATI                                0x8818
562 #define GL_LUMINANCE_ALPHA_FLOAT32_ATI                          0x8819
563 #define GL_RGBA_FLOAT16_ATI                                     0x881A
564 #define GL_RGB_FLOAT16_ATI                                      0x881B
565 #define GL_ALPHA_FLOAT16_ATI                                    0x881C
566 #define GL_INTENSITY_FLOAT16_ATI                                0x881D
567 #define GL_LUMINANCE_FLOAT16_ATI                                0x881E
568 #define GL_LUMINANCE_ALPHA_FLOAT16_ATI                          0x881F
569 #endif
570
571 /*
572  * ARB point sprite
573  */
574 #ifndef GL_ARB_point_sprite
575 #define GL_ARB_point_sprite 1
576 #define GL_POINT_SPRITE_ARB               0x8861
577 #define GL_COORD_REPLACE_ARB              0x8862
578 #endif
579
580 #ifndef GL_NV_point_sprite
581 #define GL_NV_point_sprite 1
582 #define GL_POINT_SPRITE_NV                0x8861
583 #define GL_COORD_REPLACE_NV               0x8862
584 #define GL_POINT_SPRITE_R_MODE_NV         0x8863
585 #endif
586
587 #ifndef GL_VERSION_2_0
588 #define GL_POINT_SPRITE                   0x8861
589 #endif
590
591 /*
592  * ARB_vertex_program
593  */
594 #ifndef GL_ARB_vertex_program
595 #define GL_ARB_vertex_program 1
596 #define GL_COLOR_SUM_ARB                  0x8458
597 #define GL_VERTEX_PROGRAM_ARB             0x8620
598 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
599 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB   0x8623
600 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
601 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB   0x8625
602 #define GL_CURRENT_VERTEX_ATTRIB_ARB      0x8626
603 #define GL_PROGRAM_LENGTH_ARB             0x8627
604 #define GL_PROGRAM_STRING_ARB             0x8628
605 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
606 #define GL_MAX_PROGRAM_MATRICES_ARB       0x862F
607 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
608 #define GL_CURRENT_MATRIX_ARB             0x8641
609 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB  0x8642
610 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB    0x8643
611 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
612 #define GL_PROGRAM_ERROR_POSITION_ARB     0x864B
613 #define GL_PROGRAM_BINDING_ARB            0x8677
614 #define GL_MAX_VERTEX_ATTRIBS_ARB         0x8869
615 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
616 #define GL_PROGRAM_ERROR_STRING_ARB       0x8874
617 #define GL_PROGRAM_FORMAT_ASCII_ARB       0x8875
618 #define GL_PROGRAM_FORMAT_ARB             0x8876
619 #define GL_PROGRAM_INSTRUCTIONS_ARB       0x88A0
620 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB   0x88A1
621 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
622 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
623 #define GL_PROGRAM_TEMPORARIES_ARB        0x88A4
624 #define GL_MAX_PROGRAM_TEMPORARIES_ARB    0x88A5
625 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
626 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
627 #define GL_PROGRAM_PARAMETERS_ARB         0x88A8
628 #define GL_MAX_PROGRAM_PARAMETERS_ARB     0x88A9
629 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB  0x88AA
630 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
631 #define GL_PROGRAM_ATTRIBS_ARB            0x88AC
632 #define GL_MAX_PROGRAM_ATTRIBS_ARB        0x88AD
633 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB     0x88AE
634 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
635 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB  0x88B0
636 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
637 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
638 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
639 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
640 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
641 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
642 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB   0x88B7
643 #define GL_MATRIX0_ARB                    0x88C0
644 #define GL_MATRIX1_ARB                    0x88C1
645 #define GL_MATRIX2_ARB                    0x88C2
646 #define GL_MATRIX3_ARB                    0x88C3
647 #define GL_MATRIX4_ARB                    0x88C4
648 #define GL_MATRIX5_ARB                    0x88C5
649 #define GL_MATRIX6_ARB                    0x88C6
650 #define GL_MATRIX7_ARB                    0x88C7
651 #define GL_MATRIX8_ARB                    0x88C8
652 #define GL_MATRIX9_ARB                    0x88C9
653 #define GL_MATRIX10_ARB                   0x88CA
654 #define GL_MATRIX11_ARB                   0x88CB
655 #define GL_MATRIX12_ARB                   0x88CC
656 #define GL_MATRIX13_ARB                   0x88CD
657 #define GL_MATRIX14_ARB                   0x88CE
658 #define GL_MATRIX15_ARB                   0x88CF
659 #define GL_MATRIX16_ARB                   0x88D0
660 #define GL_MATRIX17_ARB                   0x88D1
661 #define GL_MATRIX18_ARB                   0x88D2
662 #define GL_MATRIX19_ARB                   0x88D3
663 #define GL_MATRIX20_ARB                   0x88D4
664 #define GL_MATRIX21_ARB                   0x88D5
665 #define GL_MATRIX22_ARB                   0x88D6
666 #define GL_MATRIX23_ARB                   0x88D7
667 #define GL_MATRIX24_ARB                   0x88D8
668 #define GL_MATRIX25_ARB                   0x88D9
669 #define GL_MATRIX26_ARB                   0x88DA
670 #define GL_MATRIX27_ARB                   0x88DB
671 #define GL_MATRIX28_ARB                   0x88DC
672 #define GL_MATRIX29_ARB                   0x88DD
673 #define GL_MATRIX30_ARB                   0x88DE
674 #define GL_MATRIX31_ARB                   0x88DF
675 #endif
676
677 /*
678  * ARB_fragment_program
679  */
680 #ifndef GL_ARB_fragment_program
681 #define GL_ARB_fragment_program 1
682 #define GL_FRAGMENT_PROGRAM_ARB           0x8804
683 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB   0x8805
684 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB   0x8806
685 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB   0x8807
686 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
687 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
688 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
689 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
690 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
691 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
692 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
693 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
694 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
695 #define GL_MAX_TEXTURE_COORDS_ARB         0x8871
696 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB    0x8872
697 #endif
698
699 typedef void (APIENTRY * glVertexAttrib1dProc) (GLuint index, GLdouble x);
700 typedef void (APIENTRY * glVertexAttrib1dvProc) (GLuint index, const GLdouble *v);
701 typedef void (APIENTRY * glVertexAttrib1fProc) (GLuint index, GLfloat x);
702 typedef void (APIENTRY * glVertexAttrib1fvProc) (GLuint index, const GLfloat *v);
703 typedef void (APIENTRY * glVertexAttrib1sProc) (GLuint index, GLshort x);
704 typedef void (APIENTRY * glVertexAttrib1svProc) (GLuint index, const GLshort *v);
705 typedef void (APIENTRY * glVertexAttrib2dProc) (GLuint index, GLdouble x, GLdouble y);
706 typedef void (APIENTRY * glVertexAttrib2dvProc) (GLuint index, const GLdouble *v);
707 typedef void (APIENTRY * glVertexAttrib2fProc) (GLuint index, GLfloat x, GLfloat y);
708 typedef void (APIENTRY * glVertexAttrib2fvProc) (GLuint index, const GLfloat *v);
709 typedef void (APIENTRY * glVertexAttrib2sProc) (GLuint index, GLshort x, GLshort y);
710 typedef void (APIENTRY * glVertexAttrib2svProc) (GLuint index, const GLshort *v);
711 typedef void (APIENTRY * glVertexAttrib3dProc) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
712 typedef void (APIENTRY * glVertexAttrib3dvProc) (GLuint index, const GLdouble *v);
713 typedef void (APIENTRY * glVertexAttrib3fProc) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
714 typedef void (APIENTRY * glVertexAttrib3fvProc) (GLuint index, const GLfloat *v);
715 typedef void (APIENTRY * glVertexAttrib3sProc) (GLuint index, GLshort x, GLshort y, GLshort z);
716 typedef void (APIENTRY * glVertexAttrib3svProc) (GLuint index, const GLshort *v);
717 typedef void (APIENTRY * glVertexAttrib4NbvProc) (GLuint index, const GLbyte *v);
718 typedef void (APIENTRY * glVertexAttrib4NivProc) (GLuint index, const GLint *v);
719 typedef void (APIENTRY * glVertexAttrib4NsvProc) (GLuint index, const GLshort *v);
720 typedef void (APIENTRY * glVertexAttrib4NubProc) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
721 typedef void (APIENTRY * glVertexAttrib4NubvProc) (GLuint index, const GLubyte *v);
722 typedef void (APIENTRY * glVertexAttrib4NuivProc) (GLuint index, const GLuint *v);
723 typedef void (APIENTRY * glVertexAttrib4NusvProc) (GLuint index, const GLushort *v);
724 typedef void (APIENTRY * glVertexAttrib4bvProc) (GLuint index, const GLbyte *v);
725 typedef void (APIENTRY * glVertexAttrib4dProc) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
726 typedef void (APIENTRY * glVertexAttrib4dvProc) (GLuint index, const GLdouble *v);
727 typedef void (APIENTRY * glVertexAttrib4fProc) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
728 typedef void (APIENTRY * glVertexAttrib4fvProc) (GLuint index, const GLfloat *v);
729 typedef void (APIENTRY * glVertexAttrib4ivProc) (GLuint index, const GLint *v);
730 typedef void (APIENTRY * glVertexAttrib4sProc) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
731 typedef void (APIENTRY * glVertexAttrib4svProc) (GLuint index, const GLshort *v);
732 typedef void (APIENTRY * glVertexAttrib4ubvProc) (GLuint index, const GLubyte *v);
733 typedef void (APIENTRY * glVertexAttrib4uivProc) (GLuint index, const GLuint *v);
734 typedef void (APIENTRY * glVertexAttrib4usvProc) (GLuint index, const GLushort *v);
735 typedef void (APIENTRY * glVertexAttribPointerProc) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
736 typedef void (APIENTRY * glEnableVertexAttribArrayProc) (GLuint index);
737 typedef void (APIENTRY * glDisableVertexAttribArrayProc) (GLuint index);
738 typedef void (APIENTRY * glProgramStringProc) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
739 typedef void (APIENTRY * glBindProgramProc) (GLenum target, GLuint program);
740 typedef void (APIENTRY * glDeleteProgramsProc) (GLsizei n, const GLuint *programs);
741 typedef void (APIENTRY * glGenProgramsProc) (GLsizei n, GLuint *programs);
742 typedef void (APIENTRY * glProgramEnvParameter4dProc) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
743 typedef void (APIENTRY * glProgramEnvParameter4dvProc) (GLenum target, GLuint index, const GLdouble *params);
744 typedef void (APIENTRY * glProgramEnvParameter4fProc) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
745 typedef void (APIENTRY * glProgramEnvParameter4fvProc) (GLenum target, GLuint index, const GLfloat *params);
746 typedef void (APIENTRY * glProgramLocalParameter4dProc) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
747 typedef void (APIENTRY * glProgramLocalParameter4dvProc) (GLenum target, GLuint index, const GLdouble *params);
748 typedef void (APIENTRY * glProgramLocalParameter4fProc) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
749 typedef void (APIENTRY * glProgramLocalParameter4fvProc) (GLenum target, GLuint index, const GLfloat *params);
750 typedef void (APIENTRY * glGetProgramEnvParameterdvProc) (GLenum target, GLuint index, GLdouble *params);
751 typedef void (APIENTRY * glGetProgramEnvParameterfvProc) (GLenum target, GLuint index, GLfloat *params);
752 typedef void (APIENTRY * glGetProgramLocalParameterdvProc) (GLenum target, GLuint index, GLdouble *params);
753 typedef void (APIENTRY * glGetProgramLocalParameterfvProc) (GLenum target, GLuint index, GLfloat *params);
754 typedef void (APIENTRY * glGetProgramivProc) (GLenum target, GLenum pname, GLint *params);
755 typedef void (APIENTRY * glGetProgramStringProc) (GLenum target, GLenum pname, GLvoid *string);
756 typedef void (APIENTRY * glGetVertexAttribdvProc) (GLuint index, GLenum pname, GLdouble *params);
757 typedef void (APIENTRY * glGetVertexAttribfvProc) (GLuint index, GLenum pname, GLfloat *params);
758 typedef void (APIENTRY * glGetVertexAttribivProc) (GLuint index, GLenum pname, GLint *params);
759 typedef void (APIENTRY * glGetVertexAttribPointervProc) (GLuint index, GLenum pname, GLvoid* *pointer);
760 typedef GLboolean (APIENTRY * glIsProgramProc) (GLuint program);
761
762 /*
763  * ARB_shader_objects
764  */
765 #ifndef GL_ARB_shader_objects
766 #define GL_ARB_shader_objects 1
767 /* GL types for handling shader object handles and program/shader text */
768 typedef char GLcharARB;         /* native character */
769 typedef unsigned int GLhandleARB;       /* shader object handle */
770
771 #define GL_PROGRAM_OBJECT_ARB             0x8B40
772 #define GL_SHADER_OBJECT_ARB              0x8B48
773 #define GL_OBJECT_TYPE_ARB                0x8B4E
774 #define GL_OBJECT_SUBTYPE_ARB             0x8B4F
775 #define GL_FLOAT_VEC2_ARB                 0x8B50
776 #define GL_FLOAT_VEC3_ARB                 0x8B51
777 #define GL_FLOAT_VEC4_ARB                 0x8B52
778 #define GL_INT_VEC2_ARB                   0x8B53
779 #define GL_INT_VEC3_ARB                   0x8B54
780 #define GL_INT_VEC4_ARB                   0x8B55
781 #define GL_BOOL_ARB                       0x8B56
782 #define GL_BOOL_VEC2_ARB                  0x8B57
783 #define GL_BOOL_VEC3_ARB                  0x8B58
784 #define GL_BOOL_VEC4_ARB                  0x8B59
785 #define GL_FLOAT_MAT2_ARB                 0x8B5A
786 #define GL_FLOAT_MAT3_ARB                 0x8B5B
787 #define GL_FLOAT_MAT4_ARB                 0x8B5C
788 #define GL_SAMPLER_1D_ARB                 0x8B5D
789 #define GL_SAMPLER_2D_ARB                 0x8B5E
790 #define GL_SAMPLER_3D_ARB                 0x8B5F
791 #define GL_SAMPLER_CUBE_ARB               0x8B60
792 #define GL_SAMPLER_1D_SHADOW_ARB          0x8B61
793 #define GL_SAMPLER_2D_SHADOW_ARB          0x8B62
794 #define GL_SAMPLER_2D_RECT_ARB            0x8B63
795 #define GL_SAMPLER_2D_RECT_SHADOW_ARB     0x8B64
796 #define GL_OBJECT_DELETE_STATUS_ARB       0x8B80
797 #define GL_OBJECT_COMPILE_STATUS_ARB      0x8B81
798 #define GL_OBJECT_LINK_STATUS_ARB         0x8B82
799 #define GL_OBJECT_VALIDATE_STATUS_ARB     0x8B83
800 #define GL_OBJECT_INFO_LOG_LENGTH_ARB     0x8B84
801 #define GL_OBJECT_ATTACHED_OBJECTS_ARB    0x8B85
802 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB     0x8B86
803 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
804 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
805 #endif
806
807 typedef void (APIENTRY * glDeleteObjectProc) (GLhandleARB obj);
808 typedef GLhandleARB (APIENTRY * glGetHandleProc) (GLenum pname);
809 typedef void (APIENTRY * glDetachObjectProc) (GLhandleARB containerObj, GLhandleARB attachedObj);
810 typedef GLhandleARB (APIENTRY * glCreateShaderObjectProc) (GLenum shaderType);
811 typedef void (APIENTRY * glShaderSourceProc) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
812 typedef void (APIENTRY * glCompileShaderProc) (GLhandleARB shaderObj);
813 typedef GLhandleARB (APIENTRY * glCreateProgramObjectProc) (void);
814 typedef void (APIENTRY * glAttachObjectProc) (GLhandleARB containerObj, GLhandleARB obj);
815 typedef void (APIENTRY * glLinkProgramProc) (GLhandleARB programObj);
816 typedef void (APIENTRY * glUseProgramObjectProc) (GLhandleARB programObj);
817 typedef void (APIENTRY * glValidateProgramProc) (GLhandleARB programObj);
818 typedef void (APIENTRY * glUniform1fProc) (GLint location, GLfloat v0);
819 typedef void (APIENTRY * glUniform2fProc) (GLint location, GLfloat v0, GLfloat v1);
820 typedef void (APIENTRY * glUniform3fProc) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
821 typedef void (APIENTRY * glUniform4fProc) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
822 typedef void (APIENTRY * glUniform1iProc) (GLint location, GLint v0);
823 typedef void (APIENTRY * glUniform2iProc) (GLint location, GLint v0, GLint v1);
824 typedef void (APIENTRY * glUniform3iProc) (GLint location, GLint v0, GLint v1, GLint v2);
825 typedef void (APIENTRY * glUniform4iProc) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
826 typedef void (APIENTRY * glUniform1fvProc) (GLint location, GLsizei count, const GLfloat *value);
827 typedef void (APIENTRY * glUniform2fvProc) (GLint location, GLsizei count, const GLfloat *value);
828 typedef void (APIENTRY * glUniform3fvProc) (GLint location, GLsizei count, const GLfloat *value);
829 typedef void (APIENTRY * glUniform4fvProc) (GLint location, GLsizei count, const GLfloat *value);
830 typedef void (APIENTRY * glUniform1ivProc) (GLint location, GLsizei count, const GLint *value);
831 typedef void (APIENTRY * glUniform2ivProc) (GLint location, GLsizei count, const GLint *value);
832 typedef void (APIENTRY * glUniform3ivProc) (GLint location, GLsizei count, const GLint *value);
833 typedef void (APIENTRY * glUniform4ivProc) (GLint location, GLsizei count, const GLint *value);
834 typedef void (APIENTRY * glUniformMatrix2fvProc) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
835 typedef void (APIENTRY * glUniformMatrix3fvProc) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
836 typedef void (APIENTRY * glUniformMatrix4fvProc) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
837 typedef void (APIENTRY * glGetObjectParameterfvProc) (GLhandleARB obj, GLenum pname, GLfloat *params);
838 typedef void (APIENTRY * glGetObjectParameterivProc) (GLhandleARB obj, GLenum pname, GLint *params);
839 typedef void (APIENTRY * glGetInfoLogProc) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
840 typedef void (APIENTRY * glGetAttachedObjectsProc) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
841 typedef GLint (APIENTRY * glGetUniformLocationProc) (GLhandleARB programObj, const GLcharARB *name);
842 typedef void (APIENTRY * glGetActiveUniformProc) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
843 typedef void (APIENTRY * glGetUniformfvProc) (GLhandleARB programObj, GLint location, GLfloat *params);
844 typedef void (APIENTRY * glGetUniformivProc) (GLhandleARB programObj, GLint location, GLint *params);
845 typedef void (APIENTRY * glGetShaderSourceProc) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
846
847 /*
848  * ARB_vertex_shader
849  */
850 #ifndef GL_ARB_vertex_shader
851 #define GL_ARB_vertex_shader 1
852 #define GL_VERTEX_SHADER_ARB              0x8B31
853 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
854 #define GL_MAX_VARYING_FLOATS_ARB         0x8B4B
855 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
856 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
857 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB   0x8B89
858 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
859 #endif
860
861 typedef void (APIENTRY * glBindAttribLocationProc) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
862 typedef void (APIENTRY * glGetActiveAttribProc) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
863 typedef GLint (APIENTRY * glGetAttribLocationProc) (GLhandleARB programObj, const GLcharARB *name);
864
865 /*
866  * ARB_fragment_shader
867  */
868 #ifndef GL_ARB_fragment_shader
869 #define GL_ARB_fragment_shader1 
870 #define GL_FRAGMENT_SHADER_ARB            0x8B30
871 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
872 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
873 #endif
874
875 /*
876  * NV_fragment_program
877  */
878 #ifndef GL_NV_fragment_program
879 #define GL_NV_fragment_program 1
880 #define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
881 #define GL_FRAGMENT_PROGRAM_NV            0x8870
882 #define GL_MAX_TEXTURE_COORDS_NV          0x8871
883 #define GL_MAX_TEXTURE_IMAGE_UNITS_NV     0x8872
884 #define GL_FRAGMENT_PROGRAM_BINDING_NV    0x8873
885 #define GL_PROGRAM_ERROR_STRING_NV        0x8874
886 #endif
887 #ifndef GL_NV_vertex_program
888 #define GL_NV_vertex_program 1
889 #define GL_VERTEX_PROGRAM_NV              0x8620
890 #define GL_PROGRAM_ERROR_POSITION_NV      0x864B
891 #endif
892
893 typedef void (APIENTRY * glBindProgramNVProc) (GLenum target, GLuint id);
894 typedef void (APIENTRY * glDeleteProgramsNVProc) (GLsizei n, const GLuint *programs);
895 typedef void (APIENTRY * glGenProgramsNVProc) (GLsizei n, GLuint *programs);
896 typedef void (APIENTRY * glLoadProgramNVProc) (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
897 typedef void (APIENTRY * glProgramParameter4fvNVProc) (GLenum target, GLuint index, const GLfloat *v);
898
899 #if defined(__cplusplus)
900 }
901 #endif
902
903
904 #endif // !__SG_EXTENSIONS_HXX
905