]> git.mxchange.org Git - simgear.git/blob - simgear/screen/extensions.hxx
restore some part of the code to prevent an untwanted segmentationf fault.
[simgear.git] / simgear / screen / extensions.hxx
1 /*
2  *
3  * Copyright (c) 2001 César Blecua Udías    All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be included
13  * in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
16  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18  * CESAR BLECUA UDIAS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
19  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
20  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  *
23  */
24 #ifndef __SG_EXTENSIONS_HXX
25 #define __SG_EXTENSIONS_HXX 1
26
27 #if defined(__CYGWIN__) && !defined(WIN32) /* && !defined(USING_X) */
28 #define WIN32
29 #endif
30
31 #if defined(WIN32)  /* MINGW and MSC predefine WIN32 */
32 # include <windows.h>
33 #endif
34
35 #include <simgear/compiler.h>
36
37 #include <osg/GL>
38
39 #if !defined(__APPLE__) && !defined(WIN32)
40 #  include <GL/glx.h>
41 #endif
42
43 #if defined(__cplusplus)
44 extern "C" {
45 #endif
46
47 #ifndef APIENTRY
48 #define APIENTRY
49 #endif
50
51 bool SGSearchExtensionsString(const char *extString, const char *extName);
52 bool SGIsOpenGLExtensionSupported(const char *extName);
53
54 #ifdef __APPLE__
55   // don't use an inline function for symbol lookup, since it is too big
56   void* macosxGetGLProcAddress(const char *func);
57
58 #elif !defined( WIN32 )
59
60   void *SGGetGLProcAddress(const char *func);
61   
62 #endif
63
64 inline void (*SGLookupFunction(const char *func))()
65 {
66 #if defined( WIN32 )
67     return (void (*)()) wglGetProcAddress(func);
68
69 #elif defined( __APPLE__ )
70     return (void (*)()) macosxGetGLProcAddress(func);
71
72 #else // UNIX, default
73     return (void (*)()) SGGetGLProcAddress(func);
74 #endif
75 }
76
77 /*
78  * OpenGL 1.2 and 1.3 enumerants
79  */
80
81 #ifndef GL_VERSION_1_2
82 #define GL_CLAMP_TO_EDGE                                        0x812F
83 #define GL_TEXTURE_WRAP_R                                       0x8072
84 #define GL_BLEND_EQUATION                                       0x8009
85 #define GL_MIN                                                  0x8007
86 #define GL_MAX                                                  0x8008
87 #define GL_FUNC_ADD                                             0x8006
88 #define GL_FUNC_SUBTRACT                                        0x800A
89 #define GL_FUNC_REVERSE_SUBTRACT                                0x800B
90 #define GL_BLEND_COLOR                                          0x8005
91 #define GL_CONSTANT_COLOR                                       0x8001
92 #define GL_ONE_MINUS_CONSTANT_COLOR                             0x8002
93 #define GL_CONSTANT_ALPHA                                       0x8003
94 #define GL_ONE_MINUS_CONSTANT_ALPHA                             0x8004
95 #endif
96
97 typedef void (APIENTRY * glBlendEquationProc) (GLenum mode );
98 typedef void (APIENTRY * glBlendColorProc) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
99
100
101 /* OpenGL extension declarations */
102
103 /*
104  * glPointParameterf and glPointParameterfv
105  */
106 #ifndef GL_EXT_point_parameters
107 #define GL_EXT_point_parameters 1
108 #define GL_POINT_SIZE_MIN_EXT                                   0x8126
109 #define GL_DISTANCE_ATTENUATION_EXT                             0x8129
110 #endif
111
112 #ifndef GL_ARB_point_parameters
113 #define GL_ARB_point_parameters 1
114 #define GL_POINT_SIZE_MIN_ARB                                   0x8126
115 #define GL_DISTANCE_ATTENUATION_ARB                             0x8129
116 #endif
117
118 typedef void (APIENTRY * glPointParameterfProc)(GLenum pname, GLfloat param);
119 typedef void (APIENTRY * glPointParameterfvProc)(GLenum pname, const GLfloat *params);
120
121 /*
122  * glActiveTextureARB
123  */
124
125 #ifndef GL_ARB_multitexture
126 #define GL_ARB_multitexture 1
127 #define GL_TEXTURE0_ARB                                         0x84C0
128 #define GL_TEXTURE1_ARB                                         0x84C1
129 #define GL_TEXTURE2_ARB                                         0x84C2
130 #define GL_TEXTURE3_ARB                                         0x84C3
131 #define GL_TEXTURE4_ARB                                         0x84C4
132 #define GL_TEXTURE5_ARB                                         0x84C5
133 #define GL_TEXTURE6_ARB                                         0x84C6
134 #define GL_TEXTURE7_ARB                                         0x84C7
135 #define GL_TEXTURE8_ARB                                         0x84C8
136 #define GL_TEXTURE9_ARB                                         0x84C9
137 #define GL_TEXTURE10_ARB                                        0x84CA
138 #define GL_TEXTURE11_ARB                                        0x84CB
139 #define GL_TEXTURE12_ARB                                        0x84CC
140 #define GL_TEXTURE13_ARB                                        0x84CD
141 #define GL_TEXTURE14_ARB                                        0x84CE
142 #define GL_TEXTURE15_ARB                                        0x84CF
143 #define GL_TEXTURE16_ARB                                        0x84D0
144 #define GL_TEXTURE17_ARB                                        0x84D1
145 #define GL_TEXTURE18_ARB                                        0x84D2
146 #define GL_TEXTURE19_ARB                                        0x84D3
147 #define GL_TEXTURE20_ARB                                        0x84D4
148 #define GL_TEXTURE21_ARB                                        0x84D5
149 #define GL_TEXTURE22_ARB                                        0x84D6
150 #define GL_TEXTURE23_ARB                                        0x84D7
151 #define GL_TEXTURE24_ARB                                        0x84D8
152 #define GL_TEXTURE25_ARB                                        0x84D9
153 #define GL_TEXTURE26_ARB                                        0x84DA
154 #define GL_TEXTURE27_ARB                                        0x84DB
155 #define GL_TEXTURE28_ARB                                        0x84DC
156 #define GL_TEXTURE29_ARB                                        0x84DD
157 #define GL_TEXTURE30_ARB                                        0x84DE
158 #define GL_TEXTURE31_ARB                                        0x84DF
159 #define GL_ACTIVE_TEXTURE_ARB                                   0x84E0
160 #define GL_CLIENT_ACTIVE_TEXTURE_ARB                            0x84E1
161 #define GL_MAX_TEXTURE_UNITS_ARB                                0x84E2
162 #endif
163
164 typedef void (APIENTRY * glActiveTextureProc)(GLenum texture);
165 typedef void (APIENTRY * glClientActiveTextureProc)(GLenum texture);
166
167 /*
168  * GL_EXT_separate_specular_color
169  */
170
171 #ifndef GL_LIGHT_MODEL_COLOR_CONTROL
172 #define GL_LIGHT_MODEL_COLOR_CONTROL                            0x81F8
173 #define GL_SINGLE_COLOR                                         0x81F9
174 #define GL_SEPARATE_SPECULAR_COLOR                              0x81FA
175 #endif
176
177 /*
178  * GL_ARB_texture_cube_map
179  */
180
181 #ifndef GL_ARB_texture_cube_map
182 #define GL_ARB_texture_cube_map 1
183 #define GL_NORMAL_MAP_ARB                                       0x8511
184 #define GL_REFLECTION_MAP_ARB                                   0x8512
185 #define GL_TEXTURE_CUBE_MAP_ARB                                 0x8513
186 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB                         0x8514
187 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB                      0x8515
188 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB                      0x8516
189 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB                      0x8517
190 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB                      0x8518
191 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB                      0x8519
192 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB                      0x851A
193 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB                           0x851B
194 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB                        0x851C
195 #endif
196
197 /*
198  * GL_ARB_texture_env_combine
199  */
200
201 #ifndef GL_ARB_texture_env_combine
202 #define GL_ARB_texture_env_combine 1
203 #define GL_COMBINE_ARB                                          0x8570
204 #define GL_COMBINE_RGB_ARB                                      0x8571
205 #define GL_COMBINE_ALPHA_ARB                                    0x8572
206 #define GL_RGB_SCALE_ARB                                        0x8573
207 #define GL_ADD_SIGNED_ARB                                       0x8574
208 #define GL_INTERPOLATE_ARB                                      0x8575
209 #define GL_SUBTRACT_ARB                       0x84E7
210 #define GL_CONSTANT_ARB                                         0x8576
211 #define GL_PRIMARY_COLOR_ARB                                    0x8577
212 #define GL_PREVIOUS_ARB                                         0x8578
213 #define GL_SOURCE0_RGB_ARB                                      0x8580
214 #define GL_SOURCE1_RGB_ARB                                      0x8581
215 #define GL_SOURCE2_RGB_ARB                                      0x8582
216 #define GL_SOURCE0_ALPHA_ARB                                    0x8588
217 #define GL_SOURCE1_ALPHA_ARB                                    0x8589
218 #define GL_SOURCE2_ALPHA_ARB                                    0x858A
219 #define GL_OPERAND0_RGB_ARB                                     0x8590
220 #define GL_OPERAND1_RGB_ARB                                     0x8591
221 #define GL_OPERAND2_RGB_ARB                                     0x8592
222 #define GL_OPERAND0_ALPHA_ARB                                   0x8598
223 #define GL_OPERAND1_ALPHA_ARB                                   0x8599
224 #define GL_OPERAND2_ALPHA_ARB                                   0x859A
225 #endif
226
227 /*
228  * GL_ARB_texture_env_dot3
229  */
230
231 #ifndef GL_ARB_texture_env_dot3
232 #define GL_ARB_texture_env_dot3 1
233 #define GL_DOT3_RGB_ARB                                         0x86AE
234 #define GL_DOT3_RGBA_ARB                                        0x86AF
235 #endif
236
237 /*
238  * ARB_depth_texture
239  */
240 #ifndef GL_ARB_depth_texture
241 #define GL_ARB_depth_texture 1
242 #define GL_DEPTH_COMPONENT16_ARB                                0x81A5
243 #define GL_DEPTH_COMPONENT24_ARB                                0x81A6
244 #define GL_DEPTH_COMPONENT32_ARB                                0x81A7
245 #define GL_TEXTURE_DEPTH_SIZE_ARB                               0x884A
246 #define GL_DEPTH_TEXTURE_MODE_ARB                               0x884B
247 #endif
248
249 /*
250  * ARB_multisample
251  */
252 #ifndef GL_ARB_multisample
253 #define GL_ARB_multisample 1
254 #define GL_MULTISAMPLE_ARB                                      0x809D
255 #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB                         0x809E
256 #define GL_SAMPLE_ALPHA_TO_ONE_ARB                              0x809F
257 #define GL_SAMPLE_COVERAGE_ARB                                  0x80A0
258 #define GL_SAMPLE_BUFFERS_ARB                                   0x80A8
259 #define GL_SAMPLES_ARB                                          0x80A9
260 #define GL_SAMPLE_COVERAGE_VALUE_ARB                            0x80AA
261 #define GL_SAMPLE_COVERAGE_INVERT_ARB                           0x80AB
262 #define GL_MULTISAMPLE_BIT_ARB                                  0x20000000
263 #define GL_DOUBLEBUFFER                                         0x0C32
264 #define GL_AUX_BUFFERS                                          0x0C00
265 #define WGL_SAMPLE_BUFFERS_ARB                                  0x2041
266 #define WGL_SAMPLES_ARB                                         0x2042
267 #endif
268
269 #ifndef GL_SGIS_generate_mipmap
270 #define GL_SGIS_generate_mipmap 1
271 #define GL_GENERATE_MIPMAP_SGIS                                 0x8191
272 #define GL_GENERATE_MIPMAP_HINT_SGIS                            0x8192
273 #endif
274
275 /* WGL spcific OpenGL extenstions */
276 #ifdef WIN32
277
278 /*
279  * WGL_ARB_extensions_string
280  */
281 #ifndef WGL_ARB_extensions_string
282 #define WGL_ARB_extensions_string 1
283 typedef const char * (APIENTRY * wglGetExtensionsStringARBProc) (HDC hDC);
284 #endif
285
286 /*
287  * WGL_ARB_pbuffer
288  */
289 #ifndef WGL_ARB_pbuffer
290 #define WGL_ARB_pbuffer 1
291 #define WGL_DRAW_TO_PBUFFER_ARB                                 0x202D
292 #define WGL_MAX_PBUFFER_PIXELS_ARB                              0x202E
293 #define WGL_MAX_PBUFFER_WIDTH_ARB                               0x202F
294 #define WGL_MAX_PBUFFER_HEIGHT_ARB                              0x2030
295 #define WGL_PBUFFER_LARGEST_ARB                                 0x2033
296 #define WGL_PBUFFER_WIDTH_ARB                                   0x2034
297 #define WGL_PBUFFER_HEIGHT_ARB                                  0x2035
298 #define WGL_PBUFFER_LOST_ARB                                    0x2036
299 DECLARE_HANDLE(HPBUFFERARB);
300 typedef HPBUFFERARB (APIENTRY * wglCreatePbufferARBProc) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
301 typedef HDC (APIENTRY * wglGetPbufferDCARBProc) (HPBUFFERARB hPbuffer);
302 typedef int (APIENTRY * wglReleasePbufferDCARBProc) (HPBUFFERARB hPbuffer, HDC hDC);
303 typedef BOOL (APIENTRY * wglDestroyPbufferARBProc) (HPBUFFERARB hPbuffer);
304 typedef BOOL (APIENTRY * wglQueryPbufferARBProc) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
305 #endif
306
307
308 /*
309  * ARB_pixel_format
310  */
311 #ifndef WGL_ARB_pixel_format
312 #define WGL_ARB_pixel_format 1
313 #define WGL_NUMBER_PIXEL_FORMATS_ARB                            0x2000
314 #define WGL_DRAW_TO_WINDOW_ARB                                  0x2001
315 #define WGL_DRAW_TO_BITMAP_ARB                                  0x2002
316 #define WGL_ACCELERATION_ARB                                    0x2003
317 #define WGL_NEED_PALETTE_ARB                                    0x2004
318 #define WGL_NEED_SYSTEM_PALETTE_ARB                             0x2005
319 #define WGL_SWAP_LAYER_BUFFERS_ARB                              0x2006
320 #define WGL_SWAP_METHOD_ARB                                     0x2007
321 #define WGL_NUMBER_OVERLAYS_ARB                                 0x2008
322 #define WGL_NUMBER_UNDERLAYS_ARB                                0x2009
323 #define WGL_TRANSPARENT_ARB                                     0x200A
324 #define WGL_SHARE_DEPTH_ARB                                     0x200C
325 #define WGL_SHARE_STENCIL_ARB                                   0x200D
326 #define WGL_SHARE_ACCUM_ARB                                     0x200E
327 #define WGL_SUPPORT_GDI_ARB                                     0x200F
328 #define WGL_SUPPORT_OPENGL_ARB                                  0x2010
329 #define WGL_DOUBLE_BUFFER_ARB                                   0x2011
330 #define WGL_STEREO_ARB                                          0x2012
331 #define WGL_PIXEL_TYPE_ARB                                      0x2013
332 #define WGL_COLOR_BITS_ARB                                      0x2014
333 #define WGL_RED_BITS_ARB                                        0x2015
334 #define WGL_RED_SHIFT_ARB                                       0x2016
335 #define WGL_GREEN_BITS_ARB                                      0x2017
336 #define WGL_GREEN_SHIFT_ARB                                     0x2018
337 #define WGL_BLUE_BITS_ARB                                       0x2019
338 #define WGL_BLUE_SHIFT_ARB                                      0x201A
339 #define WGL_ALPHA_BITS_ARB                                      0x201B
340 #define WGL_ALPHA_SHIFT_ARB                                     0x201C
341 #define WGL_ACCUM_BITS_ARB                                      0x201D
342 #define WGL_ACCUM_RED_BITS_ARB                                  0x201E
343 #define WGL_ACCUM_GREEN_BITS_ARB                                0x201F
344 #define WGL_ACCUM_BLUE_BITS_ARB                                 0x2020
345 #define WGL_ACCUM_ALPHA_BITS_ARB                                0x2021
346 #define WGL_DEPTH_BITS_ARB                                      0x2022
347 #define WGL_STENCIL_BITS_ARB                                    0x2023
348 #define WGL_AUX_BUFFERS_ARB                                     0x2024
349 #define WGL_NO_ACCELERATION_ARB                                 0x2025
350 #define WGL_GENERIC_ACCELERATION_ARB                            0x2026
351 #define WGL_FULL_ACCELERATION_ARB                               0x2027
352 #define WGL_SWAP_EXCHANGE_ARB                                   0x2028
353 #define WGL_SWAP_COPY_ARB                                       0x2029
354 #define WGL_SWAP_UNDEFINED_ARB                                  0x202A
355 #define WGL_TYPE_RGBA_ARB                                       0x202B
356 #define WGL_TYPE_COLORINDEX_ARB                                 0x202C
357 #define WGL_TRANSPARENT_RED_VALUE_ARB                           0x2037
358 #define WGL_TRANSPARENT_GREEN_VALUE_ARB                         0x2038
359 #define WGL_TRANSPARENT_BLUE_VALUE_ARB                          0x2039
360 #define WGL_TRANSPARENT_ALPHA_VALUE_ARB                         0x203A
361 #define WGL_TRANSPARENT_INDEX_VALUE_ARB                         0x203B
362 typedef BOOL (APIENTRY * wglGetPixelFormatAttribivARBProc) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
363 typedef BOOL (APIENTRY * wglGetPixelFormatAttribfvARBProc) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
364 typedef BOOL (APIENTRY * wglChoosePixelFormatARBProc) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
365 #endif
366
367 /*
368  * ARB_render_texture
369  */
370 #ifndef WGL_ARB_render_texture
371 #define WGL_ARB_render_texture 1
372
373 #define WGL_BIND_TO_TEXTURE_RGB_ARB                             0x2070
374 #define WGL_BIND_TO_TEXTURE_RGBA_ARB                            0x2071
375 #define WGL_TEXTURE_FORMAT_ARB                                  0x2072
376 #define WGL_TEXTURE_TARGET_ARB                                  0x2073
377 #define WGL_MIPMAP_TEXTURE_ARB                                  0x2074
378 #define WGL_TEXTURE_RGB_ARB                                     0x2075
379 #define WGL_TEXTURE_RGBA_ARB                                    0x2076
380 #define WGL_NO_TEXTURE_ARB                                      0x2077
381 #define WGL_TEXTURE_CUBE_MAP_ARB                                0x2078
382 #define WGL_TEXTURE_1D_ARB                                      0x2079
383 #define WGL_TEXTURE_2D_ARB                                      0x207A
384 #define WGL_NO_TEXTURE_ARB                                      0x2077
385 #define WGL_MIPMAP_LEVEL_ARB                                    0x207B
386 #define WGL_CUBE_MAP_FACE_ARB                                   0x207C
387 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB                     0x207D
388 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB                     0x207E
389 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB                     0x207F
390 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB                     0x2080
391 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB                     0x2081
392 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB                     0x2082
393 #define WGL_FRONT_LEFT_ARB                                      0x2083
394 #define WGL_FRONT_RIGHT_ARB                                     0x2084
395 #define WGL_BACK_LEFT_ARB                                       0x2085
396 #define WGL_BACK_RIGHT_ARB                                      0x2086
397 #define WGL_AUX0_ARB                                            0x2087
398 #define WGL_AUX1_ARB                                            0x2088
399 #define WGL_AUX2_ARB                                            0x2089
400 #define WGL_AUX3_ARB                                            0x208A
401 #define WGL_AUX4_ARB                                            0x208B
402 #define WGL_AUX5_ARB                                            0x208C
403 #define WGL_AUX6_ARB                                            0x208D
404 #define WGL_AUX7_ARB                                            0x208E
405 #define WGL_AUX8_ARB                                            0x208F
406 #define WGL_AUX9_ARB                                            0x2090
407 typedef BOOL (APIENTRY * wglBindTexImageARBProc) (HPBUFFERARB hPbuffer, int iBuffer);
408 typedef BOOL (APIENTRY * wglReleaseTexImageARBProc) (HPBUFFERARB hPbuffer, int iBuffer);
409 typedef BOOL (APIENTRY * wglSetPbufferAttribARBProc) (HPBUFFERARB hPbuffer, const int *piAttribList);
410 #endif
411
412 #elif !defined(__APPLE__) /* !WIN32 */
413
414 /* GLX pcific OpenGL extenstions */
415 #include <GL/glx.h>
416
417 #ifndef GLX_ARB_multisample
418 #define GLX_ARB_multisample1
419 #define GLX_SAMPLE_BUFFERS_ARB                                  100001
420 #define GLX_SAMPLES_ARB                                         100000
421 #endif
422
423 #ifndef GLX_SGIX_pbuffer
424 #define GLX_SGIX_pbuffer 1
425 #define GLX_DOUBLEBUFFER                                        5
426 #define GLX_AUX_BUFFERS                                         0x00000010
427 #endif
428
429 #ifndef GLXPbuffer
430 # ifdef GLXPbufferSGIX
431 #  define GLXPbuffer GLXPbufferSGIX
432 # endif
433 #endif
434 #ifndef GLXFBConfig
435 # ifdef GLXFBConfigSGIX
436 #  define GLXFBConfig GLXFBConfigSGIX
437 # endif
438 #endif
439
440 typedef GLXFBConfig *(*glXChooseFBConfigProc) (Display *dpy, int screen, int *attribList, int *nitems);
441 typedef GLXPbuffer (*glXCreateGLXPbufferProc) (Display *dpy, GLXFBConfig config, unsigned int width, unsigned int height, int *attrib_list);
442 typedef GLXPbuffer (*glXCreatePbufferProc) (Display *dpy, GLXFBConfig config, int *attrib_list);
443 typedef XVisualInfo *(*glXGetVisualFromFBConfigProc) (Display *dpy, GLXFBConfig config);
444 typedef GLXContext (*glXCreateContextWithConfigProc) (Display *dpy,  GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
445 typedef GLXContext (*glXCreateContextProc) (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct);
446 typedef void (*glXDestroyPbufferProc) (Display *dpy, GLXPbuffer pbuf);
447 typedef int (*glXQueryGLXPbufferSGIXProc) (Display *, GLXPbuffer, int, unsigned int *);
448 typedef void (*glXQueryDrawableProc) (Display *, GLXDrawable, int, unsigned int *);
449 #endif /* WIN32 */
450
451
452 /* NVIDIA specific extension */
453
454 /*
455  * NV_texture_rectangle
456  */
457
458 #ifndef GL_NV_texture_rectangle
459 #define GL_NV_texture_rectangle 1
460 #define GL_TEXTURE_RECTANGLE_NV                                 0x84F5
461 #define GL_TEXTURE_BINDING_RECTANGLE_NV                         0x84F6
462 #define GL_PROXY_TEXTURE_RECTANGLE_NV                           0x84F7
463 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV                        0x84F8
464 #endif
465
466 /*
467  * NV_texture_rectangle
468  */
469
470 #ifndef GL_EXT_texture_rectangle
471 #define GL_EXT_texture_rectangle 1
472 #define GL_TEXTURE_RECTANGLE_EXT                                0x84F5
473 #define GL_TEXTURE_BINDING_RECTANGLE_EXT                        0x84F6
474 #define GL_PROXY_TEXTURE_RECTANGLE_EXT                          0x84F7
475 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT                       0x84F8
476 #endif
477
478 /*
479  * WGL_NV_texture_rectangle
480  */
481
482 #ifndef WGL_NV_texture_rectangle
483 #define WGL_NV_texture_rectangle 1
484 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV                    0x20A0
485 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV                   0x20A1
486 #define WGL_TEXTURE_RECTANGLE_NV                                0x20A2
487 #endif
488
489 /*
490  * NV_render_depth_texture
491  */
492
493 #ifndef WGL_NV_render_depth_texture
494 #define WGL_NV_render_depth_texture 1
495 #define WGL_NO_TEXTURE_ARB                                      0x2077
496 #define WGL_BIND_TO_TEXTURE_DEPTH_NV                            0x20A3
497 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV                  0x20A4
498 #define WGL_DEPTH_TEXTURE_FORMAT_NV                             0x20A5
499 #define WGL_TEXTURE_DEPTH_COMPONENT_NV                          0x20A6
500 #define WGL_DEPTH_COMPONENT_NV                                  0x20A7
501 #endif
502
503 /*
504  * NV_float_buffer
505  */
506 #ifndef GL_NV_float_buffer
507 #define GL_NV_float_buffer 1
508 #define GL_FLOAT_R_NV                                           0x8880
509 #define GL_FLOAT_RG_NV                                          0x8881
510 #define GL_FLOAT_RGB_NV                                         0x8882
511 #define GL_FLOAT_RGBA_NV                                        0x8883
512 #define GL_FLOAT_R16_NV                                         0x8884
513 #define GL_FLOAT_R32_NV                                         0x8885
514 #define GL_FLOAT_RG16_NV                                        0x8886
515 #define GL_FLOAT_RG32_NV                                        0x8887
516 #define GL_FLOAT_RGB16_NV                                       0x8888
517 #define GL_FLOAT_RGB32_NV                                       0x8889
518 #define GL_FLOAT_RGBA16_NV                                      0x888A
519 #define GL_FLOAT_RGBA32_NV                                      0x888B
520 #define GL_TEXTURE_FLOAT_COMPONENTS_NV                          0x888C
521 #define GL_FLOAT_CLEAR_COLOR_VALUE_NV                           0x888D
522 #define GL_FLOAT_RGBA_MODE_NV                                   0x888E
523 #endif
524 #ifndef GLX_NV_float_buffer
525 #define GLX_NV_float_buffer 1
526 #define GLX_FLOAT_COMPONENTS_NV                                 0x20B0
527 #define GLX_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV                0x20B1
528 #define GLX_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV               0x20B2
529 #define GLX_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV              0x20B3
530 #define GLX_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV             0x20B4
531 #define GLX_TEXTURE_FLOAT_R_NV                                  0x20B5
532 #define GLX_TEXTURE_FLOAT_RG_NV                                 0x20B6
533 #define GLX_TEXTURE_FLOAT_RGB_NV                                0x20B7
534 #define GLX_TEXTURE_FLOAT_RGBA_NV                               0x20B8
535 #endif
536 #ifndef WGL_NV_float_buffer
537 #define WGL_NV_float_buffer 1
538 #define WGL_FLOAT_COMPONENTS_NV                                 0x20B0
539 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV                0x20B1
540 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV               0x20B2
541 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV              0x20B3
542 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV             0x20B4
543 #define WGL_TEXTURE_FLOAT_R_NV                                  0x20B5
544 #define WGL_TEXTURE_FLOAT_RG_NV                                 0x20B6
545 #define WGL_TEXTURE_FLOAT_RGB_NV                                0x20B7
546 #define WGL_TEXTURE_FLOAT_RGBA_NV                               0x20B8
547 #endif
548
549
550 /* ATI specific extension */
551
552 /*
553  * ATI_pixel_format_float
554  */
555 #ifndef WGL_ATI_pixel_format_float
556 #define WGL_ATI_pixel_format_float 1
557 #define WGL_TYPE_RGBA_FLOAT_ATI                                 0x21A0
558 #define GL_RGBA_FLOAT_MODE_ATI                                  0x8820
559 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI                      0x8835
560 #endif
561
562 /*
563  * ATI_texture_float
564  */
565 #ifndef GL_ATI_texture_float
566 #define GL_ATI_texture_float 1
567 #define GL_RGBA_FLOAT32_ATI                                     0x8814
568 #define GL_RGB_FLOAT32_ATI                                      0x8815
569 #define GL_ALPHA_FLOAT32_ATI                                    0x8816
570 #define GL_INTENSITY_FLOAT32_ATI                                0x8817
571 #define GL_LUMINANCE_FLOAT32_ATI                                0x8818
572 #define GL_LUMINANCE_ALPHA_FLOAT32_ATI                          0x8819
573 #define GL_RGBA_FLOAT16_ATI                                     0x881A
574 #define GL_RGB_FLOAT16_ATI                                      0x881B
575 #define GL_ALPHA_FLOAT16_ATI                                    0x881C
576 #define GL_INTENSITY_FLOAT16_ATI                                0x881D
577 #define GL_LUMINANCE_FLOAT16_ATI                                0x881E
578 #define GL_LUMINANCE_ALPHA_FLOAT16_ATI                          0x881F
579 #endif
580
581 /*
582  * ARB point sprite
583  */
584 #ifndef GL_ARB_point_sprite
585 #define GL_ARB_point_sprite 1
586 #define GL_POINT_SPRITE_ARB               0x8861
587 #define GL_COORD_REPLACE_ARB              0x8862
588 #endif
589
590 #ifndef GL_NV_point_sprite
591 #define GL_NV_point_sprite 1
592 #define GL_POINT_SPRITE_NV                0x8861
593 #define GL_COORD_REPLACE_NV               0x8862
594 #define GL_POINT_SPRITE_R_MODE_NV         0x8863
595 #endif
596
597 #ifndef GL_VERSION_2_0
598 #define GL_POINT_SPRITE                   0x8861
599 #define GL_COORD_REPLACE                  0x8862
600 #endif
601
602 /*
603  * ARB_vertex_program
604  */
605 #ifndef GL_ARB_vertex_program
606 #define GL_ARB_vertex_program 1
607 #define GL_COLOR_SUM_ARB                  0x8458
608 #define GL_VERTEX_PROGRAM_ARB             0x8620
609 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
610 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB   0x8623
611 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
612 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB   0x8625
613 #define GL_CURRENT_VERTEX_ATTRIB_ARB      0x8626
614 #define GL_PROGRAM_LENGTH_ARB             0x8627
615 #define GL_PROGRAM_STRING_ARB             0x8628
616 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
617 #define GL_MAX_PROGRAM_MATRICES_ARB       0x862F
618 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
619 #define GL_CURRENT_MATRIX_ARB             0x8641
620 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB  0x8642
621 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB    0x8643
622 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
623 #define GL_PROGRAM_ERROR_POSITION_ARB     0x864B
624 #define GL_PROGRAM_BINDING_ARB            0x8677
625 #define GL_MAX_VERTEX_ATTRIBS_ARB         0x8869
626 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
627 #define GL_PROGRAM_ERROR_STRING_ARB       0x8874
628 #define GL_PROGRAM_FORMAT_ASCII_ARB       0x8875
629 #define GL_PROGRAM_FORMAT_ARB             0x8876
630 #define GL_PROGRAM_INSTRUCTIONS_ARB       0x88A0
631 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB   0x88A1
632 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
633 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
634 #define GL_PROGRAM_TEMPORARIES_ARB        0x88A4
635 #define GL_MAX_PROGRAM_TEMPORARIES_ARB    0x88A5
636 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
637 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
638 #define GL_PROGRAM_PARAMETERS_ARB         0x88A8
639 #define GL_MAX_PROGRAM_PARAMETERS_ARB     0x88A9
640 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB  0x88AA
641 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
642 #define GL_PROGRAM_ATTRIBS_ARB            0x88AC
643 #define GL_MAX_PROGRAM_ATTRIBS_ARB        0x88AD
644 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB     0x88AE
645 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
646 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB  0x88B0
647 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
648 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
649 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
650 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
651 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
652 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
653 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB   0x88B7
654 #define GL_MATRIX0_ARB                    0x88C0
655 #define GL_MATRIX1_ARB                    0x88C1
656 #define GL_MATRIX2_ARB                    0x88C2
657 #define GL_MATRIX3_ARB                    0x88C3
658 #define GL_MATRIX4_ARB                    0x88C4
659 #define GL_MATRIX5_ARB                    0x88C5
660 #define GL_MATRIX6_ARB                    0x88C6
661 #define GL_MATRIX7_ARB                    0x88C7
662 #define GL_MATRIX8_ARB                    0x88C8
663 #define GL_MATRIX9_ARB                    0x88C9
664 #define GL_MATRIX10_ARB                   0x88CA
665 #define GL_MATRIX11_ARB                   0x88CB
666 #define GL_MATRIX12_ARB                   0x88CC
667 #define GL_MATRIX13_ARB                   0x88CD
668 #define GL_MATRIX14_ARB                   0x88CE
669 #define GL_MATRIX15_ARB                   0x88CF
670 #define GL_MATRIX16_ARB                   0x88D0
671 #define GL_MATRIX17_ARB                   0x88D1
672 #define GL_MATRIX18_ARB                   0x88D2
673 #define GL_MATRIX19_ARB                   0x88D3
674 #define GL_MATRIX20_ARB                   0x88D4
675 #define GL_MATRIX21_ARB                   0x88D5
676 #define GL_MATRIX22_ARB                   0x88D6
677 #define GL_MATRIX23_ARB                   0x88D7
678 #define GL_MATRIX24_ARB                   0x88D8
679 #define GL_MATRIX25_ARB                   0x88D9
680 #define GL_MATRIX26_ARB                   0x88DA
681 #define GL_MATRIX27_ARB                   0x88DB
682 #define GL_MATRIX28_ARB                   0x88DC
683 #define GL_MATRIX29_ARB                   0x88DD
684 #define GL_MATRIX30_ARB                   0x88DE
685 #define GL_MATRIX31_ARB                   0x88DF
686 #endif
687
688 /*
689  * ARB_fragment_program
690  */
691 #ifndef GL_ARB_fragment_program
692 #define GL_ARB_fragment_program 1
693 #define GL_FRAGMENT_PROGRAM_ARB           0x8804
694 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB   0x8805
695 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB   0x8806
696 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB   0x8807
697 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
698 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
699 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
700 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
701 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
702 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
703 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
704 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
705 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
706 #define GL_MAX_TEXTURE_COORDS_ARB         0x8871
707 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB    0x8872
708 #endif
709
710 typedef void (APIENTRY * glVertexAttrib1dProc) (GLuint index, GLdouble x);
711 typedef void (APIENTRY * glVertexAttrib1dvProc) (GLuint index, const GLdouble *v);
712 typedef void (APIENTRY * glVertexAttrib1fProc) (GLuint index, GLfloat x);
713 typedef void (APIENTRY * glVertexAttrib1fvProc) (GLuint index, const GLfloat *v);
714 typedef void (APIENTRY * glVertexAttrib1sProc) (GLuint index, GLshort x);
715 typedef void (APIENTRY * glVertexAttrib1svProc) (GLuint index, const GLshort *v);
716 typedef void (APIENTRY * glVertexAttrib2dProc) (GLuint index, GLdouble x, GLdouble y);
717 typedef void (APIENTRY * glVertexAttrib2dvProc) (GLuint index, const GLdouble *v);
718 typedef void (APIENTRY * glVertexAttrib2fProc) (GLuint index, GLfloat x, GLfloat y);
719 typedef void (APIENTRY * glVertexAttrib2fvProc) (GLuint index, const GLfloat *v);
720 typedef void (APIENTRY * glVertexAttrib2sProc) (GLuint index, GLshort x, GLshort y);
721 typedef void (APIENTRY * glVertexAttrib2svProc) (GLuint index, const GLshort *v);
722 typedef void (APIENTRY * glVertexAttrib3dProc) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
723 typedef void (APIENTRY * glVertexAttrib3dvProc) (GLuint index, const GLdouble *v);
724 typedef void (APIENTRY * glVertexAttrib3fProc) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
725 typedef void (APIENTRY * glVertexAttrib3fvProc) (GLuint index, const GLfloat *v);
726 typedef void (APIENTRY * glVertexAttrib3sProc) (GLuint index, GLshort x, GLshort y, GLshort z);
727 typedef void (APIENTRY * glVertexAttrib3svProc) (GLuint index, const GLshort *v);
728 typedef void (APIENTRY * glVertexAttrib4NbvProc) (GLuint index, const GLbyte *v);
729 typedef void (APIENTRY * glVertexAttrib4NivProc) (GLuint index, const GLint *v);
730 typedef void (APIENTRY * glVertexAttrib4NsvProc) (GLuint index, const GLshort *v);
731 typedef void (APIENTRY * glVertexAttrib4NubProc) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
732 typedef void (APIENTRY * glVertexAttrib4NubvProc) (GLuint index, const GLubyte *v);
733 typedef void (APIENTRY * glVertexAttrib4NuivProc) (GLuint index, const GLuint *v);
734 typedef void (APIENTRY * glVertexAttrib4NusvProc) (GLuint index, const GLushort *v);
735 typedef void (APIENTRY * glVertexAttrib4bvProc) (GLuint index, const GLbyte *v);
736 typedef void (APIENTRY * glVertexAttrib4dProc) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
737 typedef void (APIENTRY * glVertexAttrib4dvProc) (GLuint index, const GLdouble *v);
738 typedef void (APIENTRY * glVertexAttrib4fProc) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
739 typedef void (APIENTRY * glVertexAttrib4fvProc) (GLuint index, const GLfloat *v);
740 typedef void (APIENTRY * glVertexAttrib4ivProc) (GLuint index, const GLint *v);
741 typedef void (APIENTRY * glVertexAttrib4sProc) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
742 typedef void (APIENTRY * glVertexAttrib4svProc) (GLuint index, const GLshort *v);
743 typedef void (APIENTRY * glVertexAttrib4ubvProc) (GLuint index, const GLubyte *v);
744 typedef void (APIENTRY * glVertexAttrib4uivProc) (GLuint index, const GLuint *v);
745 typedef void (APIENTRY * glVertexAttrib4usvProc) (GLuint index, const GLushort *v);
746 typedef void (APIENTRY * glVertexAttribPointerProc) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
747 typedef void (APIENTRY * glEnableVertexAttribArrayProc) (GLuint index);
748 typedef void (APIENTRY * glDisableVertexAttribArrayProc) (GLuint index);
749 typedef void (APIENTRY * glProgramStringProc) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
750 typedef void (APIENTRY * glBindProgramProc) (GLenum target, GLuint program);
751 typedef void (APIENTRY * glDeleteProgramsProc) (GLsizei n, const GLuint *programs);
752 typedef void (APIENTRY * glGenProgramsProc) (GLsizei n, GLuint *programs);
753 typedef void (APIENTRY * glProgramEnvParameter4dProc) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
754 typedef void (APIENTRY * glProgramEnvParameter4dvProc) (GLenum target, GLuint index, const GLdouble *params);
755 typedef void (APIENTRY * glProgramEnvParameter4fProc) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
756 typedef void (APIENTRY * glProgramEnvParameter4fvProc) (GLenum target, GLuint index, const GLfloat *params);
757 typedef void (APIENTRY * glProgramLocalParameter4dProc) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
758 typedef void (APIENTRY * glProgramLocalParameter4dvProc) (GLenum target, GLuint index, const GLdouble *params);
759 typedef void (APIENTRY * glProgramLocalParameter4fProc) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
760 typedef void (APIENTRY * glProgramLocalParameter4fvProc) (GLenum target, GLuint index, const GLfloat *params);
761 typedef void (APIENTRY * glGetProgramEnvParameterdvProc) (GLenum target, GLuint index, GLdouble *params);
762 typedef void (APIENTRY * glGetProgramEnvParameterfvProc) (GLenum target, GLuint index, GLfloat *params);
763 typedef void (APIENTRY * glGetProgramLocalParameterdvProc) (GLenum target, GLuint index, GLdouble *params);
764 typedef void (APIENTRY * glGetProgramLocalParameterfvProc) (GLenum target, GLuint index, GLfloat *params);
765 typedef void (APIENTRY * glGetProgramivProc) (GLenum target, GLenum pname, GLint *params);
766 typedef void (APIENTRY * glGetProgramStringProc) (GLenum target, GLenum pname, GLvoid *string);
767 typedef void (APIENTRY * glGetVertexAttribdvProc) (GLuint index, GLenum pname, GLdouble *params);
768 typedef void (APIENTRY * glGetVertexAttribfvProc) (GLuint index, GLenum pname, GLfloat *params);
769 typedef void (APIENTRY * glGetVertexAttribivProc) (GLuint index, GLenum pname, GLint *params);
770 typedef void (APIENTRY * glGetVertexAttribPointervProc) (GLuint index, GLenum pname, GLvoid* *pointer);
771 typedef GLboolean (APIENTRY * glIsProgramProc) (GLuint program);
772
773 /*
774  * ARB_shader_objects
775  */
776 #ifndef GL_ARB_shader_objects
777 #define GL_ARB_shader_objects 1
778 /* GL types for handling shader object handles and program/shader text */
779 typedef char GLcharARB;         /* native character */
780 typedef unsigned int GLhandleARB;       /* shader object handle */
781
782 #define GL_PROGRAM_OBJECT_ARB             0x8B40
783 #define GL_SHADER_OBJECT_ARB              0x8B48
784 #define GL_OBJECT_TYPE_ARB                0x8B4E
785 #define GL_OBJECT_SUBTYPE_ARB             0x8B4F
786 #define GL_FLOAT_VEC2_ARB                 0x8B50
787 #define GL_FLOAT_VEC3_ARB                 0x8B51
788 #define GL_FLOAT_VEC4_ARB                 0x8B52
789 #define GL_INT_VEC2_ARB                   0x8B53
790 #define GL_INT_VEC3_ARB                   0x8B54
791 #define GL_INT_VEC4_ARB                   0x8B55
792 #define GL_BOOL_ARB                       0x8B56
793 #define GL_BOOL_VEC2_ARB                  0x8B57
794 #define GL_BOOL_VEC3_ARB                  0x8B58
795 #define GL_BOOL_VEC4_ARB                  0x8B59
796 #define GL_FLOAT_MAT2_ARB                 0x8B5A
797 #define GL_FLOAT_MAT3_ARB                 0x8B5B
798 #define GL_FLOAT_MAT4_ARB                 0x8B5C
799 #define GL_SAMPLER_1D_ARB                 0x8B5D
800 #define GL_SAMPLER_2D_ARB                 0x8B5E
801 #define GL_SAMPLER_3D_ARB                 0x8B5F
802 #define GL_SAMPLER_CUBE_ARB               0x8B60
803 #define GL_SAMPLER_1D_SHADOW_ARB          0x8B61
804 #define GL_SAMPLER_2D_SHADOW_ARB          0x8B62
805 #define GL_SAMPLER_2D_RECT_ARB            0x8B63
806 #define GL_SAMPLER_2D_RECT_SHADOW_ARB     0x8B64
807 #define GL_OBJECT_DELETE_STATUS_ARB       0x8B80
808 #define GL_OBJECT_COMPILE_STATUS_ARB      0x8B81
809 #define GL_OBJECT_LINK_STATUS_ARB         0x8B82
810 #define GL_OBJECT_VALIDATE_STATUS_ARB     0x8B83
811 #define GL_OBJECT_INFO_LOG_LENGTH_ARB     0x8B84
812 #define GL_OBJECT_ATTACHED_OBJECTS_ARB    0x8B85
813 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB     0x8B86
814 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
815 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
816 #endif
817
818 typedef void (APIENTRY * glDeleteObjectProc) (GLhandleARB obj);
819 typedef GLhandleARB (APIENTRY * glGetHandleProc) (GLenum pname);
820 typedef void (APIENTRY * glDetachObjectProc) (GLhandleARB containerObj, GLhandleARB attachedObj);
821 typedef GLhandleARB (APIENTRY * glCreateShaderObjectProc) (GLenum shaderType);
822 typedef void (APIENTRY * glShaderSourceProc) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
823 typedef void (APIENTRY * glCompileShaderProc) (GLhandleARB shaderObj);
824 typedef GLhandleARB (APIENTRY * glCreateProgramObjectProc) (void);
825 typedef void (APIENTRY * glAttachObjectProc) (GLhandleARB containerObj, GLhandleARB obj);
826 typedef void (APIENTRY * glLinkProgramProc) (GLhandleARB programObj);
827 typedef void (APIENTRY * glUseProgramObjectProc) (GLhandleARB programObj);
828 typedef void (APIENTRY * glValidateProgramProc) (GLhandleARB programObj);
829 typedef void (APIENTRY * glUniform1fProc) (GLint location, GLfloat v0);
830 typedef void (APIENTRY * glUniform2fProc) (GLint location, GLfloat v0, GLfloat v1);
831 typedef void (APIENTRY * glUniform3fProc) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
832 typedef void (APIENTRY * glUniform4fProc) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
833 typedef void (APIENTRY * glUniform1iProc) (GLint location, GLint v0);
834 typedef void (APIENTRY * glUniform2iProc) (GLint location, GLint v0, GLint v1);
835 typedef void (APIENTRY * glUniform3iProc) (GLint location, GLint v0, GLint v1, GLint v2);
836 typedef void (APIENTRY * glUniform4iProc) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
837 typedef void (APIENTRY * glUniform1fvProc) (GLint location, GLsizei count, const GLfloat *value);
838 typedef void (APIENTRY * glUniform2fvProc) (GLint location, GLsizei count, const GLfloat *value);
839 typedef void (APIENTRY * glUniform3fvProc) (GLint location, GLsizei count, const GLfloat *value);
840 typedef void (APIENTRY * glUniform4fvProc) (GLint location, GLsizei count, const GLfloat *value);
841 typedef void (APIENTRY * glUniform1ivProc) (GLint location, GLsizei count, const GLint *value);
842 typedef void (APIENTRY * glUniform2ivProc) (GLint location, GLsizei count, const GLint *value);
843 typedef void (APIENTRY * glUniform3ivProc) (GLint location, GLsizei count, const GLint *value);
844 typedef void (APIENTRY * glUniform4ivProc) (GLint location, GLsizei count, const GLint *value);
845 typedef void (APIENTRY * glUniformMatrix2fvProc) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
846 typedef void (APIENTRY * glUniformMatrix3fvProc) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
847 typedef void (APIENTRY * glUniformMatrix4fvProc) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
848 typedef void (APIENTRY * glGetObjectParameterfvProc) (GLhandleARB obj, GLenum pname, GLfloat *params);
849 typedef void (APIENTRY * glGetObjectParameterivProc) (GLhandleARB obj, GLenum pname, GLint *params);
850 typedef void (APIENTRY * glGetInfoLogProc) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
851 typedef void (APIENTRY * glGetAttachedObjectsProc) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
852 typedef GLint (APIENTRY * glGetUniformLocationProc) (GLhandleARB programObj, const GLcharARB *name);
853 typedef void (APIENTRY * glGetActiveUniformProc) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
854 typedef void (APIENTRY * glGetUniformfvProc) (GLhandleARB programObj, GLint location, GLfloat *params);
855 typedef void (APIENTRY * glGetUniformivProc) (GLhandleARB programObj, GLint location, GLint *params);
856 typedef void (APIENTRY * glGetShaderSourceProc) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
857
858 /*
859  * ARB_vertex_shader
860  */
861 #ifndef GL_ARB_vertex_shader
862 #define GL_ARB_vertex_shader 1
863 #define GL_VERTEX_SHADER_ARB              0x8B31
864 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
865 #define GL_MAX_VARYING_FLOATS_ARB         0x8B4B
866 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
867 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
868 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB   0x8B89
869 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
870 #endif
871
872 typedef void (APIENTRY * glBindAttribLocationProc) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
873 typedef void (APIENTRY * glGetActiveAttribProc) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
874 typedef GLint (APIENTRY * glGetAttribLocationProc) (GLhandleARB programObj, const GLcharARB *name);
875
876 /*
877  * ARB_fragment_shader
878  */
879 #ifndef GL_ARB_fragment_shader
880 #define GL_ARB_fragment_shader1 
881 #define GL_FRAGMENT_SHADER_ARB            0x8B30
882 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
883 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
884 #endif
885
886 /*
887  * NV_fragment_program
888  */
889 #ifndef GL_NV_fragment_program
890 #define GL_NV_fragment_program 1
891 #define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
892 #define GL_FRAGMENT_PROGRAM_NV            0x8870
893 #define GL_MAX_TEXTURE_COORDS_NV          0x8871
894 #define GL_MAX_TEXTURE_IMAGE_UNITS_NV     0x8872
895 #define GL_FRAGMENT_PROGRAM_BINDING_NV    0x8873
896 #define GL_PROGRAM_ERROR_STRING_NV        0x8874
897 #endif
898 #ifndef GL_NV_vertex_program
899 #define GL_NV_vertex_program 1
900 #define GL_VERTEX_PROGRAM_NV              0x8620
901 #define GL_PROGRAM_ERROR_POSITION_NV      0x864B
902 #endif
903
904 typedef void (APIENTRY * glBindProgramNVProc) (GLenum target, GLuint id);
905 typedef void (APIENTRY * glDeleteProgramsNVProc) (GLsizei n, const GLuint *programs);
906 typedef void (APIENTRY * glGenProgramsNVProc) (GLsizei n, GLuint *programs);
907 typedef void (APIENTRY * glLoadProgramNVProc) (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
908 typedef void (APIENTRY * glProgramParameter4fvNVProc) (GLenum target, GLuint index, const GLfloat *v);
909
910 #if defined(__cplusplus)
911 }
912 #endif
913
914
915 #endif // !__SG_EXTENSIONS_HXX
916