2 #include <unistd.h> // sleep()
4 #include "sample_openal.hxx"
5 #include "soundmgr_openal.hxx"
8 int main( int argc, char *argv[] ) {
11 SGSoundSample sample1( ".", "jet.wav", true );
12 sample1.set_volume(0.5);
13 sample1.set_volume(0.2);
14 sample1.play_looped();
17 SGSoundSample sample2( ".", "jet.wav", true );
18 sample2.set_volume(0.5);
19 sample2.set_pitch(0.4);
20 sample2.play_looped();
23 SGSoundSample sample3( ".", "jet.wav", true );
24 sample3.set_volume(0.5);
25 sample3.set_pitch(0.8);
26 sample3.play_looped();
29 SGSoundSample sample4( ".", "jet.wav", true );
30 sample4.set_volume(0.5);
31 sample4.set_pitch(1.2);
32 sample4.play_looped();
35 SGSoundSample sample5( ".", "jet.wav", true );
36 sample5.set_volume(0.5);
37 sample5.set_pitch(1.6);
38 sample5.play_looped();
41 SGSoundSample sample6( ".", "jet.wav", true );
42 sample6.set_volume(0.5);
43 sample6.set_pitch(2.0);
44 sample6.play_looped();