4 #define sleep(x) Sleep(x*1000)
9 #include <simgear/debug/logstream.hxx>
10 #include <simgear/misc/sg_path.hxx>
12 #include "soundmgr_openal.hxx"
13 #include "sample_group.hxx"
14 #include "sample_openal.hxx"
16 int main( int argc, char *argv[] ) {
17 SGSampleQueue *squeue;
22 smgr = new SGSoundMgr;
25 smgr->select_device("OSS Default");
27 sgr = smgr->find("default", true);
28 smgr->set_volume(0.9);
35 std::string file = SRC_DIR"/jet.wav";
36 smgr->load(file, &data, &fmt, &len, &freq);
38 squeue = new SGSampleQueue( freq, fmt );
39 sgr->add(squeue, "queue");
41 squeue->add( data, len );
42 squeue->add( data, len );
44 printf("playing queue\n");
50 printf("source at lat,lon = (10,-10), listener at (9.99,-9.99)\n");
51 pos = SGGeod::fromDeg(9.99,-9.99);
52 squeue->set_position( SGVec3d::fromGeod(SGGeod::fromDeg(10,-10)) );
53 smgr->set_position( SGVec3d::fromGeod(pos), pos );
55 squeue->add( data, len );
56 squeue->add( data, len );
57 squeue->play( true ); // play looped
58 printf("playing queue\n");