1 // sample_openal.cxx -- Audio sample encapsulation class
3 // Written by Curtis Olson, started April 2004.
4 // Modified to match the new SoundSystem by Erik Hofman, October 2009
6 // Copyright (C) 2004 Curtis L. Olson - http://www.flightgear.org/~curt
7 // Copyright (C) 2009 Erik Hofman <erik@ehofman.com>
9 // This program is free software; you can redistribute it and/or
10 // modify it under the terms of the GNU General Public License as
11 // published by the Free Software Foundation; either version 2 of the
12 // License, or (at your option) any later version.
14 // This program is distributed in the hope that it will be useful, but
15 // WITHOUT ANY WARRANTY; without even the implied warranty of
16 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 // General Public License for more details.
19 // You should have received a copy of the GNU General Public License
20 // along with this program; if not, write to the Free Software Foundation,
21 // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
26 # include <simgear_config.h>
29 #include <stdlib.h> // rand()
32 #include <simgear/debug/logstream.hxx>
33 #include <simgear/structure/exception.hxx>
34 #include <simgear/misc/sg_path.hxx>
35 #include <simgear/math/SGMath.hxx>
36 #include <simgear/misc/ResourceManager.hxx>
38 #include "soundmgr_openal.hxx"
39 #include "sample_openal.hxx"
47 SGSoundSample::SGSoundSample() :
48 _absolute_pos(SGVec3d::zeros()),
49 _relative_pos(SGVec3d::zeros()),
50 _direction(SGVec3d::zeros()),
51 _velocity(SGVec3f::zeros()),
52 _orientation(SGQuatd::zeros()),
53 _orivec(SGVec3f::zeros()),
54 _base_pos(SGVec3d::zeros()),
55 _rotation(SGQuatd::zeros()),
56 _refname(random_string()),
58 _format(AL_FORMAT_MONO8),
62 _buffer(SGSoundMgr::NO_BUFFER),
64 _source(SGSoundMgr::NO_SOURCE),
71 _reference_dist(500.0),
76 _static_changed(true),
82 SGSoundSample::SGSoundSample(const char *file, const SGPath& currentDir) :
83 _absolute_pos(SGVec3d::zeros()),
84 _relative_pos(SGVec3d::zeros()),
85 _direction(SGVec3d::zeros()),
86 _velocity(SGVec3f::zeros()),
87 _orientation(SGQuatd::zeros()),
88 _orivec(SGVec3f::zeros()),
89 _base_pos(SGVec3d::zeros()),
90 _rotation(SGQuatd::zeros()),
93 _format(AL_FORMAT_MONO8),
97 _buffer(SGSoundMgr::NO_BUFFER),
99 _source(SGSoundMgr::NO_SOURCE),
106 _reference_dist(500.0),
111 _static_changed(true),
114 SGPath p = simgear::ResourceManager::instance()->findPath(file, currentDir);
119 SGSoundSample::SGSoundSample( const unsigned char** data,
120 int len, int freq, int format ) :
121 _absolute_pos(SGVec3d::zeros()),
122 _relative_pos(SGVec3d::zeros()),
123 _direction(SGVec3d::zeros()),
124 _velocity(SGVec3f::zeros()),
125 _orientation(SGQuatd::zeros()),
126 _orivec(SGVec3f::zeros()),
127 _base_pos(SGVec3d::zeros()),
128 _rotation(SGQuatd::zeros()),
129 _refname(random_string()),
133 _valid_buffer(false),
134 _buffer(SGSoundMgr::NO_BUFFER),
135 _valid_source(false),
136 _source(SGSoundMgr::NO_SOURCE),
143 _reference_dist(500.0),
148 _static_changed(true),
151 SG_LOG( SG_GENERAL, SG_DEBUG, "In memory sounds sample" );
152 _data = (unsigned char*)*data; *data = NULL;
156 SGSoundSample::SGSoundSample( void** data, int len, int freq, int format ) :
157 _absolute_pos(SGVec3d::zeros()),
158 _relative_pos(SGVec3d::zeros()),
159 _direction(SGVec3d::zeros()),
160 _velocity(SGVec3f::zeros()),
161 _orientation(SGQuatd::zeros()),
162 _orivec(SGVec3f::zeros()),
163 _base_pos(SGVec3d::zeros()),
164 _rotation(SGQuatd::zeros()),
165 _refname(random_string()),
169 _valid_buffer(false),
170 _buffer(SGSoundMgr::NO_BUFFER),
171 _valid_source(false),
172 _source(SGSoundMgr::NO_SOURCE),
179 _reference_dist(500.0),
184 _static_changed(true),
187 SG_LOG( SG_GENERAL, SG_DEBUG, "In memory sounds sample" );
188 _data = (unsigned char*)*data; *data = NULL;
193 SGSoundSample::~SGSoundSample() {
194 if ( _data != NULL ) free(_data);
197 void SGSoundSample::update_pos_and_orientation() {
199 _absolute_pos = _base_pos;
200 if (_relative_pos[0] || _relative_pos[1] || _relative_pos[2] ) {
201 _absolute_pos += _rotation.rotate( _relative_pos );
204 _orivec = SGVec3f::zeros();
205 if ( _direction[0] || _direction[1] || _direction[2] ) {
206 _orivec = toVec3f( _rotation.rotate( _direction ) );
210 string SGSoundSample::random_string() {
211 static const char *r = "0123456789abcdefghijklmnopqrstuvwxyz"
212 "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
213 string rstr = "System generated name: ";
214 for (int i=0; i<10; i++) {
215 rstr.push_back( r[rand() % strlen(r)] );
221 SGPath SGSoundSample::file_path() const
227 return SGPath(_refname);