1 // soundmgr.cxx -- Sound effect management class
3 // Sound manager initially written by David Findlay
4 // <david_j_findlay@yahoo.com.au> 2001
6 // C++-ified by Curtis Olson, started March 2001.
7 // Modified for the new SoundSystem by Erik Hofman, October 2009
9 // Copyright (C) 2001 Curtis L. Olson - http://www.flightgear.org/~curt
10 // Copyright (C) 2009 Erik Hofman <erik@ehofman.com>
12 // This program is free software; you can redistribute it and/or
13 // modify it under the terms of the GNU General Public License as
14 // published by the Free Software Foundation; either version 2 of the
15 // License, or (at your option) any later version.
17 // This program is distributed in the hope that it will be useful, but
18 // WITHOUT ANY WARRANTY; without even the implied warranty of
19 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
20 // General Public License for more details.
22 // You should have received a copy of the GNU General Public License
23 // along with this program; if not, write to the Free Software Foundation,
24 // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
29 # include <simgear_config.h>
32 #if defined( __APPLE__ )
33 # include <OpenAL/alut.h>
41 #include "soundmgr_openal.hxx"
43 #include <simgear/structure/exception.hxx>
44 #include <simgear/debug/logstream.hxx>
45 #include <simgear/misc/sg_path.hxx>
46 #include <simgear/math/SGMath.hxx>
48 extern bool isNaN(float *v);
50 #define MAX_SOURCES 128
56 int SGSoundMgr::_alut_init = 0;
59 SGSoundMgr::SGSoundMgr() :
66 _absolute_pos(SGVec3d::zeros()),
67 _offset_pos(SGVec3d::zeros()),
68 _base_pos(SGVec3d::zeros()),
69 _geod_pos(SGGeod::fromCart(SGVec3d::zeros())),
70 _velocity(SGVec3d::zeros()),
71 _orientation(SGQuatd::zeros()),
75 #if defined(ALUT_API_MAJOR_VERSION) && ALUT_API_MAJOR_VERSION >= 1
76 if (_alut_init == 0) {
77 if ( !alutInitWithoutContext(NULL, NULL) ) {
78 testForALUTError("alut initialization");
88 SGSoundMgr::~SGSoundMgr() {
91 #if defined(ALUT_API_MAJOR_VERSION) && ALUT_API_MAJOR_VERSION >= 1
93 if (_alut_init == 0) {
99 // initialize the sound manager
100 void SGSoundMgr::init() {
102 SG_LOG( SG_GENERAL, SG_INFO, "Initializing OpenAL sound manager" );
104 ALCdevice *device = alcOpenDevice(_devname);
105 if ( testForError(device, "No default audio device available.") ) {
109 ALCcontext *context = alcCreateContext(device, NULL);
110 if ( testForError(context, "Unable to create a valid context.") ) {
111 alcCloseDevice (device);
115 if ( !alcMakeContextCurrent(context) ) {
116 testForALCError("context initialization");
117 alcDestroyContext (context);
118 alcCloseDevice (device);
122 if (_context != NULL)
123 SG_LOG(SG_GENERAL, SG_ALERT, "context is already assigned");
127 _at_up_vec[0] = 0.0; _at_up_vec[1] = 0.0; _at_up_vec[2] = -1.0;
128 _at_up_vec[3] = 0.0; _at_up_vec[4] = 1.0; _at_up_vec[5] = 0.0;
130 alListenerf( AL_GAIN, 0.0f );
131 alListenerfv( AL_ORIENTATION, _at_up_vec );
132 alListenerfv( AL_POSITION, SGVec3f::zeros().data() );
133 alListenerfv( AL_VELOCITY, SGVec3f::zeros().data() );
135 alDopplerFactor(1.0);
136 alDopplerVelocity(340.3); // speed of sound in meters per second.
138 // gain = AL_REFERENCE_DISTANCE / (AL_REFERENCE_DISTANCE +
139 // AL_ROLLOFF_FACTOR * (distance - AL_REFERENCE_DISTANCE));
140 alDistanceModel(AL_INVERSE_DISTANCE_CLAMPED);
142 testForALError("listener initialization");
144 // get a free source one at a time
145 // if an error is returned no more (hardware) sources are available
146 for (unsigned int i=0; i<MAX_SOURCES; i++) {
151 alGenSources(1, &source);
152 error = alGetError();
153 if ( error == AL_NO_ERROR ) {
154 _free_sources.push_back( source );
159 const char *renderer = (char *)alGetString(AL_RENDERER);
160 if ( strcmp(renderer, "OpenAL Sample Implementation") ) {
164 if (_free_sources.size() == 0) {
165 SG_LOG(SG_GENERAL, SG_ALERT, "Unable to grab any OpenAL sources!");
169 void SGSoundMgr::activate() {
172 sample_group_map_iterator sample_grp_current = _sample_groups.begin();
173 sample_group_map_iterator sample_grp_end = _sample_groups.end();
174 for ( ; sample_grp_current != sample_grp_end; ++sample_grp_current ) {
175 SGSampleGroup *sgrp = sample_grp_current->second;
181 // stop the sound manager
182 void SGSoundMgr::stop() {
187 // clear any OpenAL buffers before shutting down
188 buffer_map_iterator buffers_current = _buffers.begin();
189 buffer_map_iterator buffers_end = _buffers.end();
190 for ( ; buffers_current != buffers_end; ++buffers_current ) {
191 refUint ref = buffers_current->second;
192 ALuint buffer = ref.id;
193 alDeleteBuffers(1, &buffer);
197 _context = alcGetCurrentContext();
198 _device = alcGetContextsDevice(_context);
199 alcDestroyContext(_context);
200 alcCloseDevice(_device);
204 void SGSoundMgr::suspend() {
206 sample_group_map_iterator sample_grp_current = _sample_groups.begin();
207 sample_group_map_iterator sample_grp_end = _sample_groups.end();
208 for ( ; sample_grp_current != sample_grp_end; ++sample_grp_current ) {
209 SGSampleGroup *sgrp = sample_grp_current->second;
216 void SGSoundMgr::resume() {
218 sample_group_map_iterator sample_grp_current = _sample_groups.begin();
219 sample_group_map_iterator sample_grp_end = _sample_groups.end();
220 for ( ; sample_grp_current != sample_grp_end; ++sample_grp_current ) {
221 SGSampleGroup *sgrp = sample_grp_current->second;
228 void SGSoundMgr::bind ()
230 _free_sources.clear();
231 _free_sources.reserve( MAX_SOURCES );
232 _sources_in_use.clear();
233 _sources_in_use.reserve( MAX_SOURCES );
237 void SGSoundMgr::unbind ()
239 _sample_groups.clear();
241 // delete free sources
242 for (unsigned int i=0; i<_free_sources.size(); i++) {
243 ALuint source = _free_sources[i];
244 alDeleteSources( 1 , &source );
247 _free_sources.clear();
248 _sources_in_use.clear();
251 // run the audio scheduler
252 void SGSoundMgr::update( double dt ) {
255 update_pos_and_orientation();
258 sample_group_map_iterator sample_grp_current = _sample_groups.begin();
259 sample_group_map_iterator sample_grp_end = _sample_groups.end();
260 for ( ; sample_grp_current != sample_grp_end; ++sample_grp_current ) {
261 SGSampleGroup *sgrp = sample_grp_current->second;
267 if (isNaN(_at_up_vec)) printf("NaN in listener orientation\n");
268 if (isNaN(toVec3f(_absolute_pos).data())) printf("NaN in listener position\n");
269 if (isNaN(_velocity.data())) printf("NaN in listener velocity\n");
271 alListenerf( AL_GAIN, _volume );
272 alListenerfv( AL_ORIENTATION, _at_up_vec );
273 // alListenerfv( AL_POSITION, toVec3f(_absolute_pos).data() );
275 SGQuatd hlOr = SGQuatd::fromLonLat( _geod_pos );
276 SGVec3d velocity = SGVec3d::zeros();
277 if ( _velocity[0] || _velocity[1] || _velocity[2] ) {
278 velocity = hlOr.backTransform(_velocity*SG_FEET_TO_METER);
281 if ( _bad_doppler ) {
285 alListenerfv( AL_VELOCITY, toVec3f(velocity).data() );
286 // alDopplerVelocity(340.3); // TODO: altitude dependent
287 testForALError("update");
293 // add a sample group, return true if successful
294 bool SGSoundMgr::add( SGSampleGroup *sgrp, const string& refname )
296 sample_group_map_iterator sample_grp_it = _sample_groups.find( refname );
297 if ( sample_grp_it != _sample_groups.end() ) {
298 // sample group already exists
302 if (_active) sgrp->activate();
303 _sample_groups[refname] = sgrp;
309 // remove a sound effect, return true if successful
310 bool SGSoundMgr::remove( const string &refname )
312 sample_group_map_iterator sample_grp_it = _sample_groups.find( refname );
313 if ( sample_grp_it == _sample_groups.end() ) {
314 // sample group was not found.
318 _sample_groups.erase( sample_grp_it );
324 // return true of the specified sound exists in the sound manager system
325 bool SGSoundMgr::exists( const string &refname ) {
326 sample_group_map_iterator sample_grp_it = _sample_groups.find( refname );
327 if ( sample_grp_it == _sample_groups.end() ) {
328 // sample group was not found.
336 // return a pointer to the SGSampleGroup if the specified sound exists
337 // in the sound manager system, otherwise return NULL
338 SGSampleGroup *SGSoundMgr::find( const string &refname, bool create ) {
339 sample_group_map_iterator sample_grp_it = _sample_groups.find( refname );
340 if ( sample_grp_it == _sample_groups.end() ) {
341 // sample group was not found.
343 SGSampleGroup* sgrp = new SGSampleGroup(this, refname);
344 add( sgrp, refname );
351 return sample_grp_it->second;
355 void SGSoundMgr::set_volume( float v )
358 if (_volume > 1.0) _volume = 1.0;
359 if (_volume < 0.0) _volume = 0.0;
363 // Get an unused source id
365 // The Sound Manager should keep track of the sources in use, the distance
366 // of these sources to the listener and the volume (also based on audio cone
367 // and hence orientation) of the sources.
369 // The Sound Manager is (and should be) the only one knowing about source
370 // management. Sources further away should be suspendped to free resources for
371 // newly added sounds close by.
372 unsigned int SGSoundMgr::request_source()
374 unsigned int source = NO_SOURCE;
376 if (_free_sources.size() > 0) {
377 source = _free_sources.back();
378 _free_sources.pop_back();
379 _sources_in_use.push_back(source);
382 SG_LOG( SG_GENERAL, SG_INFO, "No more free sources available\n");
387 // Free up a source id for further use
388 void SGSoundMgr::release_source( unsigned int source )
390 vector<ALuint>::iterator it;
392 it = std::find(_sources_in_use.begin(), _sources_in_use.end(), source);
393 if ( it != _sources_in_use.end() ) {
396 alGetSourcei( source, AL_SOURCE_STATE, &result );
397 if ( result == AL_PLAYING )
398 alSourceStop( source );
399 testForALError("release source");
401 alSourcei( source, AL_BUFFER, 0 );
402 _free_sources.push_back( source );
403 _sources_in_use.erase( it );
407 unsigned int SGSoundMgr::request_buffer(SGSoundSample *sample)
409 ALuint buffer = NO_BUFFER;
411 if ( !sample->is_valid_buffer() ) {
412 // sample was not yet loaded or removed again
413 string sample_name = sample->get_sample_name();
415 // see if the sample name is already cached
416 buffer_map_iterator buffer_it = _buffers.find( sample_name );
417 if ( buffer_it != _buffers.end() ) {
418 buffer_it->second.refctr++;
419 buffer = buffer_it->second.id;
420 sample->set_buffer( buffer );
424 // sample name was not found in the buffer cache.
425 if ( sample->is_file() ) {
430 load(sample_name, &data, &format, &size, &freq);
431 sample->set_data( &data );
432 sample->set_frequency( freq );
433 sample->set_format( format );
434 sample->set_size( size );
437 // create an OpenAL buffer handle
438 alGenBuffers(1, &buffer);
439 if ( !testForALError("generate buffer") ) {
440 // Copy data to the internal OpenAL buffer
442 const ALvoid *data = sample->get_data();
443 ALenum format = sample->get_format();
444 ALsizei size = sample->get_size();
445 ALsizei freq = sample->get_frequency();
446 alBufferData( buffer, format, data, size, freq );
448 // If this sample was read from a file we have all the information
449 // needed to read it again. For data buffers provided by the
450 // program we don't; so don't delete it's data.
451 if ( sample->is_file() ) sample->free_data();
453 if ( !testForALError("buffer add data") ) {
454 sample->set_buffer(buffer);
455 _buffers[sample_name] = refUint(buffer);
460 buffer = sample->get_buffer();
466 void SGSoundMgr::release_buffer(SGSoundSample *sample)
468 string sample_name = sample->get_sample_name();
469 buffer_map_iterator buffer_it = _buffers.find( sample_name );
470 if ( buffer_it == _buffers.end() ) {
471 // buffer was not found
475 sample->no_valid_buffer();
476 buffer_it->second.refctr--;
477 if (buffer_it->second.refctr == 0) {
478 ALuint buffer = buffer_it->second.id;
479 alDeleteBuffers(1, &buffer);
480 _buffers.erase( buffer_it );
481 testForALError("release buffer");
485 void SGSoundMgr::update_pos_and_orientation() {
487 * Description: ORIENTATION is a pair of 3-tuples representing the
488 * 'at' direction vector and 'up' direction of the Object in
489 * Cartesian space. AL expects two vectors that are orthogonal to
490 * each other. These vectors are not expected to be normalized. If
491 * one or more vectors have zero length, implementation behavior
492 * is undefined. If the two vectors are linearly dependent,
493 * behavior is undefined.
495 * This is in the same coordinate system as OpenGL; y=up, z=back, x=right.
497 SGVec3d sgv_at = _orientation.backTransform(-SGVec3d::e3());
498 SGVec3d sgv_up = _orientation.backTransform(SGVec3d::e2());
499 _at_up_vec[0] = sgv_at[0];
500 _at_up_vec[1] = sgv_at[1];
501 _at_up_vec[2] = sgv_at[2];
502 _at_up_vec[3] = sgv_up[0];
503 _at_up_vec[4] = sgv_up[1];
504 _at_up_vec[5] = sgv_up[2];
506 // static const SGQuatd q(-0.5, -0.5, 0.5, 0.5);
507 // SGQuatd hlOr = SGQuatd::fromLonLat(SGGeod::fromCart(_base_pos));
508 // SGQuatd ec2body = hlOr*_orientation;
509 _absolute_pos = _base_pos; // + ec2body.backTransform( _offset_pos );
512 bool SGSoundMgr::load(string &samplepath, void **dbuf, int *fmt,
513 size_t *sz, int *frq )
515 if ( !_working ) return false;
522 #if defined(ALUT_API_MAJOR_VERSION) && ALUT_API_MAJOR_VERSION >= 1
524 data = alutLoadMemoryFromFile(samplepath.c_str(), &format, &size, &freqf );
525 freq = (ALsizei)freqf;
527 int error = alutGetError();
528 string msg = "Failed to load wav file: ";
529 msg.append(alutGetErrorString(error));
530 throw sg_io_exception(msg.c_str(), sg_location(samplepath));
535 ALbyte *fname = (ALbyte *)samplepath.c_str();
536 # if defined (__APPLE__)
537 alutLoadWAVFile( fname, &format, &data, &size, &freq );
540 alutLoadWAVFile( fname, &format, &data, &size, &freq, &loop );
542 ALenum error = alGetError();
543 if ( error != AL_NO_ERROR ) {
544 string msg = "Failed to load wav file: ";
545 msg.append(alGetString(error));
546 throw sg_io_exception(msg.c_str(), sg_location(samplepath));
551 *dbuf = (void *)data;
560 bool SGSoundMgr::testForError(void *p, string s)
563 SG_LOG( SG_GENERAL, SG_ALERT, "Error: " << s);
570 bool SGSoundMgr::testForALError(string s)
572 ALenum error = alGetError();
573 if (error != AL_NO_ERROR) {
574 SG_LOG( SG_GENERAL, SG_ALERT, "AL Error (sound manager): "
575 << alGetString(error) << " at " << s);
581 bool SGSoundMgr::testForALCError(string s)
584 error = alcGetError(_device);
585 if (error != ALC_NO_ERROR) {
586 SG_LOG( SG_GENERAL, SG_ALERT, "ALC Error (sound manager): "
587 << alcGetString(_device, error) << " at "
594 bool SGSoundMgr::testForALUTError(string s)
596 #if defined(ALUT_API_MAJOR_VERSION) && ALUT_API_MAJOR_VERSION >= 1
598 error = alutGetError ();
599 if (error != ALUT_ERROR_NO_ERROR) {
600 SG_LOG( SG_GENERAL, SG_ALERT, "ALUT Error (sound manager): "
601 << alutGetErrorString(error) << " at "