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Add support for "squashing" the billboarding of individual 3D cloud sprites, to allow...
[simgear.git] / simgear / timing / CMakeLists.txt
1
2
3 include (SimGearComponent)
4
5 set(HEADERS 
6     sg_time.hxx
7     timestamp.hxx
8     timezone.h
9     lowleveltime.h
10     )
11     
12 set(SOURCES 
13     lowleveltime.cxx
14     sg_time.cxx
15     timestamp.cxx
16     timezone.cxx
17     )
18
19 simgear_component(timing timing "${SOURCES}" "${HEADERS}")