1 // FGAIAircraft - AIBase derived class creates an AI aircraft
3 // Written by David Culp, started October 2003.
5 // Copyright (C) 2003 David P. Culp - davidculp2@comcast.net
7 // This program is free software; you can redistribute it and/or
8 // modify it under the terms of the GNU General Public License as
9 // published by the Free Software Foundation; either version 2 of the
10 // License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful, but
13 // WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 // General Public License for more details.
17 // You should have received a copy of the GNU General Public License
18 // along with this program; if not, write to the Free Software
19 // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 #ifndef _FG_AIAircraft_HXX
22 #define _FG_AIAircraft_HXX
24 #include "AIManager.hxx"
31 class FGAIAircraft : public FGAIBase {
49 enum aircraft_e {LIGHT=0, WW2_FIGHTER, JET_TRANSPORT, JET_FIGHTER, TANKER};
50 static const PERF_STRUCT settings[];
52 FGAIAircraft(FGAIManager* mgr);
57 virtual void unbind();
58 void update(double dt);
60 void SetPerformance(const PERF_STRUCT *ps);
61 void SetFlightPlan(FGAIFlightPlan *f);
62 void AccelTo(double speed);
63 void PitchTo(double angle);
64 void RollTo(double angle);
65 void YawTo(double angle);
66 void ClimbTo(double altitude);
67 void TurnTo(double heading);
68 void ProcessFlightPlan( double dt );
70 inline void SetTanker(bool setting) { isTanker = setting; };
79 const PERF_STRUCT *performance;
81 SGPropertyNode* refuel_node;
85 double sign(double x);
87 bool _getGearDown() const;
91 #endif // _FG_AIAircraft_HXX