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Fix a small number of potential problems.
[flightgear.git] / src / AIModel / AIBase.cxx
1 // FGAIBase - abstract base class for AI objects
2 // Written by David Culp, started Nov 2003, based on
3 // David Luff's FGAIEntity class.
4 // - davidculp2@comcast.net
5 //
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License as
8 // published by the Free Software Foundation; either version 2 of the
9 // License, or (at your option) any later version.
10 //
11 // This program is distributed in the hope that it will be useful, but
12 // WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14 // General Public License for more details.
15 //
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
19
20
21 #ifdef HAVE_CONFIG_H
22 #  include <config.h>
23 #endif
24
25 #include <simgear/compiler.h>
26
27 #include STL_STRING
28
29 #include <plib/sg.h>
30 #include <plib/ssg.h>
31
32 #include <simgear/math/point3d.hxx>
33 #include <simgear/misc/sg_path.hxx>
34 #include <simgear/scene/model/location.hxx>
35 #include <simgear/scene/model/model.hxx>
36 #include <simgear/debug/logstream.hxx>
37 #include <simgear/props/props.hxx>
38
39 #include <Main/globals.hxx>
40 #include <Scenery/scenery.hxx>
41
42
43 #include "AIBase.hxx"
44 #include "AIManager.hxx"
45
46 FGAIBase::FGAIBase()
47  :  fp( NULL ),
48     model( NULL ),
49     props( NULL ),
50     manager( NULL )
51 {
52     _type_str = "model";
53     tgt_roll = roll = tgt_pitch = tgt_yaw = tgt_vs = vs = pitch = 0.0;
54     bearing = elevation = range = rdot = 0.0;
55     x_shift = y_shift = rotation = 0.0;
56     in_range = false;
57     invisible = true;
58     no_roll = true;
59     life = 900;
60     model_path = "";
61     _otype = otNull;
62     index = 0;
63     delete_me = false;
64 }
65
66 FGAIBase::~FGAIBase() {
67     globals->get_scenery()->get_scene_graph()->removeKid(aip.getSceneGraph());
68     // unbind();
69     SGPropertyNode *root = globals->get_props()->getNode("ai/models", true);
70     root->removeChild(_type_str.c_str(), index);
71     if (fp) delete fp;
72     fp = NULL;
73 }
74
75 void FGAIBase::update(double dt) {
76     ft_per_deg_lat = 366468.96 - 3717.12 * cos(pos.lat()/SG_RADIANS_TO_DEGREES);
77     ft_per_deg_lon = 365228.16 * cos(pos.lat() / SG_RADIANS_TO_DEGREES);
78 }
79
80
81 void FGAIBase::Transform() {
82     if (!invisible) {
83       aip.setPosition(pos.lon(), pos.lat(), pos.elev() * SG_METER_TO_FEET);
84       if (no_roll) {
85          aip.setOrientation(0.0, pitch, hdg);
86       } else {
87          aip.setOrientation(roll, pitch, hdg);
88       }
89       aip.update( globals->get_scenery()->get_center() );    
90     }
91 }
92
93
94 bool FGAIBase::init() {
95
96    SGPropertyNode *root = globals->get_props()->getNode("ai/models", true);
97
98    index = manager->getNum(_otype) - 1;
99    props = root->getNode(_type_str.c_str(), index, true);
100
101    if (model_path != "") {
102       model = sgLoad3DModel( globals->get_fg_root(),
103                              model_path.c_str(),
104                              props,
105                              globals->get_sim_time_sec() );
106    }
107    if (model) {
108      aip.init( model );
109      aip.setVisible(true);
110      invisible = false;
111      globals->get_scenery()->get_scene_graph()->addKid(aip.getSceneGraph());
112    } else {
113      if (model_path != "") { 
114        SG_LOG(SG_INPUT, SG_WARN, "AIBase: Could not load model.");
115      }
116    } 
117
118    setDie(false);
119
120    return true;
121 }
122
123 bool FGAIBase::isa( object_type otype ) {
124  if ( otype == _otype ) { return true; }
125  else { return false; } 
126 }
127
128
129 void FGAIBase::bind() {
130    props->tie("id", SGRawValueMethods<FGAIBase,int>(*this,
131                                          &FGAIBase::_getID));
132    props->tie("velocities/true-airspeed-kt",  SGRawValuePointer<double>(&speed));
133    props->tie("velocities/vertical-speed-fps",
134                SGRawValueMethods<FGAIBase,double>(*this,
135                                          &FGAIBase::_getVS_fps,
136                                          &FGAIBase::_setVS_fps));
137
138    props->tie("position/altitude-ft",
139                SGRawValueMethods<FGAIBase,double>(*this,
140                                          &FGAIBase::_getAltitude,
141                                          &FGAIBase::_setAltitude));
142    props->tie("position/latitude-deg",
143                SGRawValueMethods<FGAIBase,double>(*this,
144                                          &FGAIBase::_getLatitude,
145                                          &FGAIBase::_setLatitude));
146    props->tie("position/longitude-deg",
147                SGRawValueMethods<FGAIBase,double>(*this,
148                                          &FGAIBase::_getLongitude,
149                                          &FGAIBase::_setLongitude));
150
151    props->tie("orientation/pitch-deg",   SGRawValuePointer<double>(&pitch));
152    props->tie("orientation/roll-deg",    SGRawValuePointer<double>(&roll));
153    props->tie("orientation/true-heading-deg", SGRawValuePointer<double>(&hdg));
154
155    props->tie("radar/in-range", SGRawValuePointer<bool>(&in_range));
156    props->tie("radar/bearing-deg",   SGRawValuePointer<double>(&bearing));
157    props->tie("radar/elevation-deg", SGRawValuePointer<double>(&elevation));
158    props->tie("radar/range-nm", SGRawValuePointer<double>(&range));
159    props->tie("radar/h-offset", SGRawValuePointer<double>(&horiz_offset));
160    props->tie("radar/v-offset", SGRawValuePointer<double>(&vert_offset)); 
161    props->tie("radar/x-shift", SGRawValuePointer<double>(&x_shift));
162    props->tie("radar/y-shift", SGRawValuePointer<double>(&y_shift));
163    props->tie("radar/rotation", SGRawValuePointer<double>(&rotation));
164
165    props->tie("controls/lighting/nav-lights",
166                SGRawValueFunctions<bool>(_isNight));
167    props->setBoolValue("controls/lighting/beacon", true);
168    props->setBoolValue("controls/lighting/strobe", true);
169 }
170
171 void FGAIBase::unbind() {
172     props->untie("id");
173     props->untie("velocities/true-airspeed-kt");
174     props->untie("velocities/vertical-speed-fps");
175
176     props->untie("position/altitude-ft");
177     props->untie("position/latitude-deg");
178     props->untie("position/longitude-deg");
179
180     props->untie("orientation/pitch-deg");
181     props->untie("orientation/roll-deg");
182     props->untie("orientation/true-heading-deg");
183
184     props->untie("radar/in-range");
185     props->untie("radar/bearing-deg");
186     props->untie("radar/elevation-deg");
187     props->untie("radar/range-nm");
188     props->untie("radar/h-offset");
189     props->untie("radar/v-offset");
190     props->untie("radar/x-shift");
191     props->untie("radar/y-shift");
192     props->untie("radar/rotation");
193
194     props->untie("controls/lighting/nav-lights");
195 }
196
197 double FGAIBase::UpdateRadar(FGAIManager* manager)
198 {
199    double radar_range_ft2 = fgGetDouble("/instrumentation/radar/range");
200    radar_range_ft2 *= SG_NM_TO_METER * SG_METER_TO_FEET * 1.1; // + 10%
201    radar_range_ft2 *= radar_range_ft2;
202
203    double user_latitude  = manager->get_user_latitude();
204    double user_longitude = manager->get_user_longitude();
205    double lat_range = fabs(pos.lat() - user_latitude) * ft_per_deg_lat;
206    double lon_range = fabs(pos.lon() - user_longitude) * ft_per_deg_lon;
207    double range_ft2 = lat_range*lat_range + lon_range*lon_range;
208
209    //
210    // Test whether the target is within radar range.
211    //
212    in_range = (range_ft2 && (range_ft2 <= radar_range_ft2));
213    if ( in_range )
214    {
215      props->setBoolValue("radar/in-range", true);
216
217      // copy values from the AIManager
218      double user_altitude  = manager->get_user_altitude();
219      double user_heading   = manager->get_user_heading();
220      double user_pitch     = manager->get_user_pitch();
221      double user_yaw       = manager->get_user_yaw();
222      double user_speed     = manager->get_user_speed();
223
224      // calculate range to target in feet and nautical miles
225      double range_ft = sqrt( range_ft2 );
226      range = range_ft / 6076.11549;
227
228      // calculate bearing to target
229      if (pos.lat() >= user_latitude) {
230         bearing = atan2(lat_range, lon_range) * SG_RADIANS_TO_DEGREES;
231         if (pos.lon() >= user_longitude) {
232            bearing = 90.0 - bearing;
233         } else {
234            bearing = 270.0 + bearing;
235         }
236      } else {
237         bearing = atan2(lon_range, lat_range) * SG_RADIANS_TO_DEGREES;
238         if (pos.lon() >= user_longitude) {
239            bearing = 180.0 - bearing;
240         } else {
241            bearing = 180.0 + bearing;
242         }
243      }
244
245      // calculate look left/right to target, without yaw correction
246      horiz_offset = bearing - user_heading;
247      if (horiz_offset > 180.0) horiz_offset -= 360.0;
248      if (horiz_offset < -180.0) horiz_offset += 360.0;
249
250      // calculate elevation to target
251      elevation = atan2( altitude * SG_METER_TO_FEET - user_altitude, range_ft )
252                         * SG_RADIANS_TO_DEGREES;
253
254      // calculate look up/down to target
255      vert_offset = elevation + user_pitch;
256
257      /* this calculation needs to be fixed, but it isn't important anyway
258      // calculate range rate
259      double recip_bearing = bearing + 180.0;
260      if (recip_bearing > 360.0) recip_bearing -= 360.0;
261      double my_horiz_offset = recip_bearing - hdg;
262      if (my_horiz_offset > 180.0) my_horiz_offset -= 360.0;
263      if (my_horiz_offset < -180.0) my_horiz_offset += 360.0;
264      rdot = (-user_speed * cos( horiz_offset * SG_DEGREES_TO_RADIANS ))
265              +(-speed * 1.686 * cos( my_horiz_offset * SG_DEGREES_TO_RADIANS ));
266 */
267
268      // now correct look left/right for yaw
269      horiz_offset += user_yaw;
270
271      // calculate values for radar display
272      y_shift = range * cos( horiz_offset * SG_DEGREES_TO_RADIANS);
273      x_shift = range * sin( horiz_offset * SG_DEGREES_TO_RADIANS);
274      rotation = hdg - user_heading;
275      if (rotation < 0.0) rotation += 360.0;
276
277    }
278
279    return range_ft2;
280 }
281
282
283 /*
284  * getters and Setters
285  */
286 void FGAIBase::_setLongitude( double longitude ) {
287     pos.setlon(longitude);
288 }
289 void FGAIBase::_setLatitude ( double latitude )  {
290     pos.setlat(latitude);
291 }
292
293 double FGAIBase::_getLongitude() const {
294     return pos.lon();
295 }
296 double FGAIBase::_getLatitude () const {
297     return pos.lat();
298 }
299 double FGAIBase::_getRdot() const {
300     return rdot;
301 }
302 double FGAIBase::_getVS_fps() const {
303     return vs*60.0;
304 }
305 void FGAIBase::_setVS_fps( double _vs ) {
306     vs = _vs/60.0;
307 }
308
309 double FGAIBase::_getAltitude() const {
310     return altitude;
311 }
312 void FGAIBase::_setAltitude( double _alt ) {
313     setAltitude( _alt );
314 }
315
316 bool FGAIBase::_isNight() {
317     return (fgGetFloat("/sim/time/sun-angle-rad") > 1.57);
318 }
319
320 int FGAIBase::_getID() const {
321     return (int)(this);
322 }