1 // AIManager.hxx - David Culp - based on:
2 // AIMgr.hxx - definition of FGAIMgr
3 // - a global management class for FlightGear generated AI traffic
5 // Written by David Luff, started March 2002.
7 // Copyright (C) 2002 David C Luff - david.luff@nottingham.ac.uk
9 // This program is free software; you can redistribute it and/or
10 // modify it under the terms of the GNU General Public License as
11 // published by the Free Software Foundation; either version 2 of the
12 // License, or (at your option) any later version.
14 // This program is distributed in the hope that it will be useful, but
15 // WITHOUT ANY WARRANTY; without even the implied warranty of
16 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 // General Public License for more details.
19 // You should have received a copy of the GNU General Public License
20 // along with this program; if not, write to the Free Software
21 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
23 #ifndef _FG_AIMANAGER_HXX
24 #define _FG_AIMANAGER_HXX
29 #include <simgear/structure/subsystem_mgr.hxx>
30 #include <simgear/structure/SGSharedPtr.hxx>
31 #include <simgear/props/props_io.hxx>
33 #include <Main/fg_props.hxx>
35 #include <AIModel/AIBase.hxx>
36 #include <AIModel/AIFlightPlan.hxx>
38 #include <Traffic/SchedFlight.hxx>
39 #include <Traffic/Schedule.hxx>
43 typedef SGSharedPtr<FGAIBase> FGAIBasePtr;
45 class FGAIManager : public SGSubsystem
50 // A list of pointers to AI objects
51 typedef std::list <FGAIBasePtr> ai_list_type;
52 typedef ai_list_type::iterator ai_list_iterator;
53 typedef ai_list_type::const_iterator ai_list_const_iterator;
55 const ai_list_type& get_ai_list() const {
60 virtual ~FGAIManager();
67 void update(double dt);
68 void updateLOD(SGPropertyNode* node);
69 void attach(FGAIBase *model);
71 const FGAIBase *calcCollision(double alt, double lat, double lon, double fuse_range);
73 inline double get_user_heading() const { return user_heading; }
74 inline double get_user_pitch() const { return user_pitch; }
75 inline double get_user_yaw() const { return user_yaw; }
76 inline double get_user_speed() const {return user_speed; }
77 inline double get_wind_from_east() const {return wind_from_east; }
78 inline double get_wind_from_north() const {return wind_from_north; }
79 inline double get_user_roll() const { return user_roll; }
80 inline double get_user_agl() const { return user_altitude_agl; }
82 int getNumAiObjects(void) const;
84 bool loadScenario( const std::string &filename );
86 static SGPropertyNode_ptr loadScenarioFile(const std::string& filename);
88 static bool getStartPosition(const std::string& id, const std::string& pid,
89 SGGeod& geodPos, double& hdng, SGVec3d& uvw);
91 FGAIBasePtr addObject(const SGPropertyNode* definition);
94 void removeDeadItem(FGAIBase* base);
96 double calcRangeFt(const SGVec3d& aCartPos, FGAIBase* aObject) const;
98 bool loadScenarioCommand(const SGPropertyNode* args);
99 bool unloadScenarioCommand(const SGPropertyNode* args);
100 bool addObjectCommand(const SGPropertyNode* definition);
102 bool removeObject(const SGPropertyNode* args);
103 bool unloadScenario( const std::string &filename );
105 SGPropertyNode_ptr root;
106 SGPropertyNode_ptr enabled;
107 SGPropertyNode_ptr thermal_lift_node;
108 SGPropertyNode_ptr user_altitude_agl_node;
109 SGPropertyNode_ptr user_yaw_node;
110 SGPropertyNode_ptr user_speed_node;
111 SGPropertyNode_ptr wind_from_east_node;
112 SGPropertyNode_ptr wind_from_north_node;
115 ai_list_type ai_list;
117 double user_altitude_agl;
124 double wind_from_east;
125 double wind_from_north;
127 void fetchUserState( void );
130 double range_nearest;
132 void processThermal( double dt, FGAIThermal* thermal );
134 SGPropertyChangeCallback<FGAIManager> cb_ai_bare;
135 SGPropertyChangeCallback<FGAIManager> cb_ai_detailed;
138 typedef std::map<std::string, Scenario*> ScenarioDict;
139 ScenarioDict _scenarios;
142 #endif // _FG_AIMANAGER_HXX