1 // FGAIThermal - AIBase derived class creates an AI thunderstorm
3 // Written by David Culp, started Feb 2004.
5 // Copyright (C) 2004 David P. Culp - davidculp2@comcast.net
7 // This program is free software; you can redistribute it and/or
8 // modify it under the terms of the GNU General Public License as
9 // published by the Free Software Foundation; either version 2 of the
10 // License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful, but
13 // WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 // General Public License for more details.
17 // You should have received a copy of the GNU General Public License
18 // along with this program; if not, write to the Free Software
19 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21 #ifndef _FG_AIThermal_HXX
22 #define _FG_AIThermal_HXX
24 #include "AIManager.hxx"
31 class FGAIThermal : public FGAIBase {
38 void readFromScenario(SGPropertyNode* scFileNode);
42 virtual void unbind();
43 virtual void update(double dt);
45 inline void setMaxStrength( double s ) { max_strength = s; };
46 inline void setDiameter( double d ) { diameter = d; };
47 inline void setHeight( double h ) { height = h; };
48 inline double getStrength() const { return strength; };
49 inline double getDiameter() const { return diameter; };
50 inline double getHeight() const { return height; };
52 virtual const char* getTypeString(void) const { return "thermal"; }
65 #endif // _FG_AIThermal_HXX