1 #include "performancedb.hxx"
3 PerformanceDB::PerformanceDB()
5 // these are the 6 classes originally defined in the PERFSTRUCT
6 // Plus a few more for testing
7 registerPerformanceData("heavy_jet", new PerformanceData(
8 4.0, 2.0, 3000.0, 1500.0, 150.0, 160.0, 300.0, 430.0, 300.0, 170.0, 150.0, 15.0));
9 registerPerformanceData("light", new PerformanceData(
10 2.0, 2.0, 450.0, 1000.0, 70.0, 70.0, 80.0, 100.0, 80.0, 70.0, 60.0, 15.0));
11 registerPerformanceData("ww2_fighter", new PerformanceData(
12 4.0, 2.0, 3000.0, 1500.0, 110.0, 110.0, 180.0, 250.0, 200.0, 130.0, 100.0, 15.0));
13 registerPerformanceData("jet_fighter", new PerformanceData(
14 7.0, 3.0, 4000.0, 2000.0, 120.0, 150.0, 350.0, 500.0, 350.0, 170.0, 150.0, 15.0));
15 registerPerformanceData("jet_transport", new PerformanceData(
16 5.0, 2.0, 3000.0, 1500.0, 100.0, 140.0, 300.0, 430.0, 300.0, 170.0, 130.0, 15.0));
17 registerPerformanceData("tanker", new PerformanceData(
18 5.0, 2.0, 3000.0, 1500.0, 100.0, 140.0, 300.0, 430.0, 300.0, 170.0, 130.0, 15.0));
19 registerPerformanceData("ufo", new PerformanceData(
20 30.0, 30.0, 6000.0, 6000.0, 150.0, 150.0, 300.0, 430.0, 300.0, 170.0, 130.0, 15.0));
25 PerformanceDB::~PerformanceDB()
28 void PerformanceDB::registerPerformanceData(const std::string& id, PerformanceData* data) {
29 //TODO if key exists already replace data "inplace", i.e. copy to existing PerfData instance
30 // this updates all aircraft currently using the PerfData instance.
34 void PerformanceDB::registerPerformanceData(const std::string& id, const std::string& filename) {
35 registerPerformanceData(id, new PerformanceData(filename));
38 PerformanceData* PerformanceDB::getDataFor(const std::string& id) {
39 if (_db.find(id) == _db.end()) // id not found -> return jet_transport data
40 return _db["jet_transport"];