1 // FGAIEntity - abstract base class an artificial intelligence entity
3 // Written by David Luff, started March 2002.
5 // Copyright (C) 2002 David C. Luff - david.luff@nottingham.ac.uk
7 // This program is free software; you can redistribute it and/or
8 // modify it under the terms of the GNU General Public License as
9 // published by the Free Software Foundation; either version 2 of the
10 // License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful, but
13 // WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 // General Public License for more details.
17 // You should have received a copy of the GNU General Public License
18 // along with this program; if not, write to the Free Software
19 // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 #ifndef _FG_AIEntity_HXX
22 #define _FG_AIEntity_HXX
24 #include <Model/model.hxx>
27 #include <simgear/math/point3d.hxx>
30 /*****************************************************************
32 * FGAIEntity - this class implements the minimum requirement
33 * for any AI entity - a position, an orientation, an associated
34 * 3D model, and the ability to be moved. It does nothing useful
35 * and all AI entities are expected to be derived from it.
37 ******************************************************************/
42 virtual ~FGAIEntity();
44 // Run the internal calculations
45 virtual void Update(double dt);
47 // Send a transmission *TO* the AIEntity.
48 // FIXME int code is a hack - eventually this will receive Alexander's coded messages.
49 virtual void RegisterTransmission(int code);
53 Point3D pos; // WGS84 lat & lon in degrees, elev above sea-level in meters
54 double hdg; //True heading in degrees
55 double roll; //degrees
56 double pitch; //degrees
58 char* model_path; //Path to the 3D model
64 #endif // _FG_AIEntity_HXX