1 // FGAILocalTraffic - AIEntity derived class with enough logic to
2 // fly and interact with the traffic pattern.
4 // Written by David Luff, started March 2002.
6 // Copyright (C) 2002 David C. Luff - david.luff@nottingham.ac.uk
8 // This program is free software; you can redistribute it and/or
9 // modify it under the terms of the GNU General Public License as
10 // published by the Free Software Foundation; either version 2 of the
11 // License, or (at your option) any later version.
13 // This program is distributed in the hope that it will be useful, but
14 // WITHOUT ANY WARRANTY; without even the implied warranty of
15 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 // General Public License for more details.
18 // You should have received a copy of the GNU General Public License
19 // along with this program; if not, write to the Free Software
20 // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
22 /*==========================================================
26 Should get pattern direction from tower.
28 Need to continually monitor and adjust deviation from glideslope
29 during descent to avoid occasionally landing short or long.
31 ============================================================*/
37 #include <simgear/scene/model/location.hxx>
39 #include <Airports/runways.hxx>
40 #include <Main/globals.hxx>
41 #include <Scenery/scenery.hxx>
42 #include <Scenery/tilemgr.hxx>
43 #include <simgear/math/point3d.hxx>
44 #include <simgear/math/sg_geodesy.hxx>
45 #include <simgear/misc/sg_path.hxx>
52 #include "AILocalTraffic.hxx"
53 #include "ATCutils.hxx"
56 FGAILocalTraffic::FGAILocalTraffic() {
57 /*ssgBranch *model = sgLoad3DModel( globals->get_fg_root(),
60 globals->get_sim_time_sec() );
68 ATC = globals->get_ATC_mgr();
70 // TODO - unhardwire this
71 plane.type = GA_SINGLE;
77 //Hardwire initialisation for now - a lot of this should be read in from config eventually
79 best_rate_of_climb_speed = 70.0;
81 //nominal_climb_speed;
83 //nominal_circuit_speed;
86 nominal_descent_rate = 500.0;
87 nominal_final_speed = 65.0;
88 //nominal_approach_speed;
89 //stall_speed_landing_config;
90 nominalTaxiSpeed = 7.5;
92 wheelOffset = 1.45; // Warning - hardwired to the C172 - we need to read this in from file.
94 // Init the property nodes
95 wind_from_hdg = fgGetNode("/environment/wind-from-heading-deg", true);
96 wind_speed_knots = fgGetNode("/environment/wind-speed-kt", true);
99 taxiRequestPending = false;
100 taxiRequestCleared = false;
101 holdingShort = false;
102 clearedToLineUp = false;
103 clearedToTakeOff = false;
104 _clearedToLand = false;
105 reportReadyForDeparture = false;
106 contactTower = false;
107 contactGround = false;
111 targetDescentRate = 0.0;
113 goAroundCalled = false;
123 FGAILocalTraffic::~FGAILocalTraffic() {
127 void FGAILocalTraffic::GetAirportDetails(string id) {
129 if(ATC->GetAirportATCDetails(airportID, &a)) {
130 if(a.tower_freq) { // Has a tower - TODO - check the opening hours!!!
131 tower = (FGTower*)ATC->GetATCPointer(airportID, TOWER); // Maybe need some error checking here
133 // Something has gone wrong - abort or carry on with un-towered operation?
134 SG_LOG(SG_ATC, SG_ALERT, "ERROR - can't get a tower pointer from tower control for " << airportID << " in FGAILocalTraffic::GetAirportDetails() :-(");
140 ground = tower->GetGroundPtr();
142 // Something has gone wrong :-(
143 SG_LOG(SG_ATC, SG_ALERT, "ERROR - can't get a ground pointer from tower control in FGAILocalTraffic::GetAirportDetails() :-(");
148 // TODO - Check CTAF, unicom etc
151 SG_LOG(SG_ATC, SG_ALERT, "Unable to find airport details in for " << airportID << " in FGAILocalTraffic::GetAirportDetails() :-(");
154 // Get the airport elevation
155 aptElev = dclGetAirportElev(airportID.c_str());
156 //cout << "Airport elev in AILocalTraffic = " << aptElev << '\n';
157 // WARNING - we use this elev for the whole airport - some assumptions in the code
158 // might fall down with very slopey airports.
161 // Get details of the active runway
162 // It is assumed that by the time this is called the tower control and airport code will have been set up.
163 void FGAILocalTraffic::GetRwyDetails(string id) {
164 //cout << "GetRwyDetails called" << endl;
166 rwy.rwyID = tower->GetActiveRunway();
168 // Now we need to get the threshold position and rwy heading
171 bool rwyGood = globals->get_runways()->search(id, rwy.rwyID, &runway);
173 double hdg = runway.heading;
174 double other_way = hdg - 180.0;
175 while(other_way <= 0.0) {
179 // move to the +l end/center of the runway
180 //cout << "Runway center is at " << runway.lon << ", " << runway.lat << '\n';
181 Point3D origin = Point3D(runway.lon, runway.lat, aptElev);
182 Point3D ref = origin;
183 double tshlon, tshlat, tshr;
184 double tolon, tolat, tor;
185 rwy.length = runway.length * SG_FEET_TO_METER;
186 rwy.width = runway.width * SG_FEET_TO_METER;
187 geo_direct_wgs_84 ( aptElev, ref.lat(), ref.lon(), other_way,
188 rwy.length / 2.0 - 25.0, &tshlat, &tshlon, &tshr );
189 geo_direct_wgs_84 ( aptElev, ref.lat(), ref.lon(), hdg,
190 rwy.length / 2.0 - 25.0, &tolat, &tolon, &tor );
191 // Note - 25 meters in from the runway end is a bit of a hack to put the plane ahead of the user.
192 // now copy what we need out of runway into rwy
193 rwy.threshold_pos = Point3D(tshlon, tshlat, aptElev);
194 Point3D takeoff_end = Point3D(tolon, tolat, aptElev);
195 //cout << "Threshold position = " << tshlon << ", " << tshlat << ", " << aptElev << '\n';
196 //cout << "Takeoff position = " << tolon << ", " << tolat << ", " << aptElev << '\n';
198 // Set the projection for the local area
199 //cout << "Initing ortho for airport " << id << '\n';
200 ortho.Init(rwy.threshold_pos, rwy.hdg);
201 rwy.end1ortho = ortho.ConvertToLocal(rwy.threshold_pos); // should come out as zero
202 rwy.end2ortho = ortho.ConvertToLocal(takeoff_end);
204 SG_LOG(SG_ATC, SG_ALERT, "Help - can't get good runway in FGAILocalTraffic!!\n");
210 There are two possible scenarios during initialisation:
211 The first is that the user is flying towards the airport, and hence the traffic
212 could be initialised anywhere, as long as the AI planes are consistent with
214 The second is that the user has started the sim at or close to the airport, and
215 hence the traffic must be initialised with respect to the user as well as each other.
216 To a certain extent it's FGAIMgr that has to worry about this, but we need to provide
217 sufficient initialisation functionality within the plane classes to allow the manager
218 to initially position them where and how required.
220 bool FGAILocalTraffic::Init(const string& callsign, string ICAO, OperatingState initialState, PatternLeg initialLeg) {
221 //cout << "FGAILocalTraffic.Init(...) called" << endl;
224 plane.callsign = callsign;
226 if(initialState == EN_ROUTE) return(true);
228 // Get the ATC pointers and airport elev
229 GetAirportDetails(airportID);
231 // Get the active runway details (and copy them into rwy)
232 GetRwyDetails(airportID);
233 //cout << "Runway is " << rwy.rwyID << '\n';
235 // FIXME TODO - pattern direction is still hardwired
236 patternDirection = -1; // Left
237 // At the bare minimum we ought to make sure it goes the right way at dual parallel rwy airports!
238 if(rwy.rwyID.size() == 3) {
239 patternDirection = (rwy.rwyID.substr(2,1) == "R" ? 1 : -1);
242 // TODO - this assumes a controlled airport - make sure we revert to CTAF etc if uncontrolled or after-hours.
243 if((initialState == PARKED) || (initialState == TAXIING)) {
244 freq = (double)ground->get_freq() / 100.0;
246 freq = (double)tower->get_freq() / 100.0;
249 //cout << "In Init(), initialState = " << initialState << endl;
250 operatingState = initialState;
252 switch(operatingState) {
254 tuned_station = ground;
255 ourGate = ground->GetGateNode();
256 if(ourGate == NULL) {
257 // Implies no available gates - what shall we do?
258 // For now just vanish the plane - possibly we can make this more elegant in the future
259 SG_LOG(SG_ATC, SG_ALERT, "No gate found by FGAILocalTraffic whilst attempting Init at " << airportID << '\n');
267 _pos.setelev(aptElev);
268 _hdg = ourGate->heading;
270 // Now we've set the position we can do the ground elev
271 elevInitGood = false;
278 //tuned_station = ground;
279 // FIXME - implement this case properly
280 // For now we'll assume that the plane should start at the hold short in this case
281 // and that we're working without ground network elements. Ie. an airport with no facility file.
282 tuned_station = tower;
284 // Set a position and orientation in an approximate place for hold short.
285 //cout << "rwy.width = " << rwy.width << '\n';
286 orthopos = Point3D((rwy.width / 2.0 + 10.0) * -1.0, 0.0, 0.0);
287 // TODO - set the x pos to be +ve if a RH parallel rwy.
288 _pos = ortho.ConvertFromLocal(orthopos);
289 _pos.setelev(aptElev);
290 _hdg = rwy.hdg + 90.0;
291 // TODO - reset the heading if RH rwy.
296 elevInitGood = false;
301 responseCounter = 0.0;
302 contactTower = false;
305 clearedToLineUp = false;
306 changeFreqType = TOWER;
310 // For now we'll always start the in_pattern case on the threshold ready to take-off
311 // since we've got the implementation for this case already.
312 // TODO - implement proper generic in_pattern startup.
314 // 18/10/03 - adding the ability to start on downwind (mainly to speed testing of the go-around code!!)
316 //cout << "Starting in pattern...\n";
318 tuned_station = tower;
320 circuitsToFly = 0; // ie just fly this circuit and then stop
323 if(initialLeg == DOWNWIND) {
324 _pos = ortho.ConvertFromLocal(Point3D(1000*patternDirection, 800, 0.0));
325 _pos.setelev(rwy.threshold_pos.elev() + 1000 * SG_FEET_TO_METER);
326 _hdg = rwy.hdg + 180.0;
328 elevInitGood = false;
330 track = rwy.hdg - (180 * patternDirection); //should tend to bring track back into the 0->360 range
336 _aip.setVisible(true);
337 tower->RegisterAIPlane(plane, this, CIRCUIT, DOWNWIND);
339 // Default to initial position on threshold for now
340 _pos.setlat(rwy.threshold_pos.lat());
341 _pos.setlon(rwy.threshold_pos.lon());
342 _pos.setelev(rwy.threshold_pos.elev());
345 // Now we've set the position we can do the ground elev
346 // This might not always be necessary if we implement in-air start
347 elevInitGood = false;
358 operatingState = IN_PATTERN;
363 // This implies we're being init'd by AIGAVFRTraffic - simple return now
366 SG_LOG(SG_ATC, SG_ALERT, "Attempt to set unknown operating state in FGAILocalTraffic.Init(...)\n");
375 // Set up downwind state - this is designed to be called from derived classes who are already tuned to tower
376 void FGAILocalTraffic::DownwindEntry() {
377 circuitsToFly = 0; // ie just fly this circuit and then stop
379 operatingState = IN_PATTERN;
381 elevInitGood = false;
383 track = rwy.hdg - (180 * patternDirection); //should tend to bring track back into the 0->360 range
391 void FGAILocalTraffic::StraightInEntry(bool des) {
392 //cout << "************ STRAIGHT-IN ********************\n";
393 circuitsToFly = 0; // ie just fly this circuit and then stop
395 operatingState = IN_PATTERN;
397 elevInitGood = false;
400 transmitted = true; // TODO - fix this hack.
401 // TODO - set up the next 5 properly for a descent!
410 // Return what type of landing we're doing on this circuit
411 LandingType FGAILocalTraffic::GetLandingOption() {
412 //cout << "circuitsToFly = " << circuitsToFly << '\n';
414 return(touchAndGo ? TOUCH_AND_GO : STOP_AND_GO);
421 // Commands to do something from higher level logic
422 void FGAILocalTraffic::FlyCircuits(int numCircuits, bool tag) {
423 //cout << "FlyCircuits called" << endl;
425 switch(operatingState) {
427 circuitsToFly += numCircuits;
431 // HACK - assume that we're taxiing out for now
432 circuitsToFly += numCircuits;
436 circuitsToFly = numCircuits; // Note that one too many circuits gets flown because we only test and decrement circuitsToFly after landing
437 // thus flying one too many circuits. TODO - Need to sort this out better!
445 // Run the internal calculations
446 void FGAILocalTraffic::Update(double dt) {
447 //cout << "U" << flush;
448 //double responseTime = 10.0; // seconds - this should get more sophisticated at some point
449 responseCounter += dt;
450 if((contactTower) && (responseCounter >= 8.0)) {
451 // Acknowledge request before changing frequency so it gets rendered if the user is on the same freq
452 string trns = "Tower ";
453 double f = globals->get_ATC_mgr()->GetFrequency(airportID, TOWER) / 100.0;
455 sprintf(buf, "%.2f", f);
458 trns += plane.callsign;
459 pending_transmission = trns;
460 ConditionalTransmit(30.0);
461 responseCounter = 0.0;
462 contactTower = false;
464 changeFreqType = TOWER;
467 if((contactGround) && (responseCounter >= 8.0)) {
468 // Acknowledge request before changing frequency so it gets rendered if the user is on the same freq
469 string trns = "Ground ";
470 double f = globals->get_ATC_mgr()->GetFrequency(airportID, GROUND) / 100.0;
472 sprintf(buf, "%.2f", f);
476 pending_transmission = trns;
477 ConditionalTransmit(5.0);
478 responseCounter = 0.0;
479 contactGround = false;
481 changeFreqType = GROUND;
484 if((_taxiToGA) && (responseCounter >= 8.0)) {
485 // Acknowledge request before changing frequency so it gets rendered if the user is on the same freq
486 string trns = "GA Parking, Thank you and Good Day";
487 //double f = globals->get_ATC_mgr()->GetFrequency(airportID, GROUND) / 100.0;
488 pending_transmission = trns;
489 ConditionalTransmit(5.0);
490 tower->DeregisterAIPlane(plane.callsign);
492 // HACK - check if we are at a simple airport or not first
493 globals->get_AI_mgr()->ScheduleRemoval(plane.callsign);
496 if((changeFreq) && (responseCounter > 8.0)) {
497 switch(changeFreqType) {
499 tuned_station = tower;
500 freq = (double)tower->get_freq() / 100.0;
502 // Contact the tower, even if only virtually
503 pending_transmission = plane.callsign;
504 pending_transmission += " at hold short for runway ";
505 pending_transmission += ConvertRwyNumToSpokenString(rwy.rwyID);
506 pending_transmission += " traffic pattern ";
508 pending_transmission += ConvertNumToSpokenDigits(circuitsToFly + 1);
509 pending_transmission += " circuits touch and go";
511 pending_transmission += " one circuit to full stop";
516 tower->DeregisterAIPlane(plane.callsign);
517 tuned_station = ground;
518 freq = (double)ground->get_freq() / 100.0;
519 // HACK - check if we are at a simple airport or not first
520 // TODO FIXME TODO FIXME !!!!!!!
521 if(airportID != "KEMT") globals->get_AI_mgr()->ScheduleRemoval(plane.callsign);
523 // And to avoid compiler warnings...
524 case APPROACH: break;
527 case DEPARTURE: break;
533 //cout << "," << flush;
535 switch(operatingState) {
537 //cout << "In IN_PATTERN\n";
541 if(_aip.getSGLocation()->get_cur_elev_m() > -9990.0) {
542 _pos.setelev(_aip.getSGLocation()->get_cur_elev_m() + wheelOffset);
543 //cout << "TAKEOFF_ROLL, POS = " << pos.lon() << ", " << pos.lat() << ", " << pos.elev() << '\n';
545 _aip.setVisible(true);
546 //cout << "Making plane visible!\n";
551 FlyTrafficPattern(dt);
555 //cout << "In TAXIING\n";
556 //cout << "*" << flush;
559 if(_aip.getSGLocation()->get_cur_elev_m() > -9990.0) {
560 _pos.setelev(_aip.getSGLocation()->get_cur_elev_m() + wheelOffset);
562 _aip.setVisible(true);
564 //cout << "Making plane visible!\n";
569 //cout << "~" << flush;
570 if(!((holdingShort) && (!clearedToLineUp))) {
571 //cout << "|" << flush;
574 //cout << ";" << flush;
575 if((clearedToTakeOff) && (responseCounter >= 8.0)) {
576 // possible assumption that we're at the hold short here - may not always hold
577 // TODO - sort out the case where we're cleared to line-up first and then cleared to take-off on the rwy.
578 taxiState = TD_LINING_UP;
579 //cout << "A" << endl;
580 path = ground->GetPath(holdShortNode, rwy.rwyID);
581 //cout << "B" << endl;
582 if(!path.size()) { // Assume no facility file so we'll just taxi to a point on the runway near the threshold
583 //cout << "C" << endl;
585 np->struct_type = NODE;
586 np->pos = ortho.ConvertFromLocal(Point3D(0.0, 10.0, 0.0));
589 //cout << "D" << endl;
592 cout << "path returned was:" << endl;
593 for(unsigned int i=0; i<path.size(); ++i) {
594 switch(path[i]->struct_type) {
596 cout << "NODE " << ((node*)(path[i]))->nodeID << endl;
604 clearedToTakeOff = false; // We *are* still cleared - this simply stops the response recurring!!
605 holdingShort = false;
606 string trns = "Cleared for take-off ";
607 trns += plane.callsign;
608 pending_transmission = trns;
612 //cout << "^" << flush;
616 //cout << "In PARKED\n";
619 if(_aip.getSGLocation()->get_cur_elev_m() > -9990.0) {
620 _pos.setelev(_aip.getSGLocation()->get_cur_elev_m() + wheelOffset);
622 _aip.setVisible(true);
624 //cout << "Making plane visible!\n";
630 if((taxiRequestPending) && (taxiRequestCleared)) {
631 //cout << "&" << flush;
632 // Get the active runway details (in case they've changed since init)
633 GetRwyDetails(airportID);
635 // Get the takeoff node for the active runway, get a path to it and start taxiing
636 path = ground->GetPathToHoldShort(ourGate, rwy.rwyID);
637 if(path.size() < 2) {
638 // something has gone wrong
639 SG_LOG(SG_ATC, SG_ALERT, "Invalid path from gate to theshold in FGAILocalTraffic::FlyCircuits\n");
643 cout << "path returned was:\n";
644 for(unsigned int i=0; i<path.size(); ++i) {
645 switch(path[i]->struct_type) {
647 cout << "NODE " << ((node*)(path[i]))->nodeID << endl;
655 path.erase(path.begin()); // pop the gate - we're here already!
656 taxiState = TD_OUTBOUND;
657 taxiRequestPending = false;
658 holdShortNode = (node*)(*(path.begin() + path.size()));
660 } else if(!taxiRequestPending) {
661 //cout << "(" << flush;
662 // Do some communication
663 // airport name + tower + airplane callsign + location + request taxi for + operation type + ?
665 trns += tower->get_name();
667 trns += plane.callsign;
668 trns += " on apron parking request taxi for traffic pattern";
669 //cout << "trns = " << trns << endl;
670 pending_transmission = trns;
672 taxiRequestCleared = false;
673 taxiRequestPending = true;
677 //cout << "!" << flush;
679 // Maybe the below should be set when we get to the threshold and prepare for TO?
680 // FIXME TODO - pattern direction is still hardwired
681 patternDirection = -1; // Left
682 // At the bare minimum we ought to make sure it goes the right way at dual parallel rwy airports!
683 if(rwy.rwyID.size() == 3) {
684 patternDirection = (rwy.rwyID.substr(2,1) == "R" ? 1 : -1);
688 //cout << ")" << flush;
693 //cout << "I " << flush;
695 // Convienience output for AI debugging using the property logger
696 //fgSetDouble("/AI/Local1/ortho-x", (ortho.ConvertToLocal(_pos)).x());
697 //fgSetDouble("/AI/Local1/ortho-y", (ortho.ConvertToLocal(_pos)).y());
698 //fgSetDouble("/AI/Local1/elev", _pos.elev() * SG_METER_TO_FEET);
700 // And finally, call parent for transmission rendering
701 FGAIPlane::Update(dt);
704 void FGAILocalTraffic::RegisterTransmission(int code) {
706 case 1: // taxi request cleared
707 taxiRequestCleared = true;
708 SG_LOG(SG_ATC, SG_INFO, "AI local traffic " << plane.callsign << " cleared to taxi...");
710 case 2: // contact tower
713 SG_LOG(SG_ATC, SG_INFO, "AI local traffic " << plane.callsign << " told to contact tower...");
715 case 3: // Cleared to line up
717 clearedToLineUp = true;
718 SG_LOG(SG_ATC, SG_INFO, "AI local traffic " << plane.callsign << " cleared to line-up...");
720 case 4: // cleared to take-off
722 clearedToTakeOff = true;
723 SG_LOG(SG_ATC, SG_INFO, "AI local traffic " << plane.callsign << " cleared to take-off...");
725 case 5: // contact ground
727 contactGround = true;
728 SG_LOG(SG_ATC, SG_INFO, "AI local traffic " << plane.callsign << " told to contact ground...");
730 // case 6 is a temporary mega-hack for controlled airports without separate ground control
731 case 6: // taxi to the GA parking
734 SG_LOG(SG_ATC, SG_INFO, "AI local traffic " << plane.callsign << " told to taxi to the GA parking...");
736 case 7: // Cleared to land (also implies cleared for the option
737 _clearedToLand = true;
738 SG_LOG(SG_ATC, SG_INFO, "AI local traffic " << plane.callsign << " cleared to land...");
740 case 13: // Go around!
743 _clearedToLand = false;
744 SG_LOG(SG_ATC, SG_INFO, "AI local traffic " << plane.callsign << " told to go-around!!");
751 // Fly a traffic pattern
752 // FIXME - far too much of the mechanics of turning, rolling, accellerating, descending etc is in here.
753 // Move it out to FGAIPlane and have FlyTrafficPattern just specify what to do, not the implementation.
754 void FGAILocalTraffic::FlyTrafficPattern(double dt) {
755 // Need to differentiate between in-air (IAS governed) and on-ground (vel governed)
756 // Take-off is an interesting case - we are on the ground but takeoff speed is IAS governed.
759 // Wind has two effects - a mechanical one in that IAS translates to a different vel, and the hdg != track,
760 // but also a piloting effect, in that the AI must be able to descend at a different rate in order to hit the threshold.
762 //cout << "dt = " << dt << '\n';
764 // ack - I can't remember how long a rate 1 turn is meant to take.
765 double turn_time = 60.0; // seconds - TODO - check this guess
766 double turn_circumference;
768 Point3D orthopos = ortho.ConvertToLocal(_pos); // ortho position of the plane
769 //cout << "runway elev = " << rwy.threshold_pos.elev() << ' ' << rwy.threshold_pos.elev() * SG_METER_TO_FEET << '\n';
770 //cout << "elev = " << _pos.elev() << ' ' << _pos.elev() * SG_METER_TO_FEET << '\n';
772 // HACK FOR TESTING - REMOVE
773 //cout << "Calling ExitRunway..." << endl;
774 //ExitRunway(orthopos);
779 double wind_from = wind_from_hdg->getDoubleValue();
780 double wind_speed = wind_speed_knots->getDoubleValue();
792 if(_aip.getSGLocation()->get_cur_elev_m() > -9990.0) {
793 _pos.setelev(_aip.getSGLocation()->get_cur_elev_m() + wheelOffset);
795 IAS = vel + (cos((_hdg - wind_from) * DCL_DEGREES_TO_RADIANS) * wind_speed);
799 IAS = best_rate_of_climb_speed;
801 slope = 6.0; // Reduced it slightly since it's climbing a lot steeper than I can in the JSBSim C172.
807 // Turn to crosswind if above 700ft AND if other traffic allows
808 // (decided in FGTower and accessed through GetCrosswindConstraint(...)).
809 // According to AIM, traffic should climb to within 300ft of pattern altitude before commencing crosswind turn.
810 // TODO - At hot 'n high airports this may be 500ft AGL though - need to make this a variable.
811 if((_pos.elev() - rwy.threshold_pos.elev()) * SG_METER_TO_FEET > 700) {
813 if(tower->GetCrosswindConstraint(cc)) {
814 if(orthopos.y() > cc) {
815 //cout << "Turning to crosswind, distance from threshold = " << orthopos.y() << '\n';
818 } else if(orthopos.y() > 1500.0) { // Added this constraint as a hack to prevent turning too early when going around.
819 // TODO - We should be doing it as a distance from takeoff end, not theshold end though.
820 //cout << "Turning to crosswind, distance from threshold = " << orthopos.y() << '\n';
824 // Need to check for levelling off in case we can't turn crosswind as soon
825 // as we would like due to other traffic.
826 if((_pos.elev() - rwy.threshold_pos.elev()) * SG_METER_TO_FEET > 1000) {
829 IAS = 80.0; // FIXME - use smooth transistion to new speed and attitude.
831 if(goAround && !goAroundCalled) {
832 if(responseCounter > 5.5) {
833 pending_transmission = plane.callsign;
834 pending_transmission += " going around";
836 goAroundCalled = true;
841 track += (360.0 / turn_time) * dt * patternDirection;
842 Bank(25.0 * patternDirection);
843 if((track < (rwy.hdg - 89.0)) || (track > (rwy.hdg + 89.0))) {
850 track = rwy.hdg + (90.0 * patternDirection);
851 if((_pos.elev() - rwy.threshold_pos.elev()) * SG_METER_TO_FEET > 1000) {
854 IAS = 80.0; // FIXME - use smooth transistion to new speed
856 // turn 1000m out for now, taking other traffic into accout
857 if(fabs(orthopos.x()) > 900) {
859 if(tower->GetDownwindConstraint(dd)) {
860 if(fabs(orthopos.x()) > fabs(dd)) {
861 //cout << "Turning to downwind, distance from centerline = " << fabs(orthopos.x()) << '\n';
865 //cout << "Turning to downwind, distance from centerline = " << fabs(orthopos.x()) << '\n';
871 track += (360.0 / turn_time) * dt * patternDirection;
872 Bank(25.0 * patternDirection);
873 // just in case we didn't make height on crosswind
874 if((_pos.elev() - rwy.threshold_pos.elev()) * SG_METER_TO_FEET > 1000) {
877 IAS = 80.0; // FIXME - use smooth transistion to new speed
879 if((track < (rwy.hdg - 179.0)) || (track > (rwy.hdg + 179.0))) {
887 track = rwy.hdg - (180 * patternDirection); //should tend to bring track back into the 0->360 range
888 // just in case we didn't make height on crosswind
889 if(((_pos.elev() - rwy.threshold_pos.elev()) * SG_METER_TO_FEET > 995) && ((_pos.elev() - rwy.threshold_pos.elev()) * SG_METER_TO_FEET < 1015)) {
892 IAS = 90.0; // FIXME - use smooth transistion to new speed
894 if((_pos.elev() - rwy.threshold_pos.elev()) * SG_METER_TO_FEET >= 1015) {
897 IAS = 90.0; // FIXME - use smooth transistion to new speed
899 if((orthopos.y() < 0) && (!transmitted)) {
900 TransmitPatternPositionReport();
903 if((orthopos.y() < -100) && (!descending)) {
904 //cout << "DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDdddd\n";
905 // Maybe we should think about when to start descending.
906 // For now we're assuming that we aim to follow the same glidepath regardless of wind.
909 CalculateSoD((tower->GetBaseConstraint(d1) ? d1 : -1000.0), (tower->GetDownwindConstraint(d2) ? d2 : 1000.0 * patternDirection), (patternDirection ? true : false));
910 if(SoD.leg == DOWNWIND) {
911 descending = (orthopos.y() < SoD.y ? true : false);
916 slope = -5.5; // FIXME - calculate to descent at 500fpm and hit the desired point on the runway (taking wind into account as well!!)
921 // Try and arrange to turn nicely onto base
922 turn_circumference = IAS * 0.514444 * turn_time;
923 //Hmmm - this is an interesting one - ground vs airspeed in relation to turn radius
924 //We'll leave it as a hack with IAS for now but it needs revisiting.
925 turn_radius = turn_circumference / (2.0 * DCL_PI);
926 if(orthopos.y() < -1000.0 + turn_radius) {
927 //if(orthopos.y() < -980) {
929 if(tower->GetBaseConstraint(bb)) {
930 if(fabs(orthopos.y()) > fabs(bb)) {
931 //cout << "Turning to base, distance from threshold = " << fabs(orthopos.y()) << '\n';
937 //cout << "Turning to base, distance from threshold = " << fabs(orthopos.y()) << '\n';
945 track += (360.0 / turn_time) * dt * patternDirection;
946 Bank(25.0 * patternDirection);
947 if(fabs(rwy.hdg - track) < 91.0) {
954 // Base report should only be transmitted at uncontrolled airport - not towered.
955 if(!_controlled) TransmitPatternPositionReport();
961 // Make downwind leg position artifically large to avoid any chance of SoD being returned as
962 // on downwind when we are already on base.
963 CalculateSoD((tower->GetBaseConstraint(d1) ? d1 : -1000.0), (10000.0 * patternDirection), (patternDirection ? true : false));
964 if(SoD.leg == BASE) {
965 descending = (fabs(orthopos.y()) < fabs(SoD.y) ? true : false);
970 slope = -5.5; // FIXME - calculate to descent at 500fpm and hit the threshold (taking wind into account as well!!)
975 track = rwy.hdg - (90 * patternDirection);
977 // Try and arrange to turn nicely onto final
978 turn_circumference = IAS * 0.514444 * turn_time;
979 //Hmmm - this is an interesting one - ground vs airspeed in relation to turn radius
980 //We'll leave it as a hack with IAS for now but it needs revisiting.
981 turn_radius = turn_circumference / (2.0 * DCL_PI);
982 if(fabs(orthopos.x()) < (turn_radius + 50)) {
989 track += (360.0 / turn_time) * dt * patternDirection;
990 Bank(25.0 * patternDirection);
991 if(fabs(track - rwy.hdg) < 0.6) {
993 vel = nominal_final_speed;
997 if(goAround && responseCounter > 2.0) {
1000 IAS = best_rate_of_climb_speed;
1001 slope = 5.0; // A bit less steep than the initial climbout.
1003 goAroundCalled = false;
1009 if((!_controlled) || (!_clearedToLand)) TransmitPatternPositionReport();
1013 // Make base leg position artifically large to avoid any chance of SoD being returned as
1014 // on base or downwind when we are already on final.
1015 CalculateSoD(-10000.0, (1000.0 * patternDirection), (patternDirection ? true : false));
1016 if(SoD.leg == FINAL) {
1017 descending = (fabs(orthopos.y()) < fabs(SoD.y) ? true : false);
1022 if(orthopos.y() < -50.0) {
1023 double thesh_offset = 30.0;
1024 slope = atan((_pos.elev() - dclGetAirportElev(airportID)) / (orthopos.y() - thesh_offset)) * DCL_RADIANS_TO_DEGREES;
1025 //cout << "slope = " << slope << ", elev = " << _pos.elev() << ", apt_elev = " << dclGetAirportElev(airportID) << ", op.y = " << orthopos.y() << '\n';
1026 if(slope < -10.0) slope = -10.0;
1027 _savedSlope = slope;
1031 if(_pos.elev() < (rwy.threshold_pos.elev()+10.0+wheelOffset)) {
1032 if(_aip.getSGLocation()->get_cur_elev_m() > -9990.0) {
1033 if(_pos.elev() < (_aip.getSGLocation()->get_cur_elev_m() + wheelOffset + 1.0)) {
1037 } else if(_pos.elev() < (_aip.getSGLocation()->get_cur_elev_m() + wheelOffset + 5.0)) {
1042 slope = _savedSlope;
1047 // Elev not determined
1048 slope = _savedSlope;
1053 slope = _savedSlope;
1059 // Try and track the extended centreline
1060 track = rwy.hdg - (0.2 * orthopos.x());
1061 //cout << "orthopos.x() = " << orthopos.x() << " hdg = " << hdg << '\n';
1062 if(_pos.elev() < (rwy.threshold_pos.elev()+20.0+wheelOffset)) {
1063 DoGroundElev(); // Need to call it here expicitly on final since it's only called
1064 // for us in update(...) when the inAir flag is false.
1066 if(_pos.elev() < (rwy.threshold_pos.elev()+10.0+wheelOffset)) {
1069 if(_aip.getSGLocation()->get_cur_elev_m() > -9990.0) {
1070 if((_aip.getSGLocation()->get_cur_elev_m() + wheelOffset) > _pos.elev()) {
1076 } // else need a fallback position based on arpt elev in case ground elev determination fails?
1084 if(_aip.getSGLocation()->get_cur_elev_m() > -9990.0) {
1085 _pos.setelev(_aip.getSGLocation()->get_cur_elev_m() + wheelOffset);
1090 // FIXME - differentiate between touch and go and full stops
1092 //cout << "Vel <= 15.0, circuitsToFly = " << circuitsToFly << endl;
1093 if(circuitsToFly <= 0) {
1094 //cout << "Calling ExitRunway..." << endl;
1095 ExitRunway(orthopos);
1098 //cout << "Taking off again..." << endl;
1109 // FIXME - at the moment this is a bit screwy
1110 // The velocity correction is applied based on the relative headings.
1111 // Then the heading is changed based on the velocity.
1112 // Which comes first, the chicken or the egg?
1113 // Does it really matter?
1115 // Apply wind to ground-relative velocity if in the air
1116 vel = IAS - (cos((_hdg - wind_from) * DCL_DEGREES_TO_RADIANS) * wind_speed);
1117 //crab = f(track, wind, vel);
1118 // The vector we need to fly is our desired vector minus the wind vector
1119 // TODO - we probably ought to use plib's built in vector types and operations for this
1120 // ie. There's almost *certainly* a better way to do this!
1121 double gxx = vel * sin(track * DCL_DEGREES_TO_RADIANS); // Plane desired velocity x component wrt ground
1122 double gyy = vel * cos(track * DCL_DEGREES_TO_RADIANS); // Plane desired velocity y component wrt ground
1123 double wxx = wind_speed * sin((wind_from + 180.0) * DCL_DEGREES_TO_RADIANS); // Wind velocity x component
1124 double wyy = wind_speed * cos((wind_from + 180.0) * DCL_DEGREES_TO_RADIANS); // Wind velocity y component
1125 double axx = gxx - wxx; // Plane in-air velocity x component
1126 double ayy = gyy - wyy; // Plane in-air velocity y component
1127 // Now we want the angle between gxx and axx (which is the crab)
1128 double maga = sqrt(axx*axx + ayy*ayy);
1129 double magg = sqrt(gxx*gxx + gyy*gyy);
1130 crab = acos((axx*gxx + ayy*gyy) / (maga * magg));
1131 // At this point this works except we're getting the modulus of the angle
1132 //cout << "crab = " << crab << '\n';
1134 // Make sure both headings are in the 0->360 circle in order to get sane differences
1135 dclBoundHeading(wind_from);
1136 dclBoundHeading(track);
1137 if(track > wind_from) {
1138 if((track - wind_from) <= 180) {
1142 if((wind_from - track) >= 180) {
1146 } else { // on the ground - crab dosen't apply
1150 //cout << "X " << orthopos.x() << " Y " << orthopos.y() << " SLOPE " << slope << " elev " << _pos.elev() * SG_METER_TO_FEET << '\n';
1152 _hdg = track + crab;
1153 dist = vel * 0.514444 * dt;
1154 _pos = dclUpdatePosition(_pos, track, slope, dist);
1157 // Pattern direction is true for right, false for left
1158 void FGAILocalTraffic::CalculateSoD(double base_leg_pos, double downwind_leg_pos, bool pattern_direction) {
1159 // For now we'll ignore wind and hardwire the glide angle.
1160 double ga = 5.5; //degrees
1161 double pa = 1000.0 * SG_FEET_TO_METER; // pattern altitude in meters
1162 // FIXME - get glideslope angle and pattern altitude agl from airport details if available
1164 // For convienience, we'll have +ve versions of the input distances
1165 double blp = fabs(base_leg_pos);
1166 double dlp = fabs(downwind_leg_pos);
1168 //double turn_allowance = 150.0; // Approximate distance in meters that a 90deg corner is shortened by turned in a light plane.
1170 double stod = pa / tan(ga * DCL_DEGREES_TO_RADIANS); // distance in meters from touchdown point to start descent
1171 //cout << "Descent to start = " << stod << " meters out\n";
1172 if(stod < blp) { // Start descending on final
1174 SoD.y = stod * -1.0;
1176 } else if(stod < (blp + dlp)) { // Start descending on base leg
1179 SoD.x = (pattern_direction ? (stod - dlp) : (stod - dlp) * -1.0);
1180 } else { // Start descending on downwind leg
1182 SoD.x = (pattern_direction ? dlp : dlp * -1.0);
1183 SoD.y = (blp - (stod - (blp + dlp))) * -1.0;
1187 void FGAILocalTraffic::TransmitPatternPositionReport(void) {
1188 // airport name + "traffic" + airplane callsign + pattern direction + pattern leg + rwy + ?
1192 trns += tower->get_name();
1193 trns += " Traffic ";
1194 trns += plane.callsign;
1195 if(patternDirection == 1) {
1201 // We could probably get rid of this whole switch statement and just pass a string containing the leg from the FlyPattern function.
1202 switch(leg) { // We'll assume that transmissions in turns are intended for next leg - do pilots ever call out that they are in the turn?
1204 // Fall through to CROSSWIND
1205 case CROSSWIND: // I don't think this case will be used here but it can't hurt to leave it in
1206 trns += "crosswind ";
1209 // Fall through to DOWNWIND
1211 trns += "downwind ";
1215 // Fall through to BASE
1220 // Fall through to FINAL
1221 case FINAL: // maybe this should include long/short final if appropriate?
1225 default: // Hopefully this won't be used
1229 trns += ConvertRwyNumToSpokenString(rwy.rwyID);
1233 // And add the airport name again
1234 trns += tower->get_name();
1236 pending_transmission = trns;
1237 ConditionalTransmit(60.0, code); // Assume a report of this leg will be invalid if we can't transmit within a minute.
1241 // TODO - Really should enumerate these coded values.
1242 void FGAILocalTraffic::ProcessCallback(int code) {
1243 // 1 - Request Departure from ground
1244 // 2 - Report at hold short
1245 // 3 - Report runway vacated
1246 // 10 - report crosswind
1247 // 11 - report downwind
1249 // 13 - report final
1251 ground->RequestDeparture(plane, this);
1252 } else if(code == 2) {
1253 tower->ContactAtHoldShort(plane, this, CIRCUIT);
1254 } else if(code == 3) {
1255 tower->ReportRunwayVacated(plane.callsign);
1256 } else if(code == 11) {
1257 tower->ReportDownwind(plane.callsign);
1258 } else if(code == 13) {
1259 tower->ReportFinal(plane.callsign);
1263 void FGAILocalTraffic::ExitRunway(Point3D orthopos) {
1264 //cout << "In ExitRunway" << endl;
1265 //cout << "Runway ID is " << rwy.ID << endl;
1267 _clearedToLand = false;
1269 node_array_type exitNodes = ground->GetExits(rwy.rwyID); //I suppose we ought to have some fallback for rwy with no defined exits?
1271 cout << "Node ID's of exits are ";
1272 for(unsigned int i=0; i<exitNodes.size(); ++i) {
1273 cout << exitNodes[i]->nodeID << ' ';
1277 if(exitNodes.size()) {
1278 //Find the next exit from orthopos.y
1280 double dist = 100000; //ie. longer than any runway in existance
1281 double backdist = 100000;
1282 node_array_iterator nItr = exitNodes.begin();
1283 node* rwyExit = *(exitNodes.begin());
1284 //int gateID; //This might want to be more persistant at some point
1285 while(nItr != exitNodes.end()) {
1286 d = ortho.ConvertToLocal((*nItr)->pos).y() - ortho.ConvertToLocal(_pos).y(); //FIXME - consider making orthopos a class variable
1293 if(fabs(d) < backdist) {
1295 //TODO - need some logic here that if we don't get a forward exit we turn round and store the backwards one
1300 ourGate = ground->GetGateNode();
1301 if(ourGate == NULL) {
1302 // Implies no available gates - what shall we do?
1303 // For now just vanish the plane - possibly we can make this more elegant in the future
1304 SG_LOG(SG_ATC, SG_ALERT, "No gate found by FGAILocalTraffic whilst landing at " << airportID << '\n');
1305 //_aip.setVisible(false);
1306 //cout << "Setting visible false\n";
1307 operatingState = PARKED;
1310 path = ground->GetPath(rwyExit, ourGate);
1312 cout << "path returned was:" << endl;
1313 for(unsigned int i=0; i<path.size(); ++i) {
1314 switch(path[i]->struct_type) {
1316 cout << "NODE " << ((node*)(path[i]))->nodeID << endl;
1324 taxiState = TD_INBOUND;
1327 // Something must have gone wrong with the ground network file - or there is only a rwy here and no exits defined
1328 SG_LOG(SG_ATC, SG_INFO, "No exits found by FGAILocalTraffic from runway " << rwy.rwyID << " at " << airportID << '\n');
1329 //cout << "No exits found by " << plane.callsign << " from runway " << rwy.rwyID << " at " << airportID << '\n';
1330 // What shall we do - just remove the plane from sight?
1331 _aip.setVisible(false);
1332 //cout << "Setting visible false\n";
1333 //tower->ReportRunwayVacated(plane.callsign);
1334 string trns = "Clear of the runway ";
1335 trns += plane.callsign;
1336 pending_transmission = trns;
1338 operatingState = PARKED;
1342 // Set the class variable nextTaxiNode to the next node in the path
1343 // and update taxiPathPos, the class variable path iterator position
1344 // TODO - maybe should return error codes to the calling function if we fail here
1345 void FGAILocalTraffic::GetNextTaxiNode() {
1346 //cout << "GetNextTaxiNode called " << endl;
1347 //cout << "taxiPathPos = " << taxiPathPos << endl;
1348 ground_network_path_iterator pathItr = path.begin() + taxiPathPos;
1349 if(pathItr == path.end()) {
1350 SG_LOG(SG_ATC, SG_ALERT, "ERROR IN AILocalTraffic::GetNextTaxiNode - no more nodes in path\n");
1352 if((*pathItr)->struct_type == NODE) {
1353 //cout << "ITS A NODE" << endl;
1354 //*pathItr = new node;
1355 nextTaxiNode = (node*)*pathItr;
1359 //cout << "ITS NOT A NODE" << endl;
1360 //The first item in found must have been an arc
1361 //Assume for now that it was straight
1364 if(pathItr == path.end()) {
1365 SG_LOG(SG_ATC, SG_ALERT, "ERROR IN AILocalTraffic::GetNextTaxiNode - path ended with an arc\n");
1366 } else if((*pathItr)->struct_type == NODE) {
1367 nextTaxiNode = (node*)*pathItr;
1370 //OOPS - two non-nodes in a row - that shouldn't happen ATM
1371 SG_LOG(SG_ATC, SG_ALERT, "ERROR IN AILocalTraffic::GetNextTaxiNode - two non-nodes in sequence\n");
1377 // StartTaxi - set up the taxiing state - call only at the start of taxiing
1378 void FGAILocalTraffic::StartTaxi() {
1379 //cout << "StartTaxi called" << endl;
1380 operatingState = TAXIING;
1384 //Set the desired heading
1385 //Assume we are aiming for first node on path
1386 //Eventually we may need to consider the fact that we might start on a curved arc and
1387 //not be able to head directly for the first node.
1388 GetNextTaxiNode(); // sets the class variable nextTaxiNode to the next taxi node!
1389 desiredTaxiHeading = GetHeadingFromTo(_pos, nextTaxiNode->pos);
1390 //cout << "First taxi heading is " << desiredTaxiHeading << endl;
1393 // speed in knots, headings in degrees, radius in meters.
1394 static double TaxiTurnTowardsHeading(double current_hdg, double desired_hdg, double speed, double radius, double dt) {
1395 // wrap heading - this prevents a logic bug where the plane would just go round in circles!!
1396 while(current_hdg < 0.0) {
1397 current_hdg += 360.0;
1399 while(current_hdg > 360.0) {
1400 current_hdg -= 360.0;
1402 if(fabs(current_hdg - desired_hdg) > 0.1) {
1403 // Which is the quickest direction to turn onto heading?
1404 if(desired_hdg > current_hdg) {
1405 if((desired_hdg - current_hdg) <= 180) {
1407 current_hdg += ((speed * 0.514444 * dt) / (radius * DCL_PI)) * 180.0;
1408 // TODO - check that increments are less than the delta that we check for the right direction
1409 // Probably need to reduce convergence speed as convergence is reached
1411 current_hdg -= ((speed * 0.514444 * dt) / (radius * DCL_PI)) * 180.0;
1414 if((current_hdg - desired_hdg) <= 180) {
1416 current_hdg -= ((speed * 0.514444 * dt) / (radius * DCL_PI)) * 180.0;
1417 // TODO - check that increments are less than the delta that we check for the right direction
1418 // Probably need to reduce convergence speed as convergence is reached
1420 current_hdg += ((speed * 0.514444 * dt) / (radius * DCL_PI)) * 180.0;
1424 return(current_hdg);
1427 void FGAILocalTraffic::Taxi(double dt) {
1428 //cout << "Taxi called" << endl;
1429 // Logic - if we are further away from next point than turn radius then head for it
1430 // If we have reached turning point then get next point and turn onto that heading
1431 // Look out for the finish!!
1433 //Point3D orthopos = ortho.ConvertToLocal(pos); // ortho position of the plane
1434 desiredTaxiHeading = GetHeadingFromTo(_pos, nextTaxiNode->pos);
1436 bool lastNode = (taxiPathPos == path.size() ? true : false);
1438 //cout << "LAST NODE\n";
1441 // HACK ALERT! - for now we will taxi at constant speed for straights and turns
1443 // Remember that hdg is always equal to track when taxiing so we don't have to consider them both
1444 double dist_to_go = dclGetHorizontalSeparation(_pos, nextTaxiNode->pos); // we may be able to do this more cheaply using orthopos
1445 //cout << "dist_to_go = " << dist_to_go << endl;
1446 if((nextTaxiNode->type == GATE) && (dist_to_go <= 0.1)) {
1447 // This might be more robust to outward paths starting with a gate if we check for either
1448 // last node or TD_INBOUND ?
1450 operatingState = PARKED;
1451 } else if(((dist_to_go > taxiTurnRadius) || (nextTaxiNode->type == GATE)) && (!liningUp)){
1452 // if the turn radius is r, and speed is s, then in a time dt we turn through
1453 // ((s.dt)/(PI.r)) x 180 degrees
1454 // or alternatively (s.dt)/r radians
1455 //cout << "hdg = " << hdg << " desired taxi heading = " << desiredTaxiHeading << '\n';
1456 _hdg = TaxiTurnTowardsHeading(_hdg, desiredTaxiHeading, nominalTaxiSpeed, taxiTurnRadius, dt);
1457 double vel = nominalTaxiSpeed;
1458 //cout << "vel = " << vel << endl;
1459 double dist = vel * 0.514444 * dt;
1460 //cout << "dist = " << dist << endl;
1461 double track = _hdg;
1462 //cout << "track = " << track << endl;
1464 _pos = dclUpdatePosition(_pos, track, slope, dist);
1465 //cout << "Updated position...\n";
1466 if(_aip.getSGLocation()->get_cur_elev_m() > -9990) {
1467 _pos.setelev(_aip.getSGLocation()->get_cur_elev_m() + wheelOffset);
1468 } // else don't change the elev until we get a valid ground elev again!
1469 } else if(lastNode) {
1470 if(taxiState == TD_LINING_UP) {
1471 if((!liningUp) && (dist_to_go <= taxiTurnRadius)) {
1475 _hdg = TaxiTurnTowardsHeading(_hdg, rwy.hdg, nominalTaxiSpeed, taxiTurnRadius, dt);
1476 double vel = nominalTaxiSpeed;
1477 //cout << "vel = " << vel << endl;
1478 double dist = vel * 0.514444 * dt;
1479 //cout << "dist = " << dist << endl;
1480 double track = _hdg;
1481 //cout << "track = " << track << endl;
1483 _pos = dclUpdatePosition(_pos, track, slope, dist);
1484 //cout << "Updated position...\n";
1485 if(_aip.getSGLocation()->get_cur_elev_m() > -9990) {
1486 _pos.setelev(_aip.getSGLocation()->get_cur_elev_m() + wheelOffset);
1487 } // else don't change the elev until we get a valid ground elev again!
1488 if(fabs(_hdg - rwy.hdg) <= 1.0) {
1489 operatingState = IN_PATTERN;
1495 } else if(taxiState == TD_OUTBOUND) {
1496 // Pause awaiting further instructions
1497 // and for now assume we've reached the hold-short node
1498 holdingShort = true;
1499 } // else at the moment assume TD_INBOUND always ends in a gate in which case we can ignore it
1501 // Time to turn (we've already checked it's not the end we're heading for).
1502 // set the target node to be the next node which will prompt automatically turning onto
1503 // the right heading in the stuff above, with the usual provisos applied.
1505 // For now why not just recursively call this function?
1511 // Warning - ground elev determination is CPU intensive
1512 // Either this function or the logic of how often it is called
1513 // will almost certainly change.
1514 void FGAILocalTraffic::DoGroundElev() {
1516 // It would be nice if we could set the correct tile center here in order to get a correct
1517 // answer with one call to the function, but what I tried in the two commented-out lines
1518 // below only intermittently worked, and I haven't quite groked why yet.
1519 //SGBucket buck(pos.lon(), pos.lat());
1520 //aip.getSGLocation()->set_tile_center(Point3D(buck.get_center_lon(), buck.get_center_lat(), 0.0));
1522 double visibility_meters = fgGetDouble("/environment/visibility-m");
1523 //globals->get_tile_mgr()->prep_ssg_nodes( acmodel_location,
1524 globals->get_tile_mgr()->prep_ssg_nodes( _aip.getSGLocation(), visibility_meters );
1525 Point3D scenery_center = globals->get_scenery()->get_center();
1526 globals->get_tile_mgr()->update( _aip.getSGLocation(), visibility_meters, (_aip.getSGLocation())->get_absolute_view_pos( scenery_center ) );
1527 // save results of update in SGLocation for fdm...
1529 //if ( globals->get_scenery()->get_cur_elev() > -9990 ) {
1530 // acmodel_location->
1531 // set_cur_elev_m( globals->get_scenery()->get_cur_elev() );
1534 // The need for this here means that at least 2 consecutive passes are needed :-(
1535 _aip.getSGLocation()->set_tile_center( globals->get_scenery()->get_next_center() );
1537 //cout << "Transform Elev is " << globals->get_scenery()->get_cur_elev() << '\n';
1538 _aip.getSGLocation()->set_cur_elev_m(globals->get_scenery()->get_cur_elev());
1539 //return(globals->get_scenery()->get_cur_elev());