1 // FGGround - a class to provide ground control at larger airports.
3 // Written by David Luff, started March 2002.
5 // Copyright (C) 2002 David C. Luff - david.luff@nottingham.ac.uk
7 // This program is free software; you can redistribute it and/or
8 // modify it under the terms of the GNU General Public License as
9 // published by the Free Software Foundation; either version 2 of the
10 // License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful, but
13 // WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 // General Public License for more details.
17 // You should have received a copy of the GNU General Public License
18 // along with this program; if not, write to the Free Software
19 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
27 #include <simgear/misc/sg_path.hxx>
28 #include <simgear/math/sg_random.h>
29 #include <simgear/debug/logstream.hxx>
30 #include <simgear/misc/sgstream.hxx>
31 #include <simgear/constants.h>
32 #include <Main/globals.hxx>
38 #include "ATCutils.hxx"
39 #include "AILocalTraffic.hxx"
49 for(unsigned int i=0; i < arcs.size(); ++i) {
54 // Make sure that a_path.cost += distance is safe from the moment it's created.
59 FGGround::FGGround() {
60 ATCmgr = globals->get_ATC_mgr();
62 networkLoadOK = false;
63 ground_traffic.erase(ground_traffic.begin(), ground_traffic.end());
64 ground_traffic_itr = ground_traffic.begin();
66 // Init the property nodes - TODO - need to make sure we're getting surface winds.
67 wind_from_hdg = fgGetNode("/environment/wind-from-heading-deg", true);
68 wind_speed_knots = fgGetNode("/environment/wind-speed-kt", true);
70 // TODO - get the actual airport elevation
74 FGGround::FGGround(const string& id) {
75 ATCmgr = globals->get_ATC_mgr();
76 networkLoadOK = false;
77 ground_traffic.erase(ground_traffic.begin(), ground_traffic.end());
78 ground_traffic_itr = ground_traffic.begin();
81 // Init the property nodes - TODO - need to make sure we're getting surface winds.
82 wind_from_hdg = fgGetNode("/environment/wind-from-heading-deg", true);
83 wind_speed_knots = fgGetNode("/environment/wind-speed-kt", true);
85 // TODO - get the actual airport elevation
89 FGGround::~FGGround() {
92 void FGGround::ParseRwyExits(node* np, char* es) {
96 const char delimiters[] = "-";
97 token = strtok(estr, delimiters);
98 while(token != NULL) {
100 //cout << "token = " << token << endl;
101 //cout << "rwy number = " << i << endl;
102 //runways[(atoi(token))].exits.push_back(np);
103 runways[i].exits.push_back(np);
104 //cout << "token = " << token << '\n';
105 token = strtok(NULL, delimiters);
110 // Load the ground logical network of the current instances airport
111 // Return true if successfull.
112 // TODO - currently the file is assumed to reside in the base/ATC directory.
113 // This might change to something more thought out in the future.
114 // NOTE - currently it is assumed that all nodes are loaded before any arcs.
115 // It won't work ATM if this doesn't hold true.
116 bool FGGround::LoadNetwork() {
121 int gateCount = 0; // This is used to allocate gateID's from zero upwards
122 // This may well change in the future - probably to reading in the real-world
123 // gate numbers from file.
126 SGPath path = globals->get_fg_root();
127 //string taxiPath = "ATC/" + ident + ".taxi";
128 string taxiPath = "ATC/KEMT.taxi"; // FIXME - HARDWIRED FOR TESTING
129 path.append(taxiPath);
131 SG_LOG(SG_ATC, SG_INFO, "Trying to read taxiway data for " << ident << "...");
132 //cout << "Trying to read taxiway data for " << ident << "..." << endl;
133 fin.open(path.c_str(), ios::in);
135 SG_LOG(SG_ATC, SG_ALERT, "Unable to open taxiway data input file " << path.c_str());
136 //cout << "Unable to open taxiway data input file " << path.c_str() << endl;
144 // Node, arc, or [End]?
145 //cout << "Read in ground network element type = " << buf << endl;
146 if(!strcmp(buf, "[End]")) { // TODO - maybe make this more robust to spelling errors by just looking for '['
147 SG_LOG(SG_ATC, SG_INFO, "Done reading " << path.c_str() << endl);
149 } else if(!strcmp(buf, "N")) {
152 np->struct_type = NODE;
154 np->nodeID = atoi(buf);
156 np->pos.setLongitudeDeg(atof(buf));
158 np->pos.setLatitudeDeg(atof(buf));
160 np->pos.setElevationM(atof(buf));
161 fin >> buf; // node type
162 if(!strcmp(buf, "J")) {
164 } else if(!strcmp(buf, "T")) {
165 np->type = TJUNCTION;
166 } else if(!strcmp(buf, "H")) {
169 SG_LOG(SG_ATC, SG_ALERT, "**** ERROR ***** Unknown node type in taxi network...\n");
173 fin >> buf; // rwy exit information - gets parsed later - FRAGILE - will break if buf is reused.
175 fin >> ch; // strip the leading " off
178 fin.unsetf(ios::skipws);
180 if((ch == '"') || (ch == 0x0A)) {
182 } // we shouldn't need the 0x0A but it makes a nice safely in case someone leaves off the "
185 fin.setf(ios::skipws);
186 network.push_back(np);
187 // FIXME - fragile - replies on buf not getting modified from exits read to here
188 // see if we also need to push it onto the runway exit list
189 //cout << "strlen(buf) = " << strlen(buf) << endl;
190 if(strlen(buf) > 2) {
191 //cout << "Calling ParseRwyExits for " << buf << endl;
192 ParseRwyExits(np, buf);
194 } else if(!strcmp(buf, "A")) {
196 ap->struct_type = ARC;
202 if(!strcmp(buf, "R")) {
204 } else if(!strcmp(buf, "T")) {
207 SG_LOG(SG_ATC, SG_ALERT, "**** ERROR ***** Unknown arc type in taxi network...\n");
213 if(!strcmp(buf, "Y")) {
215 } else if(!strcmp(buf, "N")) {
216 ap->directed = false;
218 SG_LOG(SG_ATC, SG_ALERT, "**** ERROR ***** Unknown arc directed value in taxi network - should be Y/N !!!\n");
225 fin.unsetf(ios::skipws);
228 if((ch == '"') || (ch == 0x0A)) {
230 } // we shouldn't need the 0x0A but it makes a nice safely in case someone leaves off the "
232 fin.setf(ios::skipws);
233 ap->distance = (int)dclGetHorizontalSeparation(network[ap->n1]->pos, network[ap->n2]->pos);
234 //cout << "Distance = " << ap->distance << '\n';
235 network[ap->n1]->arcs.push_back(ap);
236 network[ap->n2]->arcs.push_back(ap);
237 } else if(!strcmp(buf, "G")) {
239 gp->struct_type = NODE;
242 gp->nodeID = atoi(buf);
244 gp->pos.setLongitudeDeg(atof(buf));
246 gp->pos.setLatitudeDeg(atof(buf));
248 gp->pos.setElevationM(atof(buf));
249 fin >> buf; // gate type - ignore this for now
250 fin >> buf; // gate heading
251 gp->heading = atoi(buf);
255 fin.unsetf(ios::skipws);
258 if((ch == '"') || (ch == 0x0A)) {
260 } // we shouldn't need the 0x0A but it makes a nice safely in case someone leaves off the "
262 fin.setf(ios::skipws);
263 gp->id = gateCount; // Warning - this will likely change in the future.
265 network.push_back(gp);
266 gates[gateCount] = gp;
269 // Something has gone seriously pear-shaped
270 SG_LOG(SG_ATC, SG_ALERT, "********* ERROR - unknown ground network element type... aborting read of " << path.c_str() << '\n');
279 void FGGround::Init() {
282 // Figure out which is the active runway - TODO - it would be better to have ground call tower
283 // for runway operation details, but at the moment we can't guarantee that tower control at a given airport
284 // will be initialised before ground so we can't do that.
286 //cout << "In FGGround::Init, active rwy is " << activeRwy << '\n';
287 ortho.Init(rwy.threshold_pos, rwy.hdg);
289 networkLoadOK = LoadNetwork();
292 void FGGround::Update(double dt) {
293 // Each time step, what do we need to do?
294 // We need to go through the list of outstanding requests and acknowedgements
295 // and process at least one of them.
296 // We need to go through the list of planes under our control and check if
297 // any need to be addressed.
298 // We need to check for planes not under our control coming within our
299 // control area and address if necessary.
301 // Lets take the example of a plane which has just contacted ground
302 // following landing - presumably requesting where to go?
303 // First we need to establish the position of the plane within the logical network.
304 // Next we need to decide where its going.
306 if(ground_traffic.size()) {
307 if(ground_traffic_itr == ground_traffic.end()) {
308 ground_traffic_itr = ground_traffic.begin();
311 //Process(*ground_traffic_itr);
312 GroundRec* g = *ground_traffic_itr;
313 if(g->taxiRequestOutstanding) {
314 double responseTime = 10.0; // seconds - this should get more sophisticated at some point
315 if(g->clearanceCounter > responseTime) {
317 // TODO - move the mechanics of making up the transmission out of the main Update(...) routine.
319 trns += g->plane.callsign;
320 trns += " taxi holding point runway "; // TODO - add the holding point name
321 // eg " taxi holding point G2 runway "
322 trns += ConvertRwyNumToSpokenString(activeRwy);
324 fgSetString("/sim/messages/ground", trns.c_str());
326 g->planePtr->RegisterTransmission(1); // cleared to taxi
327 g->clearanceCounter = 0.0;
328 g->taxiRequestOutstanding = false;
330 g->clearanceCounter += (dt * ground_traffic.size());
332 } else if(((FGAILocalTraffic*)(g->planePtr))->AtHoldShort()) { // That's a hack - eventually we should monitor actual position
333 // HACK ALERT - the automatic cast to AILocalTraffic has to go once we have other sorts working!!!!! FIXME TODO
334 // NOTE - we don't need to do the contact tower bit unless we have separate tower and ground
335 string trns = g->plane.callsign;
336 trns += " contact Tower ";
337 double f = globals->get_ATC_mgr()->GetFrequency(ident, TOWER) / 100.0;
339 sprintf(buf, "%.2f", f);
342 fgSetString("/sim/messages/ground", trns.c_str());
344 g->planePtr->RegisterTransmission(2); // contact tower
345 delete *ground_traffic_itr;
346 ground_traffic.erase(ground_traffic_itr);
347 ground_traffic_itr = ground_traffic.begin();
349 ++ground_traffic_itr;
352 // Call the base class update for the response time handling.
356 // Figure out which runways are active.
357 // For now we'll just be simple and do one active runway - eventually this will get much more complex
358 // Copied from FGTower - TODO - it would be better to implement this just once, and have ground call tower
359 // for runway operation details, but at the moment we can't guarantee that tower control at a given airport
360 // will be initialised before ground so we can't do that.
361 void FGGround::DoRwyDetails() {
362 //cout << "GetRwyDetails called" << endl;
364 const FGAirport* apt = fgFindAirportID(ident);
366 FGRunway* runway = apt->getActiveRunwayForUsage();
368 activeRwy = runway->ident();
369 rwy.rwyID = runway->ident();
370 SG_LOG(SG_ATC, SG_INFO, "In FGGround, active runway for airport " << ident << " is " << activeRwy);
372 // Get the threshold position
373 double other_way = runway->headingDeg() - 180.0;
374 while(other_way <= 0.0) {
377 // move to the +l end/center of the runway
378 //cout << "Runway center is at " << runway._lon << ", " << runway._lat << '\n';
379 double tshlon = 0.0, tshlat = 0.0, tshr = 0.0;
380 double tolon = 0.0, tolat = 0.0, tor = 0.0;
381 rwy.length = runway->lengthM();
382 geo_direct_wgs_84 ( aptElev, runway->latitude(), runway->longitude(), other_way,
383 rwy.length / 2.0 - 25.0, &tshlat, &tshlon, &tshr );
384 geo_direct_wgs_84 ( aptElev, runway->latitude(), runway->longitude(), runway->headingDeg(),
385 rwy.length / 2.0 - 25.0, &tolat, &tolon, &tor );
386 // Note - 25 meters in from the runway end is a bit of a hack to put the plane ahead of the user.
387 // now copy what we need out of runway into rwy
388 rwy.threshold_pos = SGGeod::fromDegM(tshlon, tshlat, aptElev);
389 SGGeod takeoff_end = SGGeod::fromDegM(tolon, tolat, aptElev);
390 //cout << "Threshold position = " << tshlon << ", " << tshlat << ", " << aptElev << '\n';
391 //cout << "Takeoff position = " << tolon << ", " << tolat << ", " << aptElev << '\n';
392 rwy.hdg = runway->headingDeg();
393 // Set the projection for the local area based on this active runway
394 ortho.Init(rwy.threshold_pos, rwy.hdg);
395 rwy.end1ortho = ortho.ConvertToLocal(rwy.threshold_pos); // should come out as zero
396 rwy.end2ortho = ortho.ConvertToLocal(takeoff_end);
399 // Return a random gate ID of an unused gate.
400 // Two error values may be returned and must be checked for by the calling function:
401 // -2 signifies that no gates exist at this airport.
402 // -1 signifies that all gates are currently full.
403 int FGGround::GetRandomGateID() {
404 // Check that this airport actually has some gates!!
409 gate_vec_type gateVec;
414 gatesItr = gates.begin();
415 while(gatesItr != gates.end()) {
416 if((gatesItr->second)->used == false) {
417 gateVec.push_back(gatesItr->second);
423 // Check that there are some unused gates!
424 if(!gateVec.size()) {
428 // Randomly select one from the list
430 thenum = (int)(sg_random() * gateVec.size());
431 ID = gateVec[thenum]->id;
436 // Return a pointer to an unused gate node
437 Gate* FGGround::GetGateNode() {
438 int id = GetRandomGateID();
447 node* FGGround::GetHoldShortNode(const string& rwyID) {
448 return(NULL); // TODO - either implement me or remove me!!!
452 // WARNING - This is hardwired to my prototype logical network format
453 // and will almost certainly change when Bernie's stuff comes on-line.
454 // Returns NULL if it can't find a valid node.
455 node* FGGround::GetThresholdNode(const string& rwyID) {
456 // For now go through all the nodes and parse their names
457 // Maybe in the future we'll map threshold nodes by ID
458 //cout << "Size of network is " << network.size() << '\n';
459 for(unsigned int i=0; i<network.size(); ++i) {
460 //cout << "Name = " << network[i]->name << '\n';
461 if(network[i]->name.size()) {
462 string s = network[i]->name;
463 // Warning - the next bit is fragile and dependent on my current naming scheme
464 //cout << "substr = " << s.substr(0,3) << '\n';
465 //cout << "size of s = " << s.size() << '\n';
466 if(s.substr(0,3) == "rwy") {
467 //cout << "subsubstr = " << s.substr(4, s.size() - 4) << '\n';
468 if(s.substr(4, s.size() - 4) == rwyID) {
478 // Get a path from a point on a runway to a gate
481 // Get a path from a node to another node
482 // Eventually we will need complex algorithms for this taking other traffic,
483 // shortest path and suitable paths into accout.
484 // For now we'll just call the shortest path algorithm.
485 ground_network_path_type FGGround::GetPath(node* A, node* B) {
486 return(GetShortestPath(A, B));
489 // Get a path from a node to a runway threshold
490 ground_network_path_type FGGround::GetPath(node* A, const string& rwyID) {
491 node* b = GetThresholdNode(rwyID);
493 SG_LOG(SG_ATC, SG_ALERT, "ERROR - unable to find path to runway theshold in ground.cxx for airport " << ident << '\n');
494 ground_network_path_type emptyPath;
495 emptyPath.erase(emptyPath.begin(), emptyPath.end());
498 return GetShortestPath(A, b);
501 // Get a path from a node to a runway hold short point
502 // Bit of a hack this at the moment!
503 ground_network_path_type FGGround::GetPathToHoldShort(node* A, const string& rwyID) {
504 ground_network_path_type path = GetPath(A, rwyID);
505 path.pop_back(); // That should be the threshold stripped of
506 path.pop_back(); // and that should be the arc from hold short to threshold
507 // This isn't robust though - TODO - implement properly!
511 // A shortest path algorithm from memory (ie. I can't find the bl&*dy book again!)
512 // I'm sure there must be enchancements that we can make to this, such as biasing the
513 // order in which the nodes are searched out from in favour of those geographically
514 // closer to the destination.
515 // Note that we are working with the master set of nodes and arcs so we mustn't change
516 // or delete them - we only delete the paths that we create during the algorithm.
517 ground_network_path_type FGGround::GetShortestPath(node* A, node* B) {
519 shortest_path_map_type pathMap;
520 node_array_type nodesLeft;
523 int pathsCreated = 0;
525 // Initialise the algorithm
526 nodesLeft.push_back(A);
527 pathPtr = new a_path;
529 pathPtr->path.push_back(A);
531 pathMap[A->nodeID] = pathPtr;
532 bool solution_found = false; // Flag to indicate that at least one candidate path has been found
533 int solution_cost = -1; // Cost of current best cost solution. -1 indicates no solution found yet.
534 a_path solution_path;
536 node* nPtr; // nPtr is used to point to the node we are currently working with
538 while(nodesLeft.size()) {
539 //cout << "\n*****nodesLeft*****\n";
540 //for(unsigned int i=0; i<nodesLeft.size(); ++i) {
541 //cout << nodesLeft[i]->nodeID << '\n';
543 //cout << "*******************\n\n";
544 nPtr = *nodesLeft.begin(); // Thought - definate optimization possibilities here in the choice of which nodes we process first.
545 nodesLeft.erase(nodesLeft.begin());
546 //cout << "Walking out from node " << nPtr->nodeID << '\n';
547 for(unsigned int i=0; i<nPtr->arcs.size(); ++i) {
548 //cout << "ARC TO " << ((nPtr->arcs[i]->n1 == nPtr->nodeID) ? nPtr->arcs[i]->n2 : nPtr->arcs[i]->n1) << '\n';
550 if((solution_found) && (solution_cost <= pathMap[nPtr->nodeID]->cost)) {
551 // Do nothing - we've already found a solution and this partial path is already more expensive
553 // This path could still be better than the current solution - check it out
554 for(unsigned int i=0; i<(nPtr->arcs.size()); i++) {
555 // Map the new path against the end node, ie. *not* the one we just started with.
556 unsigned int end_nodeID = ((nPtr->arcs[i]->n1 == nPtr->nodeID) ? nPtr->arcs[i]->n2 : nPtr->arcs[i]->n1);
557 //cout << "end_nodeID = " << end_nodeID << '\n';
558 //cout << "pathMap size is " << pathMap.size() << '\n';
559 if(end_nodeID == nPtr->nodeID) {
560 //cout << "Circular arc!\n";
561 // Then its a circular arc - don't bother!!
562 //nPtr->arcs.erase(nPtr->arcs.begin() + i);
564 // see if the end node is already in the map or not
565 if(pathMap.find(end_nodeID) == pathMap.end()) {
566 //cout << "Not in the map" << endl;;
567 // Not in the map - easy!
568 pathPtr = new a_path;
570 *pathPtr = *pathMap[nPtr->nodeID]; // *copy* the path
571 pathPtr->path.push_back(nPtr->arcs[i]);
572 pathPtr->path.push_back(network[end_nodeID]);
573 pathPtr->cost += nPtr->arcs[i]->distance;
574 pathMap[end_nodeID] = pathPtr;
575 nodesLeft.push_back(network[end_nodeID]); // By definition this can't be in the list already, or
576 // it would also have been in the map and hence OR'd with this one.
577 if(end_nodeID == B->nodeID) {
578 //cout << "Solution found!!!" << endl;
579 // Since this node wasn't in the map this is by definition the first solution
580 solution_cost = pathPtr->cost;
581 solution_path = *pathPtr;
582 solution_found = true;
585 //cout << "Already in the map" << endl;
586 // In the map - not so easy - need to get rid of an arc from the higher cost one.
587 //cout << "Current cost of node " << end_nodeID << " is " << pathMap[end_nodeID]->cost << endl;
588 int newCost = pathMap[nPtr->nodeID]->cost + nPtr->arcs[i]->distance;
589 //cout << "New cost is of node " << nPtr->nodeID << " is " << newCost << endl;
590 if(newCost >= pathMap[end_nodeID]->cost) {
591 // No need to do anything.
592 //cout << "Not doing anything!" << endl;
594 delete pathMap[end_nodeID];
597 pathPtr = new a_path;
599 *pathPtr = *pathMap[nPtr->nodeID]; // *copy* the path
600 pathPtr->path.push_back(nPtr->arcs[i]);
601 pathPtr->path.push_back(network[end_nodeID]);
602 pathPtr->cost += nPtr->arcs[i]->distance;
603 pathMap[end_nodeID] = pathPtr;
605 // We need to add this node to the list-to-do again to force a recalculation
606 // onwards from this node with the new lower cost to node cost.
607 nodesLeft.push_back(network[end_nodeID]);
609 if(end_nodeID == B->nodeID) {
610 //cout << "Solution found!!!" << endl;
611 // Need to check if there is a previous better solution
612 if((solution_cost < 0) || (pathPtr->cost < solution_cost)) {
613 solution_cost = pathPtr->cost;
614 solution_path = *pathPtr;
615 solution_found = true;
625 // delete all the paths before returning
626 shortest_path_map_iterator spItr = pathMap.begin();
627 while(spItr != pathMap.end()) {
628 if(spItr->second != NULL) {
629 delete spItr->second;
635 //cout << "pathsCreated = " << pathsCreated << '\n';
636 if(pathsCreated > 0) {
637 SG_LOG(SG_ATC, SG_ALERT, "WARNING - Possible memory leak in FGGround::GetShortestPath\n\
638 Please report to flightgear-devel@flightgear.org\n");
641 //cout << (solution_found ? "Result: solution found\n" : "Result: no solution found\n");
642 return(solution_path.path); // TODO - we really ought to have a fallback position incase a solution isn't found.
647 // Randomly or otherwise populate some of the gates with parked planes
648 // (might eventually be done by the AIMgr if and when lots of AI traffic is generated)
650 // Return a list of exits from a given runway
651 // It is up to the calling function to check for non-zero size of returned array before use
652 node_array_type FGGround::GetExits(const string& rwyID) {
653 // FIXME - get a 07L or similar in here and we're stuffed!!!
654 return(runways[atoi(rwyID.c_str())].exits);
657 void FGGround::RequestDeparture(const PlaneRec& plane, FGAIEntity* requestee) {
658 // For now we'll just automatically clear all planes to the runway hold.
659 // This communication needs to be delayed 20 sec or so from receiving the request.
660 // Even if display=false we still need to start the timer in case display=true when communication starts.
661 // We also need to bear in mind we also might have other outstanding communications, although for now we'll punt that issue!
662 // FIXME - sort the above!
664 // HACK - assume that anything requesting departure is new for now - FIXME LATER
665 GroundRec* g = new GroundRec;
667 g->planePtr = requestee;
668 g->taxiRequestOutstanding = true;
669 g->clearanceCounter = 0;
672 // TODO - need to handle the next 3 as well
674 //node* last_clearance;
676 ground_traffic.push_back(g);
680 void FGGround::NewArrival(plane_rec plane) {
681 // What are we going to do here?
682 // We need to start a new ground_rec and add the plane_rec to it
683 // We need to decide what gate we are going to clear it to.
684 // Then we need to add clearing it to that gate to the pending transmissions queue? - or simply transmit?
685 // Probably simply transmit for now and think about a transmission queue later if we need one.
686 // We might need one though in order to add a little delay for response time.
687 ground_rec* g = new ground_rec;
688 g->plane_rec = plane;
689 g->current_pos = ConvertWGS84ToXY(plane.pos);
690 g->node = GetNode(g->current_pos); // TODO - might need to sort out node/arc here
693 ground_traffic.push_back(g);
697 void FGGround::NewContact(plane_rec plane) {
698 // This is a bit of a convienience function at the moment and is likely to change.
699 if(at a gate or apron)
705 void FGGround::NextClearance(ground_rec &g) {
706 // Need to work out where we can clear g to.
707 // Assume the pilot doesn't need progressive instructions
708 // We *should* already have a gate or holding point assigned by the time we get here
709 // but it wouldn't do any harm to check.
711 // For now though we will hardwire it to clear to the final destination.
714 void FGGround::AssignGate(ground_rec &g) {
715 // We'll cheat for now - since we only have the user's aircraft and a couple of airports implemented
716 // we'll hardwire the gate!
717 // In the long run the logic of which gate or area to send the plane to could be somewhat non-trivial.