2 Copyright (C) 2004 Parallel Realities
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
25 char levelMusicName[128];
29 Mix_Chunk *sound[MAX_SOUNDS];
30 Mix_Chunk *quickSound;
44 bool useSound, useMusic;
47 void setSoundVolume(int soundVolume);
48 void setMusicVolume(int musicVolume);
49 void registerEngine(Engine *engine);
50 bool loadSound(int i, const char *filename);
51 bool loadMusic(const char *filename);
52 void playSound(int snd, int channel);
55 int playMenuSound(int sound);
56 bool loadGameOverMusic();
57 bool reloadLevelMusic();