2 Copyright (C) 2004-2011 Parallel Realities
3 Copyright (C) 2011-2015 Perpendicular Dimensions
5 This program is free software; you can redistribute it and/or
6 modify it under the terms of the GNU General Public License
7 as published by the Free Software Foundation; either version 2
8 of the License, or (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
14 See the GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program; if not, write to the Free Software
18 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 class Entity : public GameObject {
29 int tx, ty, width, height;
31 signed char oxygen, fuel;
34 unsigned char environment, damage;
37 signed int thinktime, baseThink, health, reload;
39 unsigned int id, value;
41 unsigned char currentFrame, currentTime;
49 Weapon *currentWeapon;
56 void setName(const char *name);
57 void setSprites(Sprite *sprite1, Sprite *sprite2, Sprite *sprite3);
59 SDL_Surface *getFaceImage();
60 void place(int x, int y);
61 void setVelocity(float dx, float dy);
63 void setRandomVelocity();
65 void checkEnvironment();